Player Matchup

Gilgamesh
Gilgamesh
Arcani0
Gilgamesh
Level 87
God Stats
3W - 1L
1,594 SR
Queue Stats
81W - 68L
1,552 Elo+
Solo
Terra
Terra
PandaRUS004
Terra
Level 114
God Stats
13W - 12L
1,467 SR
Queue Stats
296W - 296L
1,502 Elo+
Solo
Hachiman
Hachiman
alvin975
Hachiman
Level 62
God Stats
7W - 4L
1,536 SR
Queue Stats
175W - 144L
1,463 Elo+
Party 1
Bastet
Bastet
nicogomezm
Bastet
Level 28
God Stats
7W - 6L
1,506 SR
Queue Stats
45W - 55L
1,421 Elo+
Party 1
Anubis
Anubis
zatakiller23
Anubis
Level 85
God Stats
8W - 5L
1,519 SR
Queue Stats
245W - 256L
1,463 Elo+
Party 1
Team Averages
Level 75
1,524 SR
1,480 Elo+

VS

Team Averages
Level 66
1,342 SR
1,455 Elo+
Nemesis
Nemesis
 
Nemesis
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
I__Kioshi073__I
Thanatos
Level 82
God Stats
2W - 5L
1,253 SR
Queue Stats
100W - 94L
1,505 Elo+
Party 2
Charybdis
Charybdis
Rizeddwil
Charybdis
Level 46
God Stats
4W - 7L
1,363 SR
Queue Stats
140W - 157L
1,475 Elo+
Party 3
Poseidon
Poseidon
gipper2
Poseidon
Level 113
God Stats
0W - 2L
1,288 SR
Queue Stats
179W - 206L
1,486 Elo+
Party 3
Cerberus
Cerberus
wazertiti
Cerberus
Level 31
God Stats
0W - 2L
1,305 SR
Queue Stats
1W - 9L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arcani0
Gilgamesh
12
2 / 1 / 0
7,119
712
6,536
7,619
6,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 5
6,086
609
3,383
5,679
4,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
alvin975
Hachiman
10
2 / 0 / 0
6,064
606
6,540
4,246
1,368
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
nicogomezm
Bastet
11
3 / 1 / 2
6,132
613
3,613
8,909
3,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
12
7 / 2 / 2
7,091
709
8,833
7,832
3,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 2 / 1
5,252
525
2,289
9,506
3,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
10
2 / 3 / 2
5,950
595
5,374
8,833
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Rizeddwil
Charybdis
9
0 / 1 / 0
5,271
527
2,027
5,838
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
gipper2
Poseidon
10
2 / 5 / 0
5,802
580
3,381
7,188
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
wazertiti
Cerberus
8
0 / 3 / 1
4,941
494
3,383
9,573
4,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
14
Kills
4
4
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
2
1
0.25
W
Gilgamesh
Arcani0
Gilgamesh
2
1
0
2
L
Thanatos
2
3
2
1
W
0
0
5
2.5
L
Charybdis
Rizeddwil
Charybdis
0
1
0
0
W
Hachiman
alvin975
Hachiman
2
0
0
2
L
Poseidon
gipper2
Poseidon
2
5
0
0.4
W
Bastet
nicogomezm
Bastet
3
1
2
4
L
Cerberus
wazertiti
Cerberus
0
3
1
0.17
W
Anubis
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,905
Damage
16,454
34,285
Taken
40,938
18,703
Mitigated
13,620
14,495
Healing
14,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,289
665
0
2,364
9,506
3,208
0
0
9,506
0
30,615
W
Gilgamesh
Arcani0
Gilgamesh
6,536
1,854
0
711
7,619
6,815
0
0
7,619
0
51,330
L
Thanatos
5,374
835
0
5,451
8,833
2,835
0
3,892
4,941
0
30,430
W
3,383
187
146
2,403
5,679
4,066
0
1,087
4,592
15,633
0
L
Charybdis
Rizeddwil
Charybdis
2,027
807
0
3,605
5,838
1,569
0
880
4,958
0
34,521
W
Hachiman
alvin975
Hachiman
6,540
3,961
0
2,711
4,246
1,368
0
1,141
3,105
0
47,180
L
Poseidon
gipper2
Poseidon
3,381
258
0
760
7,188
1,775
0
4,890
2,298
36,936
0
W
Bastet
nicogomezm
Bastet
3,613
1,455
0
3,707
8,909
3,087
0
1,974
6,935
0
41,662
L
Cerberus
wazertiti
Cerberus
3,383
264
142
2,475
9,573
4,233
0
2,554
7,019
17,268
0
W
Anubis
8,833
515
0
4,817
7,832
3,367
0
2,562
5,270
55,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,492
Gold Earned
27,216
358
Minions Killed
297
0
Camps Cleared
0
1,087,865
Distance Traveled
1,081,570
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,252
525
50
5
0
242,317
0
W
Gilgamesh
7,119
712
92
9
0
220,821
1
L
Thanatos
5,950
595
63
6
0
237,456
0
W
Terra
6,086
609
23
2
0
254,121
0
L
Charybdis
5,271
527
72
7
0
184,463
0
W
Hachiman
6,064
606
95
10
0
210,948
0
L
Poseidon
5,802
580
76
8
0
199,473
0
W
Bastet
6,132
613
59
6
0
225,283
0
L
Cerberus
4,941
494
36
4
0
217,861
0
W
Anubis
7,091
709
89
9
0
176,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role