Player Matchup

Da Ji
Da Ji
Gold IV
 
Da Ji
Gold IV
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
 
Geb
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold V
thillycuh
Jormungandr
Gold V
Level 144
God Stats
14W - 8L
1,609 SR
Queue Stats
144W - 140L
1,366 MMR
Solo
Merlin
Merlin
Gold V
vipdasick66
Merlin
Gold V
Level 205
God Stats
16W - 38L
1,360 SR
Queue Stats
971W - 984L
1,397 MMR
Solo
Hou Yi
Hou Yi
Gold V
xxDarkAngelww
Hou Yi
Gold V
Level 129
God Stats
4W - 6L
1,460 SR
Queue Stats
347W - 366L
1,375 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 154
1,486 SR
1,427 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,684 SR
1,376 MMR
Achilles
Achilles
Gold V
NeddyCakes
Achilles
Gold V
Level 124
God Stats
2W - 0L
1,572 SR
Queue Stats
71W - 77L
1,391 MMR
Party 1
Hachiman
Hachiman
Silver II
VeryMidGamer
Hachiman
Silver II
Level 77
God Stats
3W - 3L
1,585 SR
Queue Stats
10W - 4L
1,448 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
beastman824
Morgan Le Fay
Bronze III
Level 109
God Stats
1W - 0L
1,878 SR
Queue Stats
13W - 17L
1,432 MMR
Solo
Awilix
Awilix
Gold V
oChristan
Awilix
Gold V
Level 119
God Stats
3W - 1L
1,613 SR
Queue Stats
91W - 98L
1,328 MMR
Party 1
Maui
Maui
Silver I
tmr23232
Maui
Silver I
Level 147
God Stats
7W - 3L
1,773 SR
Queue Stats
114W - 112L
1,281 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
1 / 3 / 0
7,888
526
4,418
11,442
5,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Geb
 
Geb
10
0 / 0 / 0
6,770
451
6,128
13,708
10,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
thillycuh
Jormungandr
14
2 / 2 / 0
8,818
588
10,720
11,557
9,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
12
0 / 2 / 1
7,353
490
5,822
7,329
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 6 / 0
6,894
460
2,172
12,113
3,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AnhurKukulkanAthenaNe Zha

VS

Bans
GaneshaMaman BrigitteArachneOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NeddyCakes
Achilles
13
2 / 2 / 2
7,651
510
5,751
14,382
13,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
VeryMidGamer
Hachiman
17
5 / 0 / 3
10,122
675
11,409
5,355
2,314
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
beastman824
Morgan Le Fay
14
2 / 1 / 4
7,980
532
10,435
7,586
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
oChristan
Awilix
15
3 / 0 / 4
8,612
574
6,726
11,144
4,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
11
1 / 0 / 4
7,383
492
3,478
10,858
11,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
13
13
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
3
0
0.33
L
Geb
 
Geb
0
0
0
0
W
Achilles
NeddyCakes
Achilles
2
2
2
1.5
W
Hachiman
VeryMidGamer
Hachiman
5
0
3
6.5
W
Morgan Le Fay
beastman824
Morgan Le Fay
2
1
4
4
W
Awilix
oChristan
Awilix
3
0
4
5
L
Jormungandr
thillycuh
Jormungandr
2
2
0
1
W
Maui
1
0
4
3
L
Merlin
0
2
1
0.25
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,260
Damage
37,799
56,149
Taken
49,325
32,001
Mitigated
36,515
10,194
Healing
11,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,418
987
0
530
11,442
5,154
0
2,574
8,868
0
74,425
L
Geb
 
Geb
6,128
494
0
3,568
13,708
10,445
0
4,689
9,019
24,898
0
W
Achilles
NeddyCakes
Achilles
5,751
752
0
2,190
14,382
13,997
0
9,398
4,984
0
44,195
W
Hachiman
VeryMidGamer
Hachiman
11,409
8,030
0
4,131
5,355
2,314
270
861
4,494
0
108,326
W
Morgan Le Fay
beastman824
Morgan Le Fay
10,435
996
0
1,802
7,586
3,418
0
3,530
4,056
71,133
0
W
Awilix
oChristan
Awilix
6,726
2,290
0
988
11,144
4,929
657
3,006
8,138
0
78,546
L
Jormungandr
thillycuh
Jormungandr
10,720
3,516
0
1,899
11,557
9,688
0
1,534
10,023
73,875
267
W
Maui
3,478
875
0
2,345
10,858
11,857
145
5,608
5,250
13,849
0
L
Merlin
5,822
298
0
2,004
7,329
2,923
0
3,992
3,337
60,421
0
L
2,172
763
0
2,193
12,113
3,791
0
1,124
10,989
0
45,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,723
Gold Earned
41,748
470
Minions Killed
492
0
Camps Cleared
0
1,466,839
Distance Traveled
1,534,901
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,888
526
113
8
0
336,665
0
L
Geb
6,770
451
37
2
0
335,509
4
W
Achilles
7,651
510
71
5
0
281,671
3
W
Hachiman
10,122
675
166
11
0
283,361
0
W
Morgan Le Fay
7,980
532
130
9
0
296,907
1
W
Awilix
8,612
574
110
7
0
363,741
3
L
Jormungandr
8,818
588
114
8
0
264,185
0
W
Maui
7,383
492
15
1
0
309,221
5
L
Merlin
7,353
490
125
8
0
285,164
3
L
Hou Yi
6,894
460
81
5
0
245,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role