Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Darlink23
Tiamat
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 32L
1,512 Elo+
Solo
Shiva
Shiva
Megaman425
Shiva
Level 104
God Stats
2W - 1L
1,472 SR
Queue Stats
195W - 182L
1,502 Elo+
Party 1
Medusa
Medusa
WIZEMAN2469
Medusa
Level 156
God Stats
21W - 15L
1,570 SR
Queue Stats
514W - 497L
1,553 Elo+
Party 1
Xing Tian
Xing Tian
niandam
Xing Tian
Level 157
God Stats
7W - 5L
1,428 SR
Queue Stats
408W - 403L
1,466 Elo+
Solo
Team Averages
Level 135
1,494 SR
1,507 Elo+

VS

Team Averages
Level 115
1,595 SR
1,519 Elo+
Eset
Eset
Bean Packet
Eset
Level 142
God Stats
0W - 1L
1,830 SR
Queue Stats
17W - 14L
1,530 Elo+
Party 2
Merlin
Merlin
Jit Max
Merlin
Level 154
God Stats
0W - 1L
1,600 SR
Queue Stats
18W - 11L
1,588 Elo+
Party 2
Poseidon
Poseidon
KharnGaming
Poseidon
Level 107
God Stats
0W - 2L
1,567 SR
Queue Stats
9W - 8L
1,537 Elo+
Solo
Izanami
Izanami
LOCOHUGO
Izanami
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 137L
1,430 Elo+
Solo
Persephone
Persephone
YepNickOkay
Persephone
Level 25
God Stats
2W - 3L
1,476 SR
Queue Stats
36W - 31L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 1 / 6
8,395
840
11,494
9,246
5,556
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiamat
Darlink23
Tiamat
15
2 / 2 / 11
8,428
843
14,591
9,192
7,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
14
3 / 3 / 11
8,557
856
6,262
13,010
11,213
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
14
6 / 1 / 4
8,638
864
8,901
8,331
3,853
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
niandam
Xing Tian
13
0 / 2 / 9
7,571
757
5,136
17,495
14,492
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
7,984
798
5,377
8,410
9,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
Jit Max
Merlin
15
3 / 2 / 1
8,186
819
10,168
7,935
4,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
KharnGaming
Poseidon
12
0 / 6 / 3
6,837
684
8,592
10,949
5,673
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
LOCOHUGO
Izanami
13
1 / 3 / 2
7,108
711
5,702
13,285
6,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Persephone
YepNickOkay
Persephone
13
1 / 2 / 3
7,579
758
7,702
9,094
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
14
Kills
6
9
Deaths
15
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
6
6
L
1
2
6
2
W
Tiamat
Darlink23
Tiamat
2
2
11
3.75
L
Merlin
Jit Max
Merlin
3
2
1
1.75
L
Poseidon
KharnGaming
Poseidon
0
6
3
0.25
L
Izanami
LOCOHUGO
Izanami
1
3
2
0.67
W
Shiva
3
3
11
2.83
W
Medusa
6
1
4
8
L
Persephone
YepNickOkay
Persephone
1
2
3
1.25
W
Xing Tian
niandam
Xing Tian
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,384
Damage
37,541
57,274
Taken
49,673
42,446
Mitigated
30,633
28,854
Healing
15,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,494
236
5,308
4,967
9,246
5,556
27
5,280
3,966
17,051
0
L
5,377
363
858
1,370
8,410
9,970
0
5,195
3,138
8,536
0
W
Tiamat
Darlink23
Tiamat
14,591
622
907
2,257
9,192
7,332
660
4,051
5,141
30,116
0
L
Merlin
Jit Max
Merlin
10,168
0
965
1,837
7,935
4,126
0
4,881
2,913
19,309
0
L
Poseidon
KharnGaming
Poseidon
8,592
1,055
841
2,210
10,949
5,673
0
7,616
3,168
20,113
0
L
Izanami
LOCOHUGO
Izanami
5,702
2,651
610
4,114
13,285
6,694
0
6,975
6,139
0
13,776
W
Shiva
6,262
313
3,204
3,523
13,010
11,213
222
8,472
4,538
0
12,490
W
Medusa
8,901
3,790
482
936
8,331
3,853
2,129
5,417
2,914
0
22,102
L
Persephone
YepNickOkay
Persephone
7,702
700
398
2,592
9,094
4,170
0
6,491
2,432
18,410
0
W
Xing Tian
niandam
Xing Tian
5,136
248
621
6,649
17,495
14,492
25
8,619
8,876
10,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,589
Gold Earned
37,694
117
Minions Killed
111
0
Camps Cleared
0
1,009,437
Distance Traveled
912,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,395
840
18
2
0
179,565
0
L
Eset
7,984
798
10
1
0
177,095
0
W
Tiamat
8,428
843
31
3
0
216,012
0
L
Merlin
8,186
819
19
2
0
207,606
0
L
Poseidon
6,837
684
22
2
0
170,890
0
L
Izanami
7,108
711
22
2
0
169,945
0
W
Shiva
8,557
856
28
3
0
201,733
0
W
Medusa
8,638
864
24
2
0
229,308
0
L
Persephone
7,579
758
38
4
0
187,107
0
W
Xing Tian
7,571
757
16
2
0
182,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role