Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ALCHI95
Izanami
Level 117
God Stats
1W - 1L
1,499 SR
Queue Stats
103W - 114L
1,403 Elo+
Solo
Jormungandr
Jormungandr
BossBeefy
Jormungandr
Level 111
God Stats
2W - 0L
1,253 SR
Queue Stats
133W - 152L
1,489 Elo+
Solo
Xbalanque
Xbalanque
OD Dante
Xbalanque
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 60L
1,463 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OD Shadow
Ah Muzen Cab
Level 127
God Stats
5W - 0L
1,925 SR
Queue Stats
254W - 239L
1,494 Elo+
Party 1
Team Averages
Level 116
1,535 SR
1,470 Elo+

VS

Team Averages
Level 112
1,467 SR
1,421 Elo+
Nox
Nox
AlektoX
Nox
Level 158
God Stats
0W - 3L
1,129 SR
Queue Stats
74W - 104L
1,395 Elo+
Party 3
Janus
Janus
CandySQueen
Janus
Level 158
God Stats
3W - 2L
1,474 SR
Queue Stats
65W - 91L
1,399 Elo+
Party 3
Geb
Geb
Ghostty og
Geb
Level 92
God Stats
1W - 2L
1,733 SR
Queue Stats
119W - 143L
1,417 Elo+
Solo
Bakasura
Bakasura
LtDann101
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,402 Elo+
Party 2
Scylla
Scylla
Starlordx9000
Scylla
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
7 / 4 / 11
10,424
948
11,356
8,193
3,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ALCHI95
Izanami
16
6 / 3 / 11
9,693
881
8,886
9,948
4,598
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Jormungandr
BossBeefy
Jormungandr
18
5 / 1 / 13
9,826
893
9,565
9,363
10,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
OD Dante
Xbalanque
16
7 / 2 / 11
9,487
862
15,980
9,737
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
OD Shadow
Ah Muzen Cab
12
0 / 3 / 8
7,844
713
7,789
8,845
3,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
2 / 4 / 8
7,875
716
6,432
7,912
3,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 5
7,597
691
5,967
7,188
3,193
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 5
7,188
653
6,244
17,141
8,446
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
LtDann101
Bakasura
14
5 / 7 / 2
8,959
814
7,536
13,320
14,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 6 / 3
7,923
720
8,120
11,324
4,187
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
25
Kills
11
13
Deaths
25
54
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
4
11
3.13
W
Izanami
ALCHI95
Izanami
6
3
11
3.83
L
Nox
2
4
8
1.5
W
Jormungandr
BossBeefy
Jormungandr
5
1
13
11.5
L
1
4
5
0.88
L
1
4
5
0.88
L
Bakasura
LtDann101
Bakasura
5
7
2
0.86
W
Xbalanque
OD Dante
Xbalanque
7
2
11
6.25
W
Ah Muzen Cab
OD Shadow
Ah Muzen Cab
0
3
8
1.33
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,576
Damage
34,299
46,086
Taken
56,885
26,962
Mitigated
33,780
16,628
Healing
10,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,356
566
1,196
626
8,193
3,649
56
4,010
3,339
32,949
0
W
Izanami
ALCHI95
Izanami
8,886
4,690
1,289
3,765
9,948
4,598
1,444
5,802
4,091
0
13,891
L
Nox
6,432
551
429
894
7,912
3,838
0
1,467
6,197
15,071
0
W
Jormungandr
BossBeefy
Jormungandr
9,565
1,800
1,389
2,170
9,363
10,634
236
5,460
3,446
18,950
796
L
5,967
342
792
427
7,188
3,193
0
2,639
4,299
17,501
0
L
6,244
141
254
4,808
17,141
8,446
0
6,289
10,369
12,746
0
L
Bakasura
LtDann101
Bakasura
7,536
4,739
0
698
13,320
14,116
0
4,284
8,643
0
6,936
W
Xbalanque
OD Dante
Xbalanque
15,980
11,557
259
3,380
9,737
4,266
2,004
6,482
2,516
0
23,039
W
Ah Muzen Cab
OD Shadow
Ah Muzen Cab
7,789
2,062
1,428
1,126
8,845
3,815
340
5,009
3,438
0
16,412
L
8,120
451
535
1,634
11,324
4,187
0
3,839
7,252
18,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,274
Gold Earned
39,542
126
Minions Killed
94
0
Camps Cleared
0
1,013,187
Distance Traveled
882,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,424
948
47
4
0
207,618
0
W
Izanami
9,693
881
15
1
0
169,366
0
L
Nox
7,875
716
30
3
0
188,398
0
W
Jormungandr
9,826
893
23
2
0
238,280
0
L
Janus
7,597
691
26
2
0
157,595
0
L
Geb
7,188
653
9
1
0
225,330
0
L
Bakasura
8,959
814
2
0
0
132,838
0
W
Xbalanque
9,487
862
16
1
0
199,634
0
W
Ah Muzen Cab
7,844
713
25
2
0
198,289
0
L
Scylla
7,923
720
27
2
0
178,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role