Player Matchup

Baron Samedi
Baron Samedi
ADAPTTING
Baron Samedi
Level 162
God Stats
4W - 2L
1,639 SR
Queue Stats
314W - 339L
1,494 Elo+
Solo
Charon
Charon
Choquance
Charon
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 29L
1,445 Elo+
Solo
Ganesha
Ganesha
IAmComingForYou
Ganesha
Level 165
God Stats
2W - 1L
1,700 SR
Queue Stats
62W - 45L
1,566 Elo+
Solo
Artemis
Artemis
Rufazoo
Artemis
Level 59
God Stats
4W - 0L
1,909 SR
Queue Stats
282W - 227L
1,587 Elo+
Solo
Anhur
Anhur
蓝色忧郁
Anhur
Level 68
God Stats
1W - 2L
1,178 SR
Queue Stats
59W - 121L
1,319 Elo+
Solo
Team Averages
Level 114
1,585 SR
1,482 Elo+

VS

Team Averages
Level 127
1,629 SR
1,522 Elo+
Ishtar
Ishtar
 
Ishtar
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DrυnkenWhaler
Ah Muzen Cab
Level 159
God Stats
6W - 6L
1,579 SR
Queue Stats
189W - 213L
1,505 Elo+
Party 1
Arachne
Arachne
Yojou
Arachne
Level 107
God Stats
3W - 5L
1,453 SR
Queue Stats
200W - 180L
1,554 Elo+
Solo
Ullr
Ullr
iMasakra
Ullr
Level 158
God Stats
1W - 1L
1,715 SR
Queue Stats
57W - 55L
1,541 Elo+
Party 1
Artio
Artio
Канто
Artio
Level 37
God Stats
3W - 1L
1,895 SR
Queue Stats
71W - 82L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ADAPTTING
Baron Samedi
17
16 / 3 / 8
11,226
1,021
14,900
12,033
9,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
Choquance
Charon
16
3 / 1 / 25
10,551
959
10,932
10,911
13,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 1 / 27
9,839
894
10,346
13,840
19,130
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
Rufazoo
Artemis
16
5 / 1 / 18
9,888
899
23,044
9,896
5,919
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 14
8,799
800
5,617
6,349
3,995
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
0 / 7 / 3
7,894
718
8,572
13,449
5,311
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
DrυnkenWhaler
Ah Muzen Cab
17
4 / 4 / 3
10,312
937
14,077
13,600
5,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Yojou
Arachne
13
1 / 5 / 2
7,611
692
6,163
12,718
8,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
13
1 / 4 / 2
7,747
704
7,981
10,659
4,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
14
1 / 8 / 4
8,561
778
1,977
19,571
16,847
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
21
28
Kills
7
7
Deaths
28
92
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
7
3
0.21
W
Baron Samedi
ADAPTTING
Baron Samedi
16
3
8
6.67
W
Charon
Choquance
Charon
3
1
25
15.5
L
Ah Muzen Cab
DrυnkenWhaler
Ah Muzen Cab
4
4
3
1.38
W
0
1
27
13.5
W
Artemis
Rufazoo
Artemis
5
1
18
14
L
Arachne
Yojou
Arachne
1
5
2
0.4
L
Ullr
1
4
2
0.5
L
Artio
1
8
4
0.38
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,839
Damage
38,770
53,029
Taken
69,997
51,545
Mitigated
40,662
19,572
Healing
11,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,572
4,210
220
310
13,449
5,311
588
8,714
4,735
0
21,769
W
Baron Samedi
ADAPTTING
Baron Samedi
14,900
435
4,706
3,294
12,033
9,210
1,285
440
11,593
33,079
0
W
Charon
Choquance
Charon
10,932
1,232
301
1,641
10,911
13,291
961
317
10,594
23,325
939
L
Ah Muzen Cab
DrυnkenWhaler
Ah Muzen Cab
14,077
4,830
1,600
2,326
13,600
5,757
888
8,301
5,299
0
33,799
W
10,346
380
1,104
2,875
13,840
19,130
402
368
13,472
16,545
0
W
Artemis
Rufazoo
Artemis
23,044
11,385
1,880
2,038
9,896
5,919
3,586
363
9,533
0
48,585
L
Arachne
Yojou
Arachne
6,163
4,620
660
1,795
12,718
8,424
220
6,644
6,074
0
8,201
L
Ullr
7,981
2,453
617
484
10,659
4,323
0
6,745
3,914
0
15,585
L
Artio
1,977
731
1,622
1,499
19,571
16,847
270
4,835
14,736
4,247
0
W
5,617
3,277
552
1,181
6,349
3,995
2,251
489
5,860
0
19,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,303
Gold Earned
42,125
200
Minions Killed
104
0
Camps Cleared
0
995,308
Distance Traveled
916,032
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,894
718
38
3
0
149,201
0
W
Baron Samedi
11,226
1,021
60
5
0
190,842
0
W
Charon
10,551
959
32
3
0
223,352
0
L
Ah Muzen Cab
10,312
937
36
3
0
201,530
0
W
Ganesha
9,839
894
4
0
0
209,518
0
W
Artemis
9,888
899
68
6
0
191,733
0
L
Arachne
7,611
692
7
1
0
187,393
0
L
Ullr
7,747
704
22
2
0
194,534
2
L
Artio
8,561
778
1
0
0
183,374
0
W
Anhur
8,799
800
36
3
0
179,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role