Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ReyMoss
Artemis
Level 63
God Stats
4W - 2L
1,633 SR
Queue Stats
294W - 293L
1,548 Elo+
Solo
Charybdis
Charybdis
Woleek
Charybdis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,288 Elo+
Solo
Khepri
Khepri
WraithofLight
Khepri
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 70L
1,457 Elo+
Solo
Izanami
Izanami
tutifrutii
Izanami
Level 155
God Stats
11W - 5L
1,650 SR
Queue Stats
365W - 343L
1,458 Elo+
Solo
Team Averages
Level 98
1,557 SR
1,450 Elo+

VS

Team Averages
Level 110
1,620 SR
1,429 Elo+
Yu Huang
Yu Huang
Chunky9Gam3r
Yu Huang
Level 123
God Stats
7W - 6L
1,606 SR
Queue Stats
296W - 303L
1,395 Elo+
Party 1
Ganesha
Ganesha
DarkMistroo
Ganesha
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,469 Elo+
Solo
Cabrakan
Cabrakan
Funky9Gamer6
Cabrakan
Level 125
God Stats
1W - 1L
1,739 SR
Queue Stats
338W - 343L
1,425 Elo+
Party 1
Danzaburou
Danzaburou
Spiralematta
Danzaburou
Level 159
God Stats
1W - 3L
1,463 SR
Queue Stats
99W - 114L
1,457 Elo+
Solo
Susano
Susano
bazoozoomaster
Susano
Level 67
God Stats
7W - 3L
1,790 SR
Queue Stats
360W - 387L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
5 / 2 / 13
10,261
855
17,531
9,396
6,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
ReyMoss
Artemis
18
3 / 1 / 17
10,273
856
14,464
10,826
6,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Charybdis
Woleek
Charybdis
15
5 / 4 / 12
9,532
794
15,380
11,945
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 3 / 15
9,784
815
5,366
14,826
13,876
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
tutifrutii
Izanami
17
10 / 3 / 8
10,841
903
18,322
11,573
6,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Chunky9Gam3r
Yu Huang
16
2 / 4 / 4
9,034
753
13,847
9,629
4,921
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
DarkMistroo
Ganesha
14
0 / 7 / 9
7,813
651
7,748
19,958
28,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Funky9Gamer6
Cabrakan
13
0 / 7 / 9
7,690
641
7,941
18,840
30,372
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
Spiralematta
Danzaburou
17
5 / 4 / 4
9,785
815
10,802
11,950
5,312
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 6
8,873
739
8,238
15,057
12,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
42
24
Kills
10
13
Deaths
24
65
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
2
13
5.75
L
Yu Huang
Chunky9Gam3r
Yu Huang
2
4
4
1
L
Ganesha
DarkMistroo
Ganesha
0
7
9
0.64
L
Cabrakan
Funky9Gamer6
Cabrakan
0
7
9
0.64
W
Artemis
ReyMoss
Artemis
3
1
17
11.5
L
Danzaburou
Spiralematta
Danzaburou
5
4
4
1.75
W
Charybdis
Woleek
Charybdis
5
4
12
2.75
W
1
3
15
2.83
L
3
2
6
3
W
Izanami
tutifrutii
Izanami
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,063
Damage
48,576
58,566
Taken
75,434
38,750
Mitigated
81,106
18,736
Healing
12,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
17,531
2,397
1,134
2,666
9,396
6,629
662
4,488
4,908
0
37,930
L
Yu Huang
Chunky9Gam3r
Yu Huang
13,847
245
634
884
9,629
4,921
0
910
8,537
30,766
0
L
Ganesha
DarkMistroo
Ganesha
7,748
624
1,007
888
19,958
28,353
0
1,217
18,464
18,780
0
L
Cabrakan
Funky9Gamer6
Cabrakan
7,941
436
375
1,956
18,840
30,372
0
1,976
16,638
12,761
0
W
Artemis
ReyMoss
Artemis
14,464
3,381
657
844
10,826
6,086
1,519
7,462
3,364
752
22,382
L
Danzaburou
Spiralematta
Danzaburou
10,802
3,193
1,551
2,930
11,950
5,312
0
929
10,609
0
26,441
W
Charybdis
Woleek
Charybdis
15,380
7,199
920
2,670
11,945
5,618
1,216
5,381
6,564
0
24,757
W
5,366
300
3,315
3,289
14,826
13,876
40
6,464
8,362
9,496
0
L
8,238
332
924
1,540
15,057
12,148
0
1,086
13,630
0
14,721
W
Izanami
tutifrutii
Izanami
18,322
12,809
1,142
2,099
11,573
6,541
2,282
5,741
5,832
0
41,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,691
Gold Earned
43,195
163
Minions Killed
116
0
Camps Cleared
0
1,160,771
Distance Traveled
1,030,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,261
855
36
3
0
246,017
0
L
Yu Huang
9,034
753
45
4
0
226,014
0
L
Ganesha
7,813
651
2
0
0
191,308
0
L
Cabrakan
7,690
641
12
1
0
188,113
0
W
Artemis
10,273
856
22
2
0
232,476
0
L
Danzaburou
9,785
815
38
3
0
203,761
0
W
Charybdis
9,532
794
24
2
0
241,418
0
W
Khepri
9,784
815
4
0
0
222,927
0
L
Susano
8,873
739
19
2
0
221,046
0
W
Izanami
10,841
903
77
6
0
217,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role