Player Matchup

Sylvanus
Sylvanus
Aelianth
Sylvanus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,388 Elo+
Party 1
Sol
Sol
Azbarne
Sol
Level 85
God Stats
0W - 2L
1,413 SR
Queue Stats
48W - 53L
1,390 Elo+
Party 1
Thanatos
Thanatos
ZenkoTsugaru
Thanatos
Level 62
God Stats
5W - 6L
1,398 SR
Queue Stats
50W - 58L
1,368 Elo+
Party 1
Team Averages
Level 85
1,437 SR
1,382 Elo+

VS

Team Averages
Level 87
1,517 SR
1,421 Elo+
Kukulkan
Kukulkan
Jaensen93
Kukulkan
Level 86
God Stats
12W - 11L
1,506 SR
Queue Stats
61W - 70L
1,436 Elo+
Solo
Scylla
Scylla
Phobios94
Scylla
Level 110
God Stats
8W - 9L
1,483 SR
Queue Stats
184W - 178L
1,484 Elo+
Solo
Neith
Neith
WitchySymph
Neith
Level 66
God Stats
17W - 5L
1,563 SR
Queue Stats
56W - 58L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aelianth
Sylvanus
15
5 / 5 / 3
12,560
739
8,892
24,837
30,775
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sol
15
1 / 6 / 6
12,573
740
14,935
18,152
7,987
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
ZenkoTsugaru
Thanatos
14
4 / 6 / 4
12,116
713
12,247
19,672
11,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jaensen93
Kukulkan
17
8 / 3 / 4
14,622
860
19,716
14,053
5,119
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Phobios94
Scylla
15
1 / 6 / 12
13,153
774
14,278
13,222
4,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 1 / 7
14,532
855
18,834
12,314
4,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
10
Kills
17
17
Deaths
10
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Aelianth
Sylvanus
5
5
3
1.3
L
Sol
1
6
6
0.67
W
Kukulkan
Jaensen93
Kukulkan
8
3
4
3.33
W
Scylla
Phobios94
Scylla
1
6
12
1.17
W
8
1
7
11.5
L
Thanatos
ZenkoTsugaru
Thanatos
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,074
Damage
52,828
62,661
Taken
39,589
50,610
Mitigated
14,070
21,753
Healing
7,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Aelianth
Sylvanus
8,892
1,715
3,479
5,306
24,837
30,775
0
14,257
10,580
23,552
0
L
Sol
14,935
3,024
139
6,425
18,152
7,987
0
9,955
8,197
74,382
4,751
W
Kukulkan
Jaensen93
Kukulkan
19,716
1,232
90
1,859
14,053
5,119
204
8,408
5,302
90,314
0
W
Scylla
Phobios94
Scylla
14,278
1,936
0
1,132
13,222
4,347
1,333
7,509
5,320
53,517
0
W
18,834
5,312
0
4,464
12,314
4,604
1,205
8,135
3,868
0
43,584
L
Thanatos
ZenkoTsugaru
Thanatos
12,247
2,455
0
6,404
19,672
11,848
0
9,956
9,716
0
27,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,249
Gold Earned
42,307
170
Minions Killed
241
0
Camps Cleared
0
805,864
Distance Traveled
930,733
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,560
739
19
1
0
256,579
1
L
Sol
12,573
740
122
7
0
249,135
1
W
Kukulkan
14,622
860
101
6
0
310,886
0
W
Scylla
13,153
774
84
5
0
276,334
0
W
Neith
14,532
855
56
3
0
343,513
6
L
Thanatos
12,116
713
29
2
0
300,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role