Player Matchup

Vamana
Vamana
Deeeloow
Vamana
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 13L
1,292 Elo+
Party 2
Ix Chel
Ix Chel
Scorched-Rice
Ix Chel
Level 126
God Stats
4W - 2L
1,501 SR
Queue Stats
14W - 18L
1,403 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
miawnugget
Ah Muzen Cab
Level 60
God Stats
3W - 1L
1,739 SR
Queue Stats
62W - 69L
1,387 Elo+
Solo
Team Averages
Level 82
1,580 SR
1,361 Elo+

VS

Team Averages
Level 54
1,393 SR
1,494 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
l Flixz l5423
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Sobek
Sobek
stefansobean
Sobek
Level 63
God Stats
0W - 4L
1,180 SR
Queue Stats
209W - 210L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Deeeloow
Vamana
11
3 / 0 / 7
8,288
753
5,127
7,533
4,678
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ix Chel
11
4 / 2 / 5
8,601
782
8,907
7,151
2,936
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
miawnugget
Ah Muzen Cab
11
3 / 0 / 7
8,369
761
7,706
6,308
2,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 3 / 0
8,367
761
6,216
6,680
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
8
0 / 6 / 2
7,085
644
3,217
8,418
2,902
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 1 / 2
7,338
667
5,068
11,290
11,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
2
2
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
3
0
0.67
W
Vamana
Deeeloow
Vamana
3
0
7
6.5
W
Ix Chel
4
2
5
3.25
L
Izanami
0
6
2
0.17
W
Ah Muzen Cab
miawnugget
Ah Muzen Cab
3
0
7
6.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,740
Damage
14,501
20,992
Taken
26,388
9,949
Mitigated
17,622
2,781
Healing
4,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,216
604
428
907
6,680
3,099
0
2,444
4,236
33,634
0
W
Vamana
Deeeloow
Vamana
5,127
2,124
0
1,708
7,533
4,678
192
3,503
3,592
0
16,876
W
Ix Chel
8,907
1,420
269
341
7,151
2,936
214
3,981
2,873
38,278
0
L
Izanami
3,217
2,817
0
0
8,418
2,902
0
3,868
4,550
0
12,358
W
Ah Muzen Cab
miawnugget
Ah Muzen Cab
7,706
1,778
0
463
6,308
2,335
826
3,461
2,584
0
26,731
L
5,068
429
0
3,624
11,290
11,621
0
2,756
8,534
15,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,258
Gold Earned
22,790
118
Minions Killed
120
0
Camps Cleared
0
597,343
Distance Traveled
524,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,367
761
63
6
0
170,609
0
W
Vamana
8,288
753
16
1
0
229,487
0
W
Ix Chel
8,601
782
66
6
0
168,545
0
L
Izanami
7,085
644
28
3
0
148,249
0
W
Ah Muzen Cab
8,369
761
36
3
0
199,311
0
L
Sobek
7,338
667
29
3
0
205,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role