Player Matchup

Kuzenbo
Kuzenbo
ICE KNIGHT ZER0
Kuzenbo
Level 175
God Stats
1W - 1L
1,250 SR
Queue Stats
314W - 266L
1,534 Elo+
Party 3
Hel
Hel
Mdias192
Hel
Level 113
God Stats
8W - 6L
1,441 SR
Queue Stats
431W - 409L
1,442 Elo+
Party 1
Maui
Maui
PatrioticBard
Maui
Level 147
God Stats
4W - 5L
1,419 SR
Queue Stats
89W - 88L
1,502 Elo+
Party 3
Skadi
Skadi
Rustwake
Skadi
Level 102
God Stats
8W - 3L
1,664 SR
Queue Stats
91W - 73L
1,522 Elo+
Party 3
Nemesis
Nemesis
lll_PALMA_lll
Nemesis
Level 78
God Stats
29W - 31L
1,483 SR
Queue Stats
253W - 238L
1,409 Elo+
Party 1
Team Averages
Level 123
1,451 SR
1,482 Elo+

VS

Team Averages
Level 107
1,556 SR
1,500 Elo+
Skadi
Skadi
BackDoorHunter
Skadi
Level 106
God Stats
8W - 6L
1,536 SR
Queue Stats
53W - 85L
1,325 Elo+
Solo
Bakasura
Bakasura
Cabal808
Bakasura
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 182L
1,544 Elo+
Solo
Cthulhu
Cthulhu
LMJMeman
Cthulhu
Level 142
God Stats
0W - 2L
1,746 SR
Queue Stats
186W - 179L
1,561 Elo+
Solo
Raijin
Raijin
SillyGooseStuff
Raijin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,579 Elo+
Party 2
The Morrigan
The Morrigan
captainslop
The Morrigan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 70L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 13
8,590
614
6,741
11,454
14,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 2 / 0
7,974
570
7,043
9,516
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
5 / 1 / 4
9,782
699
5,417
8,711
5,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Rustwake
Skadi
14
8 / 0 / 4
9,079
649
10,608
5,680
2,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
15
4 / 0 / 5
8,261
590
7,228
10,967
4,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,578
470
3,609
10,749
3,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Cabal808
Bakasura
12
0 / 4 / 1
6,831
488
5,792
16,265
7,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
LMJMeman
Cthulhu
10
0 / 3 / 2
6,624
473
5,072
11,392
7,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 6 / 0
6,592
471
4,323
8,897
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

The Morrigan
captainslop
The Morrigan
12
2 / 3 / 0
7,018
501
8,405
8,568
3,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
20
Kills
3
3
Deaths
20
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Bakasura
Cabal808
Bakasura
0
4
1
0.13
W
1
0
13
7.5
L
Cthulhu
LMJMeman
Cthulhu
0
3
2
0.33
W
2
2
0
1
W
5
1
4
7
W
Skadi
Rustwake
Skadi
8
0
4
10
L
1
6
0
0.17
L
The Morrigan
captainslop
The Morrigan
2
3
0
0.67
W
Nemesis
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,037
Damage
27,201
46,328
Taken
55,871
31,386
Mitigated
26,060
15,005
Healing
12,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,609
1,428
0
2,349
10,749
3,766
35
1,670
9,079
0
48,722
L
Bakasura
Cabal808
Bakasura
5,792
3,840
0
5,017
16,265
7,267
0
3,711
12,554
0
61,377
W
6,741
2,675
0
2,662
11,454
14,446
12
1,806
9,398
30,678
0
L
Cthulhu
LMJMeman
Cthulhu
5,072
596
1,870
2,335
11,392
7,809
0
4,113
7,279
21,561
0
W
7,043
0
961
5,552
9,516
4,019
399
5,526
3,379
65,117
0
W
5,417
1,137
0
2,997
8,711
5,693
190
4,361
4,336
64,423
12,279
W
Skadi
Rustwake
Skadi
10,608
5,095
0
1,263
5,680
2,430
1,142
763
4,907
0
63,597
L
4,323
850
0
101
8,897
3,604
0
4,682
4,215
45,266
0
L
The Morrigan
captainslop
The Morrigan
8,405
2,586
0
1,107
8,568
3,614
63
4,757
3,811
46,344
1,531
W
Nemesis
7,228
2,581
0
1,570
10,967
4,798
73
4,038
6,811
0
71,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,686
Gold Earned
33,643
497
Minions Killed
377
0
Camps Cleared
0
1,466,615
Distance Traveled
1,333,558
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,578
470
80
6
0
231,385
0
L
Bakasura
6,831
488
113
8
0
324,936
0
W
Kuzenbo
8,590
614
37
3
0
290,272
3
L
Cthulhu
6,624
473
26
2
0
296,802
7
W
Hel
7,974
570
113
8
0
268,011
6
W
Maui
9,782
699
149
11
0
278,129
0
W
Skadi
9,079
649
98
7
0
275,827
0
L
Raijin
6,592
471
73
5
0
229,402
0
L
The Morrigan
7,018
501
85
6
0
251,033
0
W
Nemesis
8,261
590
100
7
0
354,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role