Player Matchup

Heimdallr
Heimdallr
DotBruv
Heimdallr
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 25L
1,337 Elo+
Party 1
Serqet
Serqet
ReySkywalker390
Serqet
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,216 Elo+
Party 1
Tiamat
Tiamat
Rxnge ExZo
Tiamat
Level 103
God Stats
1W - 2L
1,585 SR
Queue Stats
37W - 56L
1,386 Elo+
Party 1
Team Averages
Level 43
1,528 SR
1,313 Elo+

VS

Team Averages
Level 59
1,415 SR
1,230 Elo+
Chaac
Chaac
bkjunge2
Chaac
Level 83
God Stats
28W - 17L
1,586 SR
Queue Stats
113W - 98L
1,456 Elo+
Solo
Zeus
Zeus
pizamotas
Zeus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,131 Elo+
Solo
Arachne
Arachne
Алькеона
Arachne
Level 31
God Stats
5W - 5L
1,160 SR
Queue Stats
21W - 21L
1,102 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DotBruv
Heimdallr
12
2 / 3 / 3
9,722
748
4,145
9,361
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 5 / 2
9,224
710
5,480
10,804
6,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Rxnge ExZo
Tiamat
11
1 / 5 / 1
8,762
674
10,769
10,115
7,229
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
bkjunge2
Chaac
12
5 / 1 / 8
10,320
794
11,366
13,256
14,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
14
5 / 2 / 6
10,923
840
11,507
7,346
2,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 2 / 10
9,939
765
4,050
10,651
7,216
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
13
13
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DotBruv
Heimdallr
2
3
3
1.17
L
1
5
2
0.4
L
Tiamat
Rxnge ExZo
Tiamat
1
5
1
0.3
W
Chaac
bkjunge2
Chaac
5
1
8
9
W
Zeus
5
2
6
4
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,394
Damage
26,923
30,280
Taken
31,253
17,559
Mitigated
24,429
4,550
Healing
8,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DotBruv
Heimdallr
4,145
1,588
0
2,638
9,361
4,102
0
3,968
5,393
0
25,418
L
5,480
848
0
244
10,804
6,228
0
4,312
6,492
0
17,756
L
Tiamat
Rxnge ExZo
Tiamat
10,769
1,071
0
1,668
10,115
7,229
280
3,559
6,556
34,890
0
W
Chaac
bkjunge2
Chaac
11,366
1,835
0
4,269
13,256
14,475
0
4,863
7,680
0
34,209
W
Zeus
11,507
1,659
0
2,167
7,346
2,738
1,516
2,792
4,439
69,460
0
W
4,050
2,759
0
2,018
10,651
7,216
844
3,097
6,905
0
13,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,708
Gold Earned
31,182
130
Minions Killed
148
0
Camps Cleared
0
635,656
Distance Traveled
862,566
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,722
748
44
3
0
190,711
0
L
Serqet
9,224
710
35
3
0
233,118
0
L
Tiamat
8,762
674
51
4
0
211,827
0
W
Chaac
10,320
794
47
4
0
307,559
2
W
Zeus
10,923
840
89
7
0
222,960
0
W
Arachne
9,939
765
12
1
0
332,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role