Player Matchup

Neith
Neith
Gold V
CeJaNeGrAGaMeR
Neith
Gold V
Level 156
God Stats
24W - 33L
1,496 SR
Queue Stats
146W - 165L
1,219 MMR
Solo
Anubis
Anubis
Bronze III
Kililk
Anubis
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,404 MMR
Party 1
Mulan
Mulan
Bronze V
Slizz5903
Mulan
Bronze V
Level 147
God Stats
0W - 1L
1,619 SR
Queue Stats
1W - 6L
1,380 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 149
1,539 SR
1,334 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 155
1,588 SR
1,660 MMR
Maui
Maui
Silver III
Nadesouth
Maui
Silver III
Level 123
God Stats
6W - 3L
1,712 SR
Queue Stats
15W - 11L
1,493 MMR
Party 2
Baron Samedi
Baron Samedi
Masters
Sczls
Baron Samedi
Masters
Level 184
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 277L
2,268 MMR
Party 2
Bakasura
Bakasura
Silver II
nedved202363
Bakasura
Silver II
Level 157
God Stats
22W - 17L
1,553 SR
Queue Stats
384W - 433L
1,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
11,780
736
16,974
14,708
4,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Kililk
Anubis
12
2 / 11 / 3
11,353
710
7,653
16,614
7,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Slizz5903
Mulan
14
4 / 7 / 2
11,800
738
16,234
20,170
19,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AtlasNe ZhaKukulkanKuzenboChaac

VS

Bans
AchillesMedusaAthenaHou YiGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
17
4 / 0 / 17
13,015
813
9,863
19,878
29,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Sczls
Baron Samedi
17
10 / 3 / 9
13,963
873
23,785
16,794
11,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
nedved202363
Bakasura
16
7 / 4 / 11
13,432
840
11,308
17,690
12,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
7
Kills
21
21
Deaths
7
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Anubis
Kililk
Anubis
2
11
3
0.32
W
Maui
4
0
17
12.5
W
Baron Samedi
Sczls
Baron Samedi
10
3
9
4.83
L
Mulan
Slizz5903
Mulan
4
7
2
0.71
W
Bakasura
nedved202363
Bakasura
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,861
Damage
44,956
51,492
Taken
54,362
31,306
Mitigated
53,614
8,909
Healing
19,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,974
3,506
0
3,509
14,708
4,944
462
9,825
4,286
0
67,179
L
Anubis
Kililk
Anubis
7,653
111
0
2,432
16,614
7,112
0
9,974
4,909
28,711
0
W
Maui
9,863
1,537
0
4,041
19,878
29,928
166
2,886
16,992
25,307
0
W
Baron Samedi
Sczls
Baron Samedi
23,785
1,520
3,883
5,379
16,794
11,024
532
2,145
14,649
73,241
0
L
Mulan
Slizz5903
Mulan
16,234
1,228
0
2,968
20,170
19,250
0
12,682
5,416
346
37,046
W
Bakasura
nedved202363
Bakasura
11,308
6,989
0
6,364
17,690
12,662
1,819
3,117
14,573
0
44,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,933
Gold Earned
40,410
167
Minions Killed
190
0
Camps Cleared
0
782,558
Distance Traveled
928,390
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,780
736
90
6
0
284,722
0
L
Anubis
11,353
710
40
3
0
235,823
0
W
Maui
13,015
813
19
1
0
317,400
0
W
Baron Samedi
13,963
873
77
5
0
278,403
0
L
Mulan
11,800
738
37
2
0
262,013
2
W
Bakasura
13,432
840
94
6
0
332,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role