Player Matchup

Atlas
Atlas
FermitKrog4537
Atlas
Level 89
God Stats
1W - 0L
1,563 SR
Queue Stats
7W - 12L
1,389 Elo+
Party 2
Persephone
Persephone
NosyBoyYT
Persephone
Level 142
God Stats
2W - 0L
1,418 SR
Queue Stats
15W - 17L
1,499 Elo+
Party 2
Hel
Hel
Odiand
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,372 Elo+
Party 3
Jormungandr
Jormungandr
rainman3000
Jormungandr
Level 66
God Stats
1W - 1L
1,506 SR
Queue Stats
14W - 18L
1,376 Elo+
Party 3
Hachiman
Hachiman
ryderdirty
Hachiman
Level 47
God Stats
2W - 1L
1,495 SR
Queue Stats
16W - 23L
1,367 Elo+
Party 3
Team Averages
Level 75
1,496 SR
1,401 Elo+

VS

Team Averages
Level 132
1,422 SR
1,500 Elo+
Tsukuyomi
Tsukuyomi
Deathsknight14
Tsukuyomi
Level 148
God Stats
3W - 3L
1,566 SR
Queue Stats
137W - 129L
1,457 Elo+
Solo
Scylla
Scylla
NENOCARNAGE
Scylla
Level 279
God Stats
1W - 2L
1,300 SR
Queue Stats
157W - 183L
1,484 Elo+
Solo
Hel
Hel
NotSoPG
Hel
Level 56
God Stats
0W - 1L
1,190 SR
Queue Stats
8W - 7L
1,543 Elo+
Party 1
Vulcan
Vulcan
beefbulcogy
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thoth
Thoth
smile_first
Thoth
Level 159
God Stats
8W - 9L
1,555 SR
Queue Stats
695W - 721L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 23
9,885
989
5,941
15,844
15,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Persephone
NosyBoyYT
Persephone
16
5 / 1 / 24
10,006
1,001
14,170
9,644
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hel
Odiand
Hel
16
10 / 1 / 18
9,808
981
8,675
7,438
3,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
rainman3000
Jormungandr
15
2 / 3 / 27
9,012
901
11,922
13,089
13,509
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
ryderdirty
Hachiman
15
12 / 3 / 14
9,935
994
14,515
7,569
3,051
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Deathsknight14
Tsukuyomi
13
1 / 7 / 3
7,710
771
13,530
13,169
6,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
16
4 / 5 / 4
9,281
928
10,976
9,796
4,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hel
13
1 / 6 / 3
7,600
760
4,426
12,323
6,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
13
2 / 7 / 1
7,787
779
5,638
12,162
6,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 8 / 1
7,301
730
3,513
10,513
4,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
22
33
Kills
10
12
Deaths
33
106
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Deathsknight14
Tsukuyomi
1
7
3
0.36
W
4
4
23
3.88
L
Scylla
4
5
4
1.2
W
Persephone
NosyBoyYT
Persephone
5
1
24
17
L
Hel
1
6
3
0.42
W
Hel
Odiand
Hel
10
1
18
19
L
Vulcan
2
7
1
0.36
W
Jormungandr
rainman3000
Jormungandr
2
3
27
5.17
W
Hachiman
ryderdirty
Hachiman
12
3
14
6.33
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,223
Damage
38,083
53,584
Taken
57,963
39,356
Mitigated
28,654
23,253
Healing
11,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Deathsknight14
Tsukuyomi
13,530
2,356
238
1,075
13,169
6,594
0
9,637
3,532
0
26,770
W
5,941
2,470
298
2,790
15,844
15,290
216
5,237
10,607
9,299
0
L
Scylla
10,976
751
816
1,593
9,796
4,582
0
5,690
4,106
24,118
0
W
Persephone
NosyBoyYT
Persephone
14,170
368
394
4,396
9,644
4,242
1,796
5,377
4,266
36,277
0
L
Hel
4,426
436
3,549
3,947
12,323
6,531
0
9,305
3,018
7,301
0
W
Hel
Odiand
Hel
8,675
1,492
8,011
4,431
7,438
3,264
953
3,911
3,527
16,001
0
L
Vulcan
5,638
1,470
0
330
12,162
6,283
0
9,095
3,067
10,219
0
W
Jormungandr
rainman3000
Jormungandr
11,922
929
961
1,194
13,089
13,509
598
6,642
6,447
21,461
0
W
Hachiman
ryderdirty
Hachiman
14,515
8,808
498
280
7,569
3,051
3,255
3,385
4,184
0
23,311
L
3,513
359
201
171
10,513
4,664
0
6,981
3,532
9,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,646
Gold Earned
39,679
126
Minions Killed
92
0
Camps Cleared
0
968,681
Distance Traveled
789,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,710
771
25
3
0
167,330
0
W
Atlas
9,885
989
11
1
0
184,240
0
L
Scylla
9,281
928
33
3
0
159,575
0
W
Persephone
10,006
1,001
63
6
0
221,779
0
L
Hel
7,600
760
12
1
0
180,699
0
W
Hel
9,808
981
16
2
0
201,947
0
L
Vulcan
7,787
779
10
1
0
161,459
0
W
Jormungandr
9,012
901
15
2
0
201,887
0
W
Hachiman
9,935
994
21
2
0
158,828
0
L
Thoth
7,301
730
12
1
0
120,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role