Player Matchup

Sun Wukong
Sun Wukong
Silver I
Darjrist
Sun Wukong
Silver I
Level 100
God Stats
3W - 1L
1,666 SR
Queue Stats
113W - 128L
1,176 MMR
Party 3
Zeus
Zeus
Silver I
Grubulu
Zeus
Silver I
Level 159
God Stats
29W - 17L
1,591 SR
Queue Stats
277W - 293L
1,213 MMR
Solo
Freya
Freya
Silver I
K1ng_M0r1n
Freya
Silver I
Level 132
God Stats
16W - 12L
1,631 SR
Queue Stats
65W - 68L
1,257 MMR
Party 1
Bastet
Bastet
Gold V
Philostratus
Bastet
Gold V
Level 145
God Stats
75W - 53L
1,580 SR
Queue Stats
187W - 188L
1,167 MMR
Party 3
Ymir
Ymir
Silver I
temp-49871078
Ymir
Silver I
Level 155
God Stats
6W - 7L
1,573 SR
Queue Stats
51W - 60L
1,168 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,608 SR
1,196 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,502 SR
1,189 MMR
Kukulkan
Kukulkan
Silver I
Chiifuyo
Kukulkan
Silver I
Level 83
God Stats
5W - 2L
1,772 SR
Queue Stats
112W - 119L
1,139 MMR
Solo
Khepri
Khepri
Bronze V
DevoGord14
Khepri
Bronze V
Level 118
God Stats
1W - 4L
1,261 SR
Queue Stats
4W - 14L
1,193 MMR
Party 2
Rama
Rama
Bronze V
Kudz53
Rama
Bronze V
Level 145
God Stats
0W - 1L
1,604 SR
Queue Stats
4W - 16L
1,163 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze IV
R1CANPR1NCE
Gilgamesh
Bronze IV
Level 44
God Stats
1W - 8L
1,375 SR
Queue Stats
9W - 17L
1,216 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
gsdgdfh
Tsukuyomi
Silver II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 92L
1,233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darjrist
Sun Wukong
9
0 / 1 / 1
4,782
683
3,749
6,572
3,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
Grubulu
Zeus
9
1 / 0 / 0
4,943
706
1,898
3,188
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
9
1 / 0 / 1
4,664
666
4,488
2,768
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
9
1 / 1 / 0
4,817
688
3,275
6,203
1,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 2
4,815
688
3,276
4,692
3,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Maman BrigitteThorDanzaburouAo Kuang

VS

Bans
AchillesAwilixSkadiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chiifuyo
Kukulkan
9
0 / 0 / 0
4,897
700
1,950
2,830
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
DevoGord14
Khepri
7
0 / 1 / 0
4,011
573
695
4,946
2,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
Kudz53
Rama
5
1 / 1 / 0
3,750
536
1,722
3,521
1,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
R1CANPR1NCE
Gilgamesh
9
1 / 1 / 0
5,391
770
4,366
6,919
6,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
gsdgdfh
Tsukuyomi
7
0 / 1 / 1
4,341
620
1,736
7,336
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
2
2
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Chiifuyo
Kukulkan
0
0
0
0
W
Sun Wukong
Darjrist
Sun Wukong
0
1
1
0.5
L
Khepri
DevoGord14
Khepri
0
1
0
0
W
Zeus
Grubulu
Zeus
1
0
0
1
W
Freya
1
0
1
1.5
L
Rama
Kudz53
Rama
1
1
0
1
W
Bastet
1
1
0
1
L
Gilgamesh
R1CANPR1NCE
Gilgamesh
1
1
0
1
L
Tsukuyomi
gsdgdfh
Tsukuyomi
0
1
1
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,686
Damage
10,469
23,423
Taken
25,552
10,580
Mitigated
13,174
9,543
Healing
9,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Chiifuyo
Kukulkan
1,950
0
0
520
2,830
1,084
0
753
2,077
38,714
0
W
Sun Wukong
Darjrist
Sun Wukong
3,749
1,028
0
1,350
6,572
3,229
0
0
6,070
0
30,432
L
Khepri
DevoGord14
Khepri
695
59
568
1,438
4,946
2,090
0
3,502
1,216
11,719
0
W
Zeus
Grubulu
Zeus
1,898
282
0
1,486
3,188
1,021
68
1,134
2,054
35,948
0
W
Freya
4,488
1,506
0
1,610
2,768
971
90
170
2,598
33,427
0
L
Rama
Kudz53
Rama
1,722
1,658
0
858
3,521
1,153
0
2,407
998
0
16,660
W
Bastet
3,275
968
0
2,598
6,203
1,962
0
376
5,827
0
33,418
L
Gilgamesh
R1CANPR1NCE
Gilgamesh
4,366
1,542
0
1,862
6,919
6,371
0
0
6,919
0
32,529
L
Tsukuyomi
gsdgdfh
Tsukuyomi
1,736
626
0
3,774
7,336
2,476
0
2,630
4,680
0
20,931
W
3,276
991
0
2,499
4,692
3,397
0
965
3,727
15,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,021
Gold Earned
22,390
262
Minions Killed
213
0
Camps Cleared
0
794,208
Distance Traveled
657,570
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,897
700
71
10
0
153,648
2
W
Sun Wukong
4,782
683
53
8
0
166,884
0
L
Khepri
4,011
573
16
2
0
124,691
0
W
Zeus
4,943
706
77
11
0
146,039
0
W
Freya
4,664
666
57
8
0
139,069
1
L
Rama
3,750
536
23
3
0
71,858
0
W
Bastet
4,817
688
58
8
0
189,161
0
L
Gilgamesh
5,391
770
60
9
0
145,612
0
L
Tsukuyomi
4,341
620
43
6
0
161,761
0
W
Ymir
4,815
688
17
2
0
153,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role