Player Matchup

Cthulhu
Cthulhu
Silver II
RebelsCov
Cthulhu
Silver II
Level 128
God Stats
1W - 1L
1,746 SR
Queue Stats
94W - 118L
1,209 MMR
Solo
Ne Zha
Ne Zha
Gold IV
RespeitaOBridi
Ne Zha
Gold IV
Level 154
God Stats
2W - 3L
1,139 SR
Queue Stats
116W - 145L
1,311 MMR
Solo
Kukulkan
Kukulkan
Silver II
kimmycolwell
Kukulkan
Silver II
Level 162
God Stats
14W - 7L
1,354 SR
Queue Stats
28W - 27L
1,211 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 148
1,413 SR
1,243 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 146
1,486 SR
1,309 MMR
Chang'e
Chang'e
Silver I
Boots_Malone
Chang'e
Silver I
Level 148
God Stats
15W - 16L
1,536 SR
Queue Stats
513W - 587L
1,154 MMR
Solo
Bacchus
Bacchus
Bronze III
Kililk
Bacchus
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,399 MMR
Party 1
Charybdis
Charybdis
Bronze V
Slizz5903
Charybdis
Bronze V
Level 147
God Stats
0W - 1L
1,421 SR
Queue Stats
1W - 6L
1,374 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RebelsCov
Cthulhu
13
5 / 0 / 5
10,527
810
11,905
14,912
17,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 6
9,912
762
8,971
10,307
4,767
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
kimmycolwell
Kukulkan
15
3 / 0 / 7
11,075
852
16,054
4,649
2,087
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AchillesAtlasAresChaacFenrir

VS

Bans
Baron SamediNoxShivaScyllaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Boots_Malone
Chang'e
11
0 / 3 / 1
8,630
664
6,080
16,187
5,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Kililk
Bacchus
10
1 / 5 / 0
8,499
654
4,722
14,656
12,841
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Slizz5903
Charybdis
11
0 / 2 / 1
8,612
662
10,722
13,620
4,615
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Boots_Malone
Chang'e
0
3
1
0.17
L
Bacchus
Kililk
Bacchus
1
5
0
0.2
W
Cthulhu
RebelsCov
Cthulhu
5
0
5
7.5
W
2
1
6
5
L
Charybdis
Slizz5903
Charybdis
0
2
1
0.25
W
Kukulkan
kimmycolwell
Kukulkan
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,930
Damage
21,524
29,868
Taken
44,463
24,136
Mitigated
22,573
6,463
Healing
12,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Boots_Malone
Chang'e
6,080
81
2,343
5,344
16,187
5,117
0
8,501
7,233
31,300
0
L
Bacchus
Kililk
Bacchus
4,722
333
150
1,745
14,656
12,841
0
7,742
6,487
12,909
0
W
Cthulhu
RebelsCov
Cthulhu
11,905
408
190
3,479
14,912
17,282
742
3,735
11,177
32,142
1,002
W
8,971
3,328
0
1,499
10,307
4,767
787
4,539
5,768
0
35,883
L
Charybdis
Slizz5903
Charybdis
10,722
6,059
0
2,553
13,620
4,615
0
10,079
3,122
0
42,610
W
Kukulkan
kimmycolwell
Kukulkan
16,054
849
0
1,295
4,649
2,087
832
2,989
1,660
77,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,514
Gold Earned
25,741
173
Minions Killed
118
0
Camps Cleared
0
824,560
Distance Traveled
709,155
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,630
664
26
2
0
258,985
11
L
Bacchus
8,499
654
23
2
0
226,451
0
W
Cthulhu
10,527
810
24
2
0
287,263
0
W
Ne Zha
9,912
762
30
2
0
264,239
5
L
Charybdis
8,612
662
69
5
0
223,719
0
W
Kukulkan
11,075
852
119
9
0
273,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role