Player Matchup

Merlin
Merlin
MeCuleoAtuYaya
Merlin
Level 63
God Stats
1W - 4L
1,463 SR
Queue Stats
40W - 27L
1,602 Elo+
Solo
Loki
Loki
NOTaSMITEpro
Loki
Level 123
God Stats
19W - 11L
1,668 SR
Queue Stats
226W - 199L
1,549 Elo+
Party 3
Da Ji
Da Ji
RíckFlaír69
Da Ji
Level 56
God Stats
1W - 2L
1,504 SR
Queue Stats
35W - 25L
1,589 Elo+
Solo
Hades
Hades
Tom the FishHD
Hades
Level 142
God Stats
4W - 7L
1,519 SR
Queue Stats
193W - 182L
1,645 Elo+
Solo
Aphrodite
Aphrodite
mrleft101
Aphrodite
Level 94
God Stats
0W - 2L
1,321 SR
Queue Stats
72W - 73L
1,464 Elo+
Party 3
Team Averages
Level 96
1,495 SR
1,570 Elo+

VS

Team Averages
Level 93
1,752 SR
1,646 Elo+
Xbalanque
Xbalanque
Cristiansiito
Xbalanque
Level 60
God Stats
4W - 3L
1,606 SR
Queue Stats
35W - 23L
1,593 Elo+
Party 1
Sun Wukong
Sun Wukong
MrChoci
Sun Wukong
Level 129
God Stats
15W - 3L
1,754 SR
Queue Stats
685W - 636L
1,577 Elo+
Solo
Thanatos
Thanatos
NoNuu
Thanatos
Level 89
God Stats
28W - 10L
1,614 SR
Queue Stats
34W - 16L
1,674 Elo+
Party 1
Cabrakan
Cabrakan
branquinho
Cabrakan
Level 97
God Stats
1W - 0L
1,812 SR
Queue Stats
18W - 13L
1,713 Elo+
Party 2
Ix Chel
Ix Chel
ッValkyrieッ
Ix Chel
Level 89
God Stats
16W - 4L
1,971 SR
Queue Stats
62W - 41L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 2
10,462
615
12,363
12,006
5,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
8 / 6 / 2
9,298
547
13,293
16,239
6,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 6 / 0
7,233
425
2,925
13,125
5,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 6 / 2
7,463
439
5,933
12,393
7,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
mrleft101
Aphrodite
13
2 / 6 / 5
8,930
525
6,659
14,249
10,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cristiansiito
Xbalanque
14
0 / 6 / 5
9,053
533
5,978
13,085
4,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
MrChoci
Sun Wukong
18
4 / 0 / 5
11,580
681
10,549
16,137
15,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
NoNuu
Thanatos
17
14 / 3 / 5
11,159
656
12,847
16,577
7,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
branquinho
Cabrakan
13
0 / 3 / 16
9,406
553
5,161
17,107
18,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
10 / 2 / 4
10,973
645
19,139
10,939
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
14
Kills
28
28
Deaths
14
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Cristiansiito
Xbalanque
0
6
5
0.42
L
2
4
2
0.75
W
Sun Wukong
MrChoci
Sun Wukong
4
0
5
6.5
L
8
6
2
1.5
W
Thanatos
NoNuu
Thanatos
14
3
5
5.5
L
2
6
0
0.33
L
0
6
2
0.17
W
Cabrakan
branquinho
Cabrakan
0
3
16
2.67
L
Aphrodite
mrleft101
Aphrodite
2
6
5
0.75
W
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,173
Damage
53,674
68,012
Taken
73,845
35,504
Mitigated
51,962
17,890
Healing
35,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Cristiansiito
Xbalanque
5,978
2,296
0
3,596
13,085
4,611
639
1,219
11,866
0
65,705
L
12,363
295
0
992
12,006
5,644
0
6,668
5,338
96,271
0
W
Sun Wukong
MrChoci
Sun Wukong
10,549
3,458
0
7,946
16,137
15,982
387
6,470
9,600
0
100,903
L
13,293
4,342
0
2,446
16,239
6,211
0
2,791
13,448
0
68,105
W
Thanatos
NoNuu
Thanatos
12,847
4,871
0
12,394
16,577
7,564
549
5,123
11,294
0
89,261
L
2,925
611
0
3,051
13,125
5,562
0
5,872
7,253
0
30,602
L
5,933
1,450
345
3,615
12,393
7,713
0
692
11,701
38,870
0
W
Cabrakan
branquinho
Cabrakan
5,161
658
2,240
2,955
17,107
18,485
361
6,032
10,918
21,990
679
L
Aphrodite
mrleft101
Aphrodite
6,659
568
3,365
4,076
14,249
10,374
0
8,134
6,115
31,671
0
W
19,139
2,534
2,823
3,497
10,939
5,320
116
5,462
5,212
97,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,386
Gold Earned
52,171
433
Minions Killed
516
0
Camps Cleared
0
1,451,668
Distance Traveled
1,727,323
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,053
533
95
6
0
314,775
0
L
Merlin
10,462
615
183
11
0
301,231
2
W
Sun Wukong
11,580
681
162
10
0
346,684
4
L
Loki
9,298
547
77
5
0
352,975
2
W
Thanatos
11,159
656
105
6
0
411,914
0
L
Da Ji
7,233
425
56
3
0
302,808
2
L
Hades
7,463
439
66
4
0
189,568
0
W
Cabrakan
9,406
553
17
1
0
299,442
5
L
Aphrodite
8,930
525
51
3
0
305,086
2
W
Ix Chel
10,973
645
137
8
0
354,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role