Player Matchup

Gilgamesh
Gilgamesh
Americ3no
Gilgamesh
Level 157
God Stats
4W - 1L
1,412 SR
Queue Stats
120W - 121L
1,424 Elo+
Solo
Danzaburou
Danzaburou
GoodGuyYona
Danzaburou
Level 29
God Stats
3W - 2L
1,897 SR
Queue Stats
55W - 55L
1,464 Elo+
Party 2
Agni
Agni
JFKsrearmirror
Agni
Level 108
God Stats
7W - 2L
1,738 SR
Queue Stats
159W - 186L
1,360 Elo+
Solo
Maman Brigitte
Maman Brigitte
SoriGaming
Maman Brigitte
Level 83
God Stats
4W - 1L
1,743 SR
Queue Stats
139W - 127L
1,482 Elo+
Party 2
Xing Tian
Xing Tian
atomic_picker7
Xing Tian
Level 85
God Stats
2W - 2L
1,305 SR
Queue Stats
124W - 101L
1,451 Elo+
Solo
Team Averages
Level 92
1,619 SR
1,436 Elo+

VS

Team Averages
Level 45
1,467 SR
1,310 Elo+
Cernunnos
Cernunnos
AK420ZA
Cernunnos
Level 82
God Stats
3W - 7L
1,421 SR
Queue Stats
317W - 328L
1,451 Elo+
Solo
Cliodhna
Cliodhna
Lollo888
Cliodhna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,303 Elo+
Party 3
Baron Samedi
Baron Samedi
SowingMarrow668
Baron Samedi
Level 34
God Stats
0W - 3L
1,285 SR
Queue Stats
9W - 14L
1,302 Elo+
Party 3
Achilles
Achilles
byCristian_11
Achilles
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 42L
1,156 Elo+
Party 1
Ares
Ares
iisraa05
Ares
Level 46
God Stats
1W - 2L
1,627 SR
Queue Stats
44W - 58L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Americ3no
Gilgamesh
17
8 / 0 / 2
11,952
629
12,971
18,226
21,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
GoodGuyYona
Danzaburou
16
4 / 2 / 4
10,686
562
14,588
14,957
6,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 10
10,274
541
14,502
10,369
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maman Brigitte
SoriGaming
Maman Brigitte
17
11 / 1 / 4
10,927
575
9,088
12,863
5,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
atomic_picker7
Xing Tian
11
0 / 4 / 4
7,883
415
1,426
13,946
14,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AK420ZA
Cernunnos
14
3 / 2 / 0
8,520
448
7,100
11,770
4,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Lollo888
Cliodhna
13
3 / 7 / 1
8,417
443
6,905
16,589
6,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
SowingMarrow668
Baron Samedi
14
2 / 5 / 2
8,680
457
9,987
12,921
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
byCristian_11
Achilles
13
0 / 5 / 0
7,595
400
5,932
14,184
13,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
10
1 / 6 / 1
6,580
346
5,869
14,278
6,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
25
Kills
9
9
Deaths
25
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AK420ZA
Cernunnos
3
2
0
1.5
W
Gilgamesh
Americ3no
Gilgamesh
8
0
2
9
W
Danzaburou
GoodGuyYona
Danzaburou
4
2
4
3
W
2
2
10
3.5
L
Cliodhna
Lollo888
Cliodhna
3
7
1
0.5
W
Maman Brigitte
SoriGaming
Maman Brigitte
11
1
4
13
L
Baron Samedi
SowingMarrow668
Baron Samedi
2
5
2
0.6
W
Xing Tian
atomic_picker7
Xing Tian
0
4
4
0.5
L
Achilles
byCristian_11
Achilles
0
5
0
0
L
Ares
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,575
Damage
35,793
70,361
Taken
69,742
52,117
Mitigated
36,377
18,819
Healing
10,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AK420ZA
Cernunnos
7,100
1,826
0
3,002
11,770
4,773
0
3,218
8,504
0
72,245
W
Gilgamesh
Americ3no
Gilgamesh
12,971
4,325
0
4,026
18,226
21,211
1,581
1,446
16,056
632
87,059
W
Danzaburou
GoodGuyYona
Danzaburou
14,588
7,699
0
6,637
14,957
6,854
835
3,835
11,122
0
90,753
W
14,502
204
0
1,757
10,369
4,091
1,530
4,274
6,095
76,883
0
L
Cliodhna
Lollo888
Cliodhna
6,905
783
0
3,614
16,589
6,402
489
8,201
8,044
0
50,104
W
Maman Brigitte
SoriGaming
Maman Brigitte
9,088
975
0
5,244
12,863
5,616
326
2,350
10,431
93,135
3,793
L
Baron Samedi
SowingMarrow668
Baron Samedi
9,987
1,143
177
1,530
12,921
5,679
385
6,627
5,645
55,292
0
W
Xing Tian
atomic_picker7
Xing Tian
1,426
181
0
1,155
13,946
14,345
265
4,026
9,920
19,535
0
L
Achilles
byCristian_11
Achilles
5,932
2,413
0
1,726
14,184
13,058
0
1,882
11,396
0
43,830
L
Ares
5,869
539
0
301
14,278
6,465
0
3,998
10,214
15,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,722
Gold Earned
39,792
555
Minions Killed
330
0
Camps Cleared
0
1,876,036
Distance Traveled
1,588,928
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,520
448
91
5
0
275,478
1
W
Gilgamesh
11,952
629
126
7
0
326,060
1
W
Danzaburou
10,686
562
131
7
0
349,564
0
W
Agni
10,274
541
125
7
0
389,573
3
L
Cliodhna
8,417
443
72
4
0
344,698
0
W
Maman Brigitte
10,927
575
151
8
0
432,040
0
L
Baron Samedi
8,680
457
89
5
0
309,399
0
W
Xing Tian
7,883
415
22
1
0
378,799
0
L
Achilles
7,595
400
61
3
0
318,530
0
L
Ares
6,580
346
17
1
0
340,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role