Player Matchup

The Morrigan
The Morrigan
AmmoGURU
The Morrigan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 67L
1,377 Elo+
Solo
Bacchus
Bacchus
Chibi Kazuya
Bacchus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,382 Elo+
Solo
Artemis
Artemis
PochoArtio
Artemis
Level 124
God Stats
1W - 5L
1,157 SR
Queue Stats
185W - 182L
1,512 Elo+
Solo
Amaterasu
Amaterasu
SANT0S117
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
SIDE ARMS EX
He Bo
Level 158
God Stats
3W - 6L
1,390 SR
Queue Stats
258W - 254L
1,481 Elo+
Solo
Team Averages
Level 114
1,409 SR
1,450 Elo+

VS

Team Averages
Level 49
1,421 SR
1,346 Elo+
Odin
Odin
Crimsomnia
Odin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,300 Elo+
Party 1
Achilles
Achilles
Deserttea1044
Achilles
Level 18
God Stats
1W - 0L
1,327 SR
Queue Stats
3W - 10L
1,363 Elo+
Party 1
Ganesha
Ganesha
FireFliccs
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,184 Elo+
Party 1
Hachiman
Hachiman
rhenato23
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,416 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wablabs31
Morgan Le Fay
Level 126
God Stats
1W - 1L
1,279 SR
Queue Stats
97W - 106L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AmmoGURU
The Morrigan
19
4 / 9 / 9
11,402
713
12,159
13,761
6,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Chibi Kazuya
Bacchus
17
5 / 4 / 3
11,113
695
10,385
22,966
26,415
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
PochoArtio
Artemis
20
4 / 6 / 10
11,418
714
22,274
17,266
8,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
SANT0S117
Amaterasu
12
1 / 11 / 3
8,652
541
5,806
20,729
11,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
5 / 6 / 6
11,232
702
15,125
12,052
5,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 19
12,144
759
7,025
14,597
14,253
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Deserttea1044
Achilles
19
12 / 4 / 18
12,410
776
10,280
19,869
17,638
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
FireFliccs
Ganesha
20
0 / 1 / 30
12,538
784
10,837
14,775
19,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
rhenato23
Hachiman
17
4 / 7 / 16
10,992
687
15,866
16,732
9,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
wablabs31
Morgan Le Fay
20
10 / 4 / 15
13,114
820
24,350
15,799
9,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
134
19
Kills
36
36
Deaths
19
31
Assists
98
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AmmoGURU
The Morrigan
4
9
9
0.94
L
Bacchus
Chibi Kazuya
Bacchus
5
4
3
1.63
W
10
3
19
6.5
W
Achilles
Deserttea1044
Achilles
12
4
18
5.25
W
Ganesha
FireFliccs
Ganesha
0
1
30
15
L
Artemis
PochoArtio
Artemis
4
6
10
1.5
L
Amaterasu
SANT0S117
Amaterasu
1
11
3
0.23
L
5
6
6
1.33
W
Hachiman
rhenato23
Hachiman
4
7
16
1.71
W
Morgan Le Fay
wablabs31
Morgan Le Fay
10
4
15
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,749
Damage
68,358
86,774
Taken
81,772
58,387
Mitigated
69,744
17,337
Healing
30,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AmmoGURU
The Morrigan
12,159
1,151
497
376
13,761
6,822
362
4,076
9,507
26,886
2,155
L
Bacchus
Chibi Kazuya
Bacchus
10,385
565
1,299
8,338
22,966
26,415
0
8,685
14,281
16,483
1,314
W
7,025
1,994
4,628
3,216
14,597
14,253
1,618
6,712
7,656
0
14,123
W
Achilles
Deserttea1044
Achilles
10,280
3,434
1,031
1,328
19,869
17,638
1,143
9,119
10,523
0
15,245
W
Ganesha
FireFliccs
Ganesha
10,837
474
1,768
3,614
14,775
19,159
337
4,766
9,965
26,696
0
L
Artemis
PochoArtio
Artemis
22,274
10,034
504
3,261
17,266
8,429
517
7,196
10,070
0
46,106
L
Amaterasu
SANT0S117
Amaterasu
5,806
1,295
108
1,399
20,729
11,262
0
9,144
11,585
0
11,765
L
15,125
101
205
1,350
12,052
5,459
0
6,086
5,966
25,724
0
W
Hachiman
rhenato23
Hachiman
15,866
12,024
2,331
3,062
16,732
9,186
350
8,532
8,153
0
29,118
W
Morgan Le Fay
wablabs31
Morgan Le Fay
24,350
3,086
3,467
5,723
15,799
9,508
554
6,776
8,887
56,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,817
Gold Earned
61,198
159
Minions Killed
150
0
Camps Cleared
0
1,164,803
Distance Traveled
1,432,037
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,402
713
33
2
0
233,325
0
L
Bacchus
11,113
695
19
1
0
206,704
0
W
Odin
12,144
759
12
1
0
316,507
0
W
Achilles
12,410
776
10
1
0
284,540
0
W
Ganesha
12,538
784
0
0
0
329,657
0
L
Artemis
11,418
714
68
4
0
217,007
1
L
Amaterasu
8,652
541
11
1
0
232,943
0
L
He Bo
11,232
702
28
2
0
274,824
0
W
Hachiman
10,992
687
40
3
0
228,226
0
W
Morgan Le Fay
13,114
820
88
6
0
273,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role