Player Matchup

Medusa
Medusa
AkumaPenguin
Medusa
Level 24
God Stats
9W - 4L
1,524 SR
Queue Stats
54W - 48L
1,438 Elo+
Party 1
Gilgamesh
Gilgamesh
FatalShotz420
Gilgamesh
Level 139
God Stats
40W - 34L
1,595 SR
Queue Stats
488W - 494L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
Slaiar21
Kukulkan
Level 68
God Stats
4W - 7L
1,359 SR
Queue Stats
126W - 137L
1,371 Elo+
Solo
Team Averages
Level 77
1,492 SR
1,419 Elo+

VS

Team Averages
Level 98
1,547 SR
1,384 Elo+
Merlin
Merlin
SHADOWETCHER
Merlin
Level 104
God Stats
7W - 7L
1,572 SR
Queue Stats
13W - 21L
1,389 Elo+
Solo
Guan Yu
Guan Yu
Xenoking1
Guan Yu
Level 66
God Stats
5W - 10L
1,548 SR
Queue Stats
62W - 63L
1,436 Elo+
Solo
Ishtar
Ishtar
cherrosea
Ishtar
Level 125
God Stats
3W - 5L
1,521 SR
Queue Stats
66W - 87L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
8 / 2 / 10
9,662
966
10,157
9,593
3,859
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
FatalShotz420
Gilgamesh
12
4 / 3 / 14
9,120
912
11,146
14,075
10,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Slaiar21
Kukulkan
12
6 / 2 / 12
9,270
927
8,037
5,367
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
3 / 8 / 4
8,088
809
7,867
11,116
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Xenoking1
Guan Yu
10
1 / 5 / 5
7,511
751
7,834
12,424
11,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
cherrosea
Ishtar
9
2 / 5 / 1
7,487
749
4,163
9,714
3,630
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
18
Kills
6
7
Deaths
18
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
2
10
6.5
W
Gilgamesh
FatalShotz420
Gilgamesh
4
3
14
3.67
L
Merlin
3
8
4
0.63
W
Kukulkan
Slaiar21
Kukulkan
6
2
12
6
L
Guan Yu
Xenoking1
Guan Yu
1
5
5
0.7
L
Ishtar
cherrosea
Ishtar
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,340
Damage
19,864
29,035
Taken
33,254
16,781
Mitigated
19,438
8,422
Healing
5,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,157
4,209
479
3,451
9,593
3,859
120
2,309
7,074
0
23,966
W
Gilgamesh
FatalShotz420
Gilgamesh
11,146
2,743
266
3,859
14,075
10,894
0
3,701
9,910
0
29,030
L
Merlin
7,867
1,096
0
2,021
11,116
4,031
0
1,286
9,698
24,761
0
W
Kukulkan
Slaiar21
Kukulkan
8,037
970
0
367
5,367
2,028
1,145
1,493
3,720
38,579
0
L
Guan Yu
Xenoking1
Guan Yu
7,834
1,392
752
1,713
12,424
11,777
48
4,166
7,934
0
15,447
L
Ishtar
cherrosea
Ishtar
4,163
2,313
217
1,078
9,714
3,630
200
2,137
7,449
0
16,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,052
Gold Earned
23,086
120
Minions Killed
70
0
Camps Cleared
0
566,171
Distance Traveled
468,804
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,662
966
25
3
0
201,275
0
W
Gilgamesh
9,120
912
18
2
0
191,741
0
L
Merlin
8,088
809
37
4
0
148,146
0
W
Kukulkan
9,270
927
77
8
0
173,155
0
L
Guan Yu
7,511
751
12
1
0
170,130
0
L
Ishtar
7,487
749
21
2
0
150,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role