Player Matchup

Anubis
Anubis
 
Anubis
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
JollyFawn671
Odin
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 35L
1,384 Elo+
Solo
Loki
Loki
Vol4ek666
Loki
Level 183
God Stats
7W - 4L
1,574 SR
Queue Stats
573W - 550L
1,518 Elo+
Solo
Nox
Nox
kihsnu
Nox
Level 159
God Stats
1W - 0L
1,483 SR
Queue Stats
10W - 18L
1,383 Elo+
Party 1
Team Averages
Level 170
1,511 SR
1,457 Elo+

VS

Team Averages
Level 74
1,663 SR
1,452 Elo+
Fenrir
Fenrir
 
Fenrir
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Odiand
Bacchus
Level 29
God Stats
2W - 1L
1,825 SR
Queue Stats
16W - 22L
1,393 Elo+
Party 2
Maui
Maui
rainman3000
Maui
Level 66
God Stats
0W - 1L
1,782 SR
Queue Stats
14W - 18L
1,401 Elo+
Party 2
Thoth
Thoth
ryderdirty
Thoth
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,389 Elo+
Party 2
Osiris
Osiris
thisqummans
Osiris
Level 47
God Stats
1W - 1L
1,706 SR
Queue Stats
49W - 46L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 4 / 7
6,996
1,166
5,924
7,021
3,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
 
Kukulkan
12
5 / 3 / 7
6,959
1,160
8,931
6,687
2,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
1 / 2 / 11
6,362
1,060
6,079
7,671
3,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
11
5 / 1 / 6
6,897
1,150
6,300
3,682
1,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
kihsnu
Nox
11
0 / 1 / 11
6,105
1,018
4,801
3,530
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 3 / 6
6,921
1,154
4,778
12,797
7,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
Odiand
Bacchus
12
2 / 3 / 8
6,620
1,103
6,427
11,059
11,237
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 6 / 2
5,605
934
2,349
10,441
9,065
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
14
5 / 2 / 3
6,896
1,149
6,221
4,481
1,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
5
0 / 0 / 0
4,676
779
0
0
0

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
14
Kills
11
11
Deaths
14
42
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
4
7
1.63
W
Kukulkan
 
Kukulkan
5
3
7
2.83
L
Fenrir
 
Fenrir
3
3
6
2
W
1
2
11
3.25
L
Bacchus
Odiand
Bacchus
2
3
8
2
W
Loki
5
1
6
8
W
Nox
kihsnu
Nox
0
1
11
5.5
L
1
6
2
0.33
L
Thoth
5
2
3
3.25
L
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,035
Damage
19,775
28,591
Taken
38,778
13,435
Mitigated
30,158
7,645
Healing
10,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,924
428
0
1,603
7,021
3,693
0
3,755
3,266
16,540
0
W
Kukulkan
 
Kukulkan
8,931
1,723
750
1,536
6,687
2,921
206
2,958
3,729
19,589
0
L
Fenrir
 
Fenrir
4,778
1,121
0
4,698
12,797
7,873
0
6,052
6,745
0
9,899
W
6,079
2,820
1,082
724
7,671
3,884
0
3,578
4,093
0
8,839
L
Bacchus
Odiand
Bacchus
6,427
1,009
775
3,233
11,059
11,237
0
6,020
5,039
9,251
0
W
Loki
6,300
1,317
192
954
3,682
1,427
0
2,369
1,313
0
7,791
W
Nox
kihsnu
Nox
4,801
705
641
163
3,530
1,510
39
2,337
1,193
9,798
0
L
2,349
309
462
318
10,441
9,065
0
4,931
5,510
3,088
0
L
Thoth
6,221
474
150
526
4,481
1,983
0
2,653
1,828
18,505
0
L
Osiris
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,319
Gold Earned
30,718
76
Minions Killed
48
0
Camps Cleared
0
634,770
Distance Traveled
544,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,996
1,166
22
4
0
109,673
0
W
Kukulkan
6,959
1,160
22
4
0
122,527
0
L
Fenrir
6,921
1,154
7
1
0
142,568
0
W
Odin
6,362
1,060
13
2
0
131,294
0
L
Bacchus
6,620
1,103
9
2
0
147,558
0
W
Loki
6,897
1,150
3
1
0
139,451
0
W
Nox
6,105
1,018
16
3
0
131,825
0
L
Maui
5,605
934
1
0
0
119,549
0
L
Thoth
6,896
1,149
31
5
0
134,684
0
L
Osiris
4,676
779
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role