Player Matchup

Neith
Neith
Gold II
 
Neith
Gold II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold I
Joh4nDark12
He Bo
Gold I
Level 84
God Stats
9W - 7L
1,660 SR
Queue Stats
70W - 67L
1,453 MMR
Party 1
Sobek
Sobek
Gold III
MrPotato_2412
Sobek
Gold III
Level 133
God Stats
5W - 3L
1,750 SR
Queue Stats
64W - 68L
1,385 MMR
Party 3
Achilles
Achilles
Silver I
Mr_Guacamole17
Achilles
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 68L
1,385 MMR
Party 3
Bakasura
Bakasura
Gold V
Nahum325
Bakasura
Gold V
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 82L
1,403 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 103
1,582 SR
1,425 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 152
1,567 SR
1,424 MMR
Thanatos
Thanatos
Silver II
 
Thanatos
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Persephone
Persephone
Gold V
ChangedName1823
Persephone
Gold V
Level 157
God Stats
3W - 1L
1,533 SR
Queue Stats
26W - 25L
1,420 MMR
Party 2
Nike
Nike
Gold V
SR Mesac DF
Nike
Gold V
Level 128
God Stats
74W - 32L
1,687 SR
Queue Stats
610W - 644L
1,383 MMR
Solo
Sol
Sol
Silver I
xTorchx
Sol
Silver I
Level 137
God Stats
1W - 2L
1,512 SR
Queue Stats
74W - 85L
1,405 MMR
Solo
Athena
Athena
Gold V
xxxxKottonMouth
Athena
Gold V
Level 186
God Stats
23W - 14L
1,603 SR
Queue Stats
172W - 185L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
1 / 1 / 0
3,096
619
3,195
4,015
1,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 0 / 0
2,663
533
432
870
180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 0 / 1
3,308
662
1,598
4,050
2,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
3
0 / 1 / 0
2,561
512
525
2,622
921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Nahum325
Bakasura
2
0 / 1 / 0
2,605
521
108
1,336
394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
JanusCernunnosMercuryMaman BrigitteKukulkan

VS

Bans
JormungandrLokiIx ChelAgniThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
0 / 0 / 2
3,570
714
1,530
3,479
1,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
ChangedName1823
Persephone
6
1 / 0 / 0
4,268
854
1,296
1,621
409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 0 / 0
3,930
786
1,805
2,739
1,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sol
5
0 / 1 / 1
3,337
667
2,243
2,210
510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
1 / 0 / 0
3,565
713
1,954
3,646
2,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
0
1
W
Thanatos
 
Thanatos
0
0
2
1
W
Persephone
ChangedName1823
Persephone
1
0
0
1
L
0
0
0
0
L
0
0
1
0.5
L
Achilles
0
1
0
0
L
Bakasura
Nahum325
Bakasura
0
1
0
0
W
1
0
0
1
W
Sol
0
1
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,858
Damage
8,828
12,893
Taken
13,695
5,110
Mitigated
5,669
4,476
Healing
7,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,195
1,425
0
1,300
4,015
1,242
0
2,243
1,772
0
15,791
W
Thanatos
 
Thanatos
1,530
204
0
3,111
3,479
1,373
0
608
2,871
0
19,332
W
Persephone
ChangedName1823
Persephone
1,296
191
0
674
1,621
409
559
111
1,510
24,733
0
L
432
0
0
500
870
180
0
275
595
4,656
0
L
1,598
448
0
1,993
4,050
2,373
0
2,416
1,634
7,851
0
L
Achilles
525
86
0
478
2,622
921
0
0
2,364
0
4,112
L
Bakasura
Nahum325
Bakasura
108
108
0
205
1,336
394
0
559
777
0
2,345
W
1,805
132
0
1,092
2,739
1,113
0
0
2,641
0
21,505
W
Sol
2,243
1,035
0
765
2,210
510
0
471
1,739
19,374
0
W
1,954
859
0
1,843
3,646
2,264
0
840
2,806
6,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,233
Gold Earned
18,670
56
Minions Killed
148
0
Camps Cleared
0
285,894
Distance Traveled
483,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,096
619
26
5
0
90,434
0
W
Thanatos
3,570
714
33
7
0
102,300
0
W
Persephone
4,268
854
42
8
0
91,511
0
L
He Bo
2,663
533
8
2
0
25,193
0
L
Sobek
3,308
662
14
3
0
82,748
0
L
Achilles
2,561
512
1
0
0
47,934
0
L
Bakasura
2,605
521
7
1
0
39,585
0
W
Nike
3,930
786
35
7
0
101,867
0
W
Sol
3,337
667
29
6
0
82,814
0
W
Athena
3,565
713
9
2
0
105,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role