Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
PhoenixEater
Hercules
Level 126
God Stats
5W - 2L
1,681 SR
Queue Stats
50W - 51L
1,505 Elo+
Party 2
Aphrodite
Aphrodite
oDivinations
Aphrodite
Level 139
God Stats
22W - 10L
1,746 SR
Queue Stats
300W - 299L
1,539 Elo+
Party 2
Team Averages
Level 130
1,642 SR
1,514 Elo+

VS

Team Averages
Level 137
1,485 SR
1,515 Elo+
Ah Puch
Ah Puch
Dane Gleesacs
Ah Puch
Level 108
God Stats
4W - 5L
1,375 SR
Queue Stats
30W - 30L
1,524 Elo+
Party 1
Surtr
Surtr
Dean Gullbearie
Surtr
Level 152
God Stats
5W - 6L
1,577 SR
Queue Stats
111W - 107L
1,525 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jjjjjjebbie
Ah Muzen Cab
Level 152
God Stats
4W - 5L
1,504 SR
Queue Stats
113W - 127L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 5 / 2
6,715
746
3,544
9,329
3,273
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
PhoenixEater
Hercules
10
1 / 3 / 2
7,311
812
3,938
13,071
10,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Aphrodite
oDivinations
Aphrodite
10
2 / 4 / 1
7,498
833
5,273
7,675
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
4 / 1 / 7
8,598
955
11,258
5,305
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
5 / 2 / 6
8,581
953
7,977
9,595
9,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
jjjjjjebbie
Ah Muzen Cab
12
3 / 0 / 7
8,680
964
7,663
8,722
3,573
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
12
12
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
5
2
0.2
W
Ah Puch
4
1
7
7.5
W
5
2
6
4
L
Hercules
PhoenixEater
Hercules
1
3
2
0.67
W
Ah Muzen Cab
jjjjjjebbie
Ah Muzen Cab
3
0
7
6.5
L
Aphrodite
oDivinations
Aphrodite
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,755
Damage
26,898
30,075
Taken
23,622
17,544
Mitigated
14,962
8,213
Healing
9,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,544
1,765
0
96
9,329
3,273
0
4,338
4,991
0
16,255
W
Ah Puch
11,258
300
0
1,974
5,305
1,918
546
1,428
3,877
33,671
0
W
7,977
2,647
285
2,948
9,595
9,471
430
2,080
7,515
3,344
21,525
L
Hercules
PhoenixEater
Hercules
3,938
856
0
2,992
13,071
10,781
0
4,803
8,268
0
18,606
W
Ah Muzen Cab
jjjjjjebbie
Ah Muzen Cab
7,663
3,912
0
4,395
8,722
3,573
1,725
2,052
6,670
0
41,647
L
Aphrodite
oDivinations
Aphrodite
5,273
193
2,472
2,653
7,675
3,490
0
3,798
3,877
30,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,524
Gold Earned
25,859
141
Minions Killed
110
0
Camps Cleared
0
471,344
Distance Traveled
526,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,715
746
49
5
0
140,553
0
W
Ah Puch
8,598
955
41
5
0
181,756
0
W
Surtr
8,581
953
14
2
0
194,457
0
L
Hercules
7,311
812
24
3
0
168,241
0
W
Ah Muzen Cab
8,680
964
55
6
0
150,388
0
L
Aphrodite
7,498
833
68
8
0
162,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role