Player Matchup

Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Lycorinn
Zhong Kui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,193 Elo+
Solo
Ares
Ares
OnlyAssault
Ares
Level 126
God Stats
7W - 4L
1,670 SR
Queue Stats
811W - 773L
1,550 Elo+
Solo
Odin
Odin
nizhinTheGreat
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,431 Elo+
Solo
Team Averages
Level 97
1,534 SR
1,435 Elo+

VS

Team Averages
Level 119
1,620 SR
1,503 Elo+
Cerberus
Cerberus
 
Cerberus
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Aristoteles23
Mulan
Level 154
God Stats
9W - 7L
1,703 SR
Queue Stats
597W - 381L
1,695 Elo+
Solo
Artemis
Artemis
ArtemisaYaz
Artemis
Level 62
God Stats
1W - 1L
1,495 SR
Queue Stats
13W - 24L
1,421 Elo+
Party 1
Ganesha
Ganesha
PYPEXD
Ganesha
Level 143
God Stats
16W - 5L
1,597 SR
Queue Stats
193W - 195L
1,498 Elo+
Solo
Achilles
Achilles
joelbacusa
Achilles
Level 146
God Stats
3W - 0L
1,805 SR
Queue Stats
180W - 251L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
2 / 1 / 0
5,396
1,079
4,055
2,388
828
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Scylla
 
Scylla
5
0 / 0 / 0
4,208
842
0
0
0
Zhong Kui
Lycorinn
Zhong Kui
11
0 / 0 / 2
5,279
1,056
3,860
2,180
1,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
0 / 1 / 0
4,334
867
2,012
2,157
2,027
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

10
0 / 2 / 2
5,193
1,039
2,172
3,926
2,974
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 1 / 3
5,124
1,025
2,417
4,028
3,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 2
5,745
1,149
2,100
3,160
2,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
ArtemisaYaz
Artemis
9
1 / 0 / 1
5,047
1,009
1,182
1,561
555
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ganesha
PYPEXD
Ganesha
9
0 / 1 / 4
5,098
1,020
901
4,391
2,095
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
joelbacusa
Achilles
10
2 / 1 / 1
5,589
1,118
2,746
3,514
2,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
2
Kills
4
4
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
1
0
2
L
Scylla
 
Scylla
0
0
0
0
W
Cerberus
 
Cerberus
0
1
3
1.5
W
1
0
2
2
W
Artemis
ArtemisaYaz
Artemis
1
0
1
1.5
L
Zhong Kui
Lycorinn
Zhong Kui
0
0
2
1
L
0
1
0
0
W
Ganesha
PYPEXD
Ganesha
0
1
4
2
W
Achilles
joelbacusa
Achilles
2
1
1
2.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,099
Damage
9,346
10,651
Taken
16,654
7,384
Mitigated
10,995
1,893
Healing
7,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,055
0
0
0
2,388
828
0
1,121
1,267
7,566
0
L
Scylla
 
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
 
Cerberus
2,417
140
600
824
4,028
3,265
0
2,994
996
4,130
0
W
2,100
238
553
772
3,160
2,167
48
1,811
1,308
0
8,927
W
Artemis
ArtemisaYaz
Artemis
1,182
708
304
682
1,561
555
540
1,058
503
0
4,964
L
Zhong Kui
Lycorinn
Zhong Kui
3,860
472
149
785
2,180
1,555
0
737
1,402
13,200
0
L
2,012
0
140
588
2,157
2,027
0
574
1,466
2,502
0
W
Ganesha
PYPEXD
Ganesha
901
52
604
1,664
4,391
2,095
284
2,357
1,956
5,959
0
W
Achilles
joelbacusa
Achilles
2,746
999
149
959
3,514
2,913
58
1,707
1,680
0
6,755
L
2,172
618
0
231
3,926
2,974
0
886
2,844
0
5,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,410
Gold Earned
26,603
39
Minions Killed
53
0
Camps Cleared
0
315,805
Distance Traveled
490,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,396
1,079
8
2
0
90,298
0
L
Scylla
4,208
842
0
0
0
0
0
W
Cerberus
5,124
1,025
4
1
0
88,963
0
W
Mulan
5,745
1,149
25
5
0
94,617
0
W
Artemis
5,047
1,009
12
2
0
114,666
0
L
Zhong Kui
5,279
1,056
23
5
0
90,817
0
L
Ares
4,334
867
0
0
0
33,535
0
W
Ganesha
5,098
1,020
0
0
0
98,361
0
W
Achilles
5,589
1,118
12
2
0
93,978
0
L
Odin
5,193
1,039
8
2
0
101,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role