Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
D 4mAc2 K 0
Kuzenbo
Level 109
God Stats
2W - 1L
1,879 SR
Queue Stats
85W - 71L
1,475 Elo+
Party 1
Surtr
Surtr
DvckMan
Surtr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,417 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jRowdyy
Morgan Le Fay
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,402 Elo+
Solo
Fenrir
Fenrir
xDdMxKing
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,468 Elo+
Party 1
Team Averages
Level 60
1,576 SR
1,452 Elo+

VS

Team Averages
Level 114
1,423 SR
1,387 Elo+
Hera
Hera
 
Hera
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CatrachoHN_1
Danzaburou
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 48L
1,371 Elo+
Solo
Anhur
Anhur
smokedavinci80
Anhur
Level 165
God Stats
2W - 3L
1,324 SR
Queue Stats
165W - 183L
1,397 Elo+
Solo
Apollo
Apollo
twinkjam
Apollo
Level 117
God Stats
1W - 0L
1,290 SR
Queue Stats
15W - 5L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 4 / 5
6,567
821
3,949
6,704
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
D 4mAc2 K 0
Kuzenbo
11
1 / 5 / 4
6,801
850
5,715
12,327
14,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Surtr
DvckMan
Surtr
14
2 / 5 / 3
7,738
967
4,967
12,115
11,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
jRowdyy
Morgan Le Fay
12
3 / 4 / 1
7,559
945
4,303
6,951
3,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
xDdMxKing
Fenrir
13
2 / 6 / 3
7,291
911
6,309
11,830
11,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
7 / 2 / 11
9,088
1,136
14,659
6,054
2,891
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
 
Shiva
11
0 / 2 / 12
7,209
901
3,083
7,541
5,632
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
CatrachoHN_1
Danzaburou
15
5 / 1 / 14
8,993
1,124
8,606
5,756
3,068
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 2 / 13
7,957
995
6,383
7,072
2,834
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
twinkjam
Apollo
16
10 / 2 / 7
9,290
1,161
10,386
8,395
3,965
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
9
Kills
24
24
Deaths
9
16
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
4
5
0.88
W
Hera
 
Hera
7
2
11
6.25
W
Shiva
 
Shiva
0
2
12
3
W
Danzaburou
CatrachoHN_1
Danzaburou
5
1
14
12
L
Kuzenbo
D 4mAc2 K 0
Kuzenbo
1
5
4
0.6
L
Surtr
DvckMan
Surtr
2
5
3
0.7
L
Morgan Le Fay
jRowdyy
Morgan Le Fay
3
4
1
0.88
W
2
2
13
4.25
W
Apollo
twinkjam
Apollo
10
2
7
6.75
L
Fenrir
xDdMxKing
Fenrir
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,243
Damage
43,117
49,927
Taken
34,818
44,472
Mitigated
18,390
6,623
Healing
12,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,949
1,809
0
504
6,704
2,913
0
1,292
5,412
0
10,996
W
Hera
 
Hera
14,659
4,756
793
1,282
6,054
2,891
1,547
1,668
4,386
29,961
0
W
Shiva
 
Shiva
3,083
613
1,621
1,165
7,541
5,632
450
2,239
5,302
0
6,384
W
Danzaburou
CatrachoHN_1
Danzaburou
8,606
3,400
810
2,066
5,756
3,068
2,687
1,632
4,124
0
21,954
L
Kuzenbo
D 4mAc2 K 0
Kuzenbo
5,715
1,608
826
1,578
12,327
14,662
0
3,936
8,391
12,602
0
L
Surtr
DvckMan
Surtr
4,967
769
129
1,266
12,115
11,496
0
4,023
8,092
217
16,528
L
Morgan Le Fay
jRowdyy
Morgan Le Fay
4,303
386
78
779
6,951
3,435
0
1,873
5,078
9,425
0
W
6,383
3,375
1,284
1,775
7,072
2,834
1,782
1,584
5,488
0
13,253
W
Apollo
twinkjam
Apollo
10,386
7,788
0
1,809
8,395
3,965
1,344
2,994
5,401
0
24,486
L
Fenrir
xDdMxKing
Fenrir
6,309
1,879
341
1,122
11,830
11,966
0
3,535
8,295
0
9,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,956
Gold Earned
42,537
55
Minions Killed
146
0
Camps Cleared
0
655,611
Distance Traveled
763,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,567
821
15
2
0
91,521
0
W
Hera
9,088
1,136
47
6
0
136,206
0
W
Shiva
7,209
901
12
2
0
136,123
0
W
Danzaburou
8,993
1,124
31
4
0
158,325
0
L
Kuzenbo
6,801
850
11
1
0
145,476
0
L
Surtr
7,738
967
14
2
0
160,323
0
L
Morgan Le Fay
7,559
945
14
2
0
111,670
0
W
Anhur
7,957
995
15
2
0
152,297
0
W
Apollo
9,290
1,161
41
5
0
180,376
0
L
Fenrir
7,291
911
1
0
0
146,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role