Player Matchup

Nu Wa
Nu Wa
Aelianth
Nu Wa
Level 107
God Stats
1W - 1L
1,300 SR
Queue Stats
29W - 22L
1,537 Elo+
Party 1
Jormungandr
Jormungandr
Dealpeal
Jormungandr
Level 91
God Stats
1W - 0L
1,834 SR
Queue Stats
87W - 90L
1,477 Elo+
Party 2
Guan Yu
Guan Yu
Sougo339
Guan Yu
Level 69
God Stats
12W - 3L
1,768 SR
Queue Stats
398W - 446L
1,439 Elo+
Solo
Serqet
Serqet
ZenkoTsugaru
Serqet
Level 62
God Stats
8W - 9L
1,546 SR
Queue Stats
80W - 80L
1,424 Elo+
Party 1
Heimdallr
Heimdallr
liinukka4
Heimdallr
Level 86
God Stats
4W - 3L
1,423 SR
Queue Stats
93W - 91L
1,494 Elo+
Party 2
Team Averages
Level 83
1,574 SR
1,474 Elo+

VS

Team Averages
Level 117
1,491 SR
1,455 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CORNHOLIO_92
Izanami
Level 107
God Stats
4W - 5L
1,610 SR
Queue Stats
187W - 180L
1,500 Elo+
Solo
Freya
Freya
Einherjer42
Freya
Level 108
God Stats
11W - 11L
1,563 SR
Queue Stats
16W - 17L
1,463 Elo+
Solo
Janus
Janus
Goyozor
Janus
Level 128
God Stats
3W - 12L
1,282 SR
Queue Stats
767W - 760L
1,425 Elo+
Solo
Xing Tian
Xing Tian
Onmitsu VII CZE
Xing Tian
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 163L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aelianth
Nu Wa
17
2 / 1 / 7
10,902
991
15,010
8,289
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Dealpeal
Jormungandr
17
1 / 0 / 6
10,744
977
13,889
15,414
15,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Sougo339
Guan Yu
16
1 / 3 / 6
9,959
905
6,118
14,842
17,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
16
3 / 4 / 4
10,240
931
14,673
12,992
6,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
liinukka4
Heimdallr
16
4 / 1 / 4
10,838
985
11,666
12,630
5,725
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

246

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 0 / 7
10,703
973
20,485
7,468
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
CORNHOLIO_92
Izanami
15
0 / 6 / 6
9,577
871
10,567
20,444
8,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
1 / 3 / 4
9,945
904
6,979
10,433
5,110
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
Goyozor
Janus
17
6 / 0 / 2
12,630
1,148
15,330
9,559
3,920
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Onmitsu VII CZE
Xing Tian
16
0 / 2 / 7
9,874
898
6,314
17,015
21,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
11
Kills
9
9
Deaths
11
27
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
0
7
5.5
W
Nu Wa
Aelianth
Nu Wa
2
1
7
5.5
L
Izanami
CORNHOLIO_92
Izanami
0
6
6
0.5
W
Jormungandr
Dealpeal
Jormungandr
1
0
6
4
L
1
3
4
1
L
Janus
Goyozor
Janus
6
0
2
7
L
Xing Tian
Onmitsu VII CZE
Xing Tian
0
2
7
1.75
W
Guan Yu
Sougo339
Guan Yu
1
3
6
1.33
W
Serqet
3
4
4
1.25
W
Heimdallr
liinukka4
Heimdallr
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,356
Damage
59,675
64,167
Taken
64,919
48,606
Mitigated
41,892
6,930
Healing
2,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
20,485
5,443
0
230
7,468
2,974
0
4,673
2,706
50,814
0
W
Nu Wa
Aelianth
Nu Wa
15,010
5,374
0
346
8,289
2,870
0
5,913
2,376
38,009
0
L
Izanami
CORNHOLIO_92
Izanami
10,567
8,499
0
0
20,444
8,196
0
5,992
13,969
0
23,429
W
Jormungandr
Dealpeal
Jormungandr
13,889
1,642
0
1,391
15,414
15,824
0
12,835
2,579
58,832
1,199
L
6,979
2,427
0
1,161
10,433
5,110
0
4,159
6,009
21,279
0
L
Janus
Goyozor
Janus
15,330
1,126
0
1,363
9,559
3,920
0
4,907
4,333
61,161
0
L
Xing Tian
Onmitsu VII CZE
Xing Tian
6,314
481
0
0
17,015
21,692
0
6,328
9,197
12,054
0
W
Guan Yu
Sougo339
Guan Yu
6,118
365
1,644
1,774
14,842
17,256
0
11,635
3,207
0
13,660
W
Serqet
14,673
2,790
0
287
12,992
6,931
0
10,233
2,759
0
18,679
W
Heimdallr
liinukka4
Heimdallr
11,666
8,915
0
1,488
12,630
5,725
0
8,492
4,138
0
37,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,683
Gold Earned
52,729
239
Minions Killed
225
10
Camps Cleared
7
1,080,111
Distance Traveled
995,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,703
973
56
5
0
206,236
0
W
Nu Wa
10,902
991
54
5
1
219,047
0
L
Izanami
9,577
871
19
2
3
179,443
0
W
Jormungandr
10,744
977
86
8
2
209,469
0
L
Freya
9,945
904
27
2
0
206,140
0
L
Janus
12,630
1,148
118
11
4
220,912
0
L
Xing Tian
9,874
898
5
0
0
182,813
0
W
Guan Yu
9,959
905
14
1
1
226,700
0
W
Serqet
10,240
931
10
1
1
223,559
0
W
Heimdallr
10,838
985
75
7
5
201,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role