Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FFCCTASE
Fenrir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 9L
1,738 Elo+
Solo
Thanatos
Thanatos
Kukkurukuu
Thanatos
Level 103
God Stats
2W - 1L
1,479 SR
Queue Stats
566W - 604L
1,592 Elo+
Solo
Persephone
Persephone
kegelbane
Persephone
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 69L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
trueno0b
Tsukuyomi
Level 186
God Stats
18W - 9L
1,648 SR
Queue Stats
557W - 555L
1,542 Elo+
Solo
Team Averages
Level 158
1,525 SR
1,581 Elo+

VS

Team Averages
Level 158
1,508 SR
1,521 Elo+
Ares
Ares
 
Ares
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Jalles
Eset
Level 177
God Stats
3W - 4L
1,503 SR
Queue Stats
367W - 286L
1,596 Elo+
Solo
Hachiman
Hachiman
Raldez
Hachiman
Level 158
God Stats
5W - 12L
1,327 SR
Queue Stats
406W - 437L
1,475 Elo+
Solo
Arachne
Arachne
killerzone11
Arachne
Level 134
God Stats
1W - 1L
1,711 SR
Queue Stats
76W - 72L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 0 / 6
6,429
1,072
4,542
3,217
1,460
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
FFCCTASE
Fenrir
11
1 / 1 / 6
6,130
1,022
2,378
5,266
4,322
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Kukkurukuu
Thanatos
12
2 / 2 / 5
6,566
1,094
4,837
5,077
1,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
kegelbane
Persephone
12
2 / 1 / 5
6,881
1,147
4,154
4,397
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
trueno0b
Tsukuyomi
12
2 / 1 / 5
6,467
1,078
4,006
5,781
2,364
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 4 / 4
5,757
960
4,002
8,529
8,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+300
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
 
Jing Wei
7
0 / 1 / 0
4,907
818
612
2,050
457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Eset
Jalles
Eset
13
3 / 1 / 2
6,689
1,115
5,849
3,697
1,864
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Raldez
Hachiman
12
0 / 1 / 4
5,905
984
6,773
3,325
1,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
killerzone11
Arachne
12
2 / 1 / 1
6,088
1,015
2,121
4,611
3,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
8
Kills
5
5
Deaths
8
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
6
4
L
Ares
 
Ares
0
4
4
0.5
L
Jing Wei
 
Jing Wei
0
1
0
0
W
Fenrir
FFCCTASE
Fenrir
1
1
6
4
L
Eset
Jalles
Eset
3
1
2
4
W
Thanatos
Kukkurukuu
Thanatos
2
2
5
2.25
L
Hachiman
Raldez
Hachiman
0
1
4
2
W
Persephone
kegelbane
Persephone
2
1
5
4.5
L
Arachne
killerzone11
Arachne
2
1
1
2.5
W
Tsukuyomi
trueno0b
Tsukuyomi
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,917
Damage
19,357
23,738
Taken
22,212
11,653
Mitigated
15,696
12,081
Healing
3,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,542
86
2,770
1,233
3,217
1,460
679
1,290
1,927
10,861
0
L
Ares
 
Ares
4,002
147
0
826
8,529
8,449
0
3,575
4,700
5,988
0
L
Jing Wei
 
Jing Wei
612
522
71
483
2,050
457
0
230
1,768
0
2,884
W
Fenrir
FFCCTASE
Fenrir
2,378
317
326
1,341
5,266
4,322
0
2,113
3,153
0
6,178
L
Eset
Jalles
Eset
5,849
164
1,033
948
3,697
1,864
0
1,205
2,400
15,346
0
W
Thanatos
Kukkurukuu
Thanatos
4,837
59
0
2,283
5,077
1,992
464
2,127
2,870
0
6,956
L
Hachiman
Raldez
Hachiman
6,773
1,043
0
0
3,325
1,265
0
893
2,432
0
16,910
W
Persephone
kegelbane
Persephone
4,154
243
1,401
1,162
4,397
1,515
504
1,760
2,635
13,193
0
L
Arachne
killerzone11
Arachne
2,121
1,564
35
332
4,611
3,661
0
2,793
1,774
0
5,059
W
Tsukuyomi
trueno0b
Tsukuyomi
4,006
732
21
1,544
5,781
2,364
460
2,559
3,175
0
16,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,473
Gold Earned
29,346
95
Minions Killed
66
0
Camps Cleared
0
656,908
Distance Traveled
505,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,429
1,072
21
4
0
127,548
0
L
Ares
5,757
960
3
1
0
95,254
0
L
Jing Wei
4,907
818
4
1
0
61,191
0
W
Fenrir
6,130
1,022
19
3
0
141,975
0
L
Eset
6,689
1,115
24
4
0
114,940
0
W
Thanatos
6,566
1,094
7
1
0
128,399
0
L
Hachiman
5,905
984
17
3
0
127,642
0
W
Persephone
6,881
1,147
31
5
0
123,526
0
L
Arachne
6,088
1,015
18
3
0
106,882
0
W
Tsukuyomi
6,467
1,078
17
3
0
135,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role