Player Matchup

Sun Wukong
Sun Wukong
Iyabu
Sun Wukong
Level 108
God Stats
7W - 7L
1,454 SR
Queue Stats
234W - 231L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
N1CE2WIN
Ao Kuang
Level 127
God Stats
1W - 1L
1,732 SR
Queue Stats
97W - 109L
1,462 Elo+
Party 2
Surtr
Surtr
Skelonius
Surtr
Level 109
God Stats
17W - 11L
1,596 SR
Queue Stats
205W - 182L
1,463 Elo+
Party 2
Mercury
Mercury
Xerhnut
Mercury
Level 88
God Stats
10W - 7L
1,618 SR
Queue Stats
211W - 186L
1,569 Elo+
Solo
Medusa
Medusa
edhquacks226
Medusa
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 48L
1,417 Elo+
Solo
Team Averages
Level 94
1,580 SR
1,478 Elo+

VS

Team Averages
Level 152
1,603 SR
1,564 Elo+
Athena
Athena
BlueKnight129
Athena
Level 203
God Stats
29W - 17L
1,582 SR
Queue Stats
1,144W - 1,143L
1,520 Elo+
Solo
Fenrir
Fenrir
GetWardz
Fenrir
Level 157
God Stats
3W - 1L
1,637 SR
Queue Stats
37W - 33L
1,547 Elo+
Party 1
Sun Wukong
Sun Wukong
Omagj
Sun Wukong
Level 140
God Stats
8W - 3L
1,660 SR
Queue Stats
47W - 23L
1,657 Elo+
Party 1
Artemis
Artemis
Oscarin0108
Artemis
Level 137
God Stats
4W - 0L
1,634 SR
Queue Stats
458W - 478L
1,516 Elo+
Solo
Hera
Hera
q MrPower c
Hera
Level 123
God Stats
4W - 2L
1,502 SR
Queue Stats
36W - 29L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Iyabu
Sun Wukong
13
2 / 4 / 6
8,482
471
10,191
17,340
12,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
N1CE2WIN
Ao Kuang
13
3 / 8 / 0
8,383
466
9,664
20,150
9,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
Skelonius
Surtr
12
0 / 7 / 0
7,438
413
6,092
17,858
13,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Xerhnut
Mercury
12
1 / 2 / 1
7,597
422
4,925
12,523
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
16
4 / 4 / 1
9,796
544
9,476
12,508
5,273
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 8
10,054
559
4,909
15,197
18,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Fenrir
GetWardz
Fenrir
16
5 / 2 / 6
10,431
580
11,203
18,258
8,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Omagj
Sun Wukong
18
10 / 0 / 3
12,126
674
17,404
17,611
17,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Oscarin0108
Artemis
17
2 / 4 / 3
10,871
604
11,248
13,493
5,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 3 / 4
10,565
587
14,890
8,562
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
10
Kills
25
25
Deaths
12
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
W
Fenrir
GetWardz
Fenrir
5
2
6
4
L
Sun Wukong
Iyabu
Sun Wukong
2
4
6
1.25
L
Ao Kuang
N1CE2WIN
Ao Kuang
3
8
0
0.38
W
Sun Wukong
Omagj
Sun Wukong
10
0
3
11.5
W
Artemis
Oscarin0108
Artemis
2
4
3
0.88
L
Surtr
Skelonius
Surtr
0
7
0
0
L
Mercury
Xerhnut
Mercury
1
2
1
0.75
L
Medusa
4
4
1
1.13
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,348
Damage
59,654
80,379
Taken
73,121
44,614
Mitigated
53,520
14,409
Healing
14,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,909
1,540
0
3,901
15,197
18,510
1,514
2,884
12,313
33,069
208
W
Fenrir
GetWardz
Fenrir
11,203
3,412
0
2,160
18,258
8,360
1,034
2,510
15,748
0
79,241
L
Sun Wukong
Iyabu
Sun Wukong
10,191
1,734
0
2,638
17,340
12,388
0
5,469
11,822
0
46,100
L
Ao Kuang
N1CE2WIN
Ao Kuang
9,664
3,232
0
5,052
20,150
9,060
0
8,215
11,726
45,124
5,994
W
Sun Wukong
Omagj
Sun Wukong
17,404
4,749
0
4,174
17,611
17,386
146
2,415
15,196
0
101,899
W
Artemis
Oscarin0108
Artemis
11,248
6,862
0
3,342
13,493
5,913
3,697
0
13,493
0
91,857
L
Surtr
Skelonius
Surtr
6,092
2,029
0
1,779
17,858
13,415
0
3,119
14,092
160
45,983
L
Mercury
Xerhnut
Mercury
4,925
2,867
0
1,009
12,523
4,478
0
2,011
10,264
0
57,015
L
Medusa
9,476
4,111
0
3,931
12,508
5,273
1,962
985
11,467
0
89,055
W
14,890
3,983
0
500
8,562
3,351
1,476
1,593
6,969
87,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,696
Gold Earned
54,047
447
Minions Killed
571
0
Camps Cleared
0
1,591,566
Distance Traveled
1,845,353
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,054
559
45
3
0
409,229
0
W
Fenrir
10,431
580
99
6
0
404,500
5
L
Sun Wukong
8,482
471
56
3
0
334,046
10
L
Ao Kuang
8,383
466
75
4
0
318,313
0
W
Sun Wukong
12,126
674
153
9
0
359,405
5
W
Artemis
10,871
604
126
7
0
322,353
0
L
Surtr
7,438
413
84
5
0
264,552
0
L
Mercury
7,597
422
90
5
0
328,299
0
L
Medusa
9,796
544
142
8
0
346,356
2
W
Hera
10,565
587
148
8
0
349,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role