Player Matchup

Thor
Thor
Gwathrin
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
HideOrFeedME
Skadi
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Stram1
Gilgamesh
Level 88
God Stats
14W - 8L
1,765 SR
Queue Stats
489W - 517L
1,477 Elo+
Solo
Team Averages
Level 40
1,588 SR
1,492 Elo+

VS

Team Averages
Level 66
1,540 SR
1,480 Elo+
Cupid
Cupid
Lucky77777
Cupid
Level 30
God Stats
1W - 5L
1,713 SR
Queue Stats
5W - 6L
1,570 Elo+
Solo
Janus
Janus
loowees
Janus
Level 120
God Stats
14W - 10L
1,378 SR
Queue Stats
85W - 59L
1,488 Elo+
Solo
Hercules
Hercules
vilicarl
Hercules
Level 48
God Stats
7W - 8L
1,530 SR
Queue Stats
37W - 39L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 10 / 1
7,185
653
6,527
13,111
4,234
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 6 / 0
7,042
640
3,125
9,210
2,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Stram1
Gilgamesh
10
1 / 1 / 0
7,459
678
7,565
13,683
11,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
3 / 0 / 8
8,632
785
8,153
6,978
2,416
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
loowees
Janus
13
11 / 0 / 6
10,335
940
17,681
6,681
2,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
vilicarl
Hercules
12
3 / 1 / 12
8,911
810
3,869
11,583
8,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
17
17
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thor
0
10
1
0.05
L
0
6
0
0
W
Cupid
3
0
8
7
L
Gilgamesh
Stram1
Gilgamesh
1
1
0
1
W
Janus
loowees
Janus
11
0
6
14
W
Hercules
vilicarl
Hercules
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,217
Damage
29,703
36,004
Taken
25,242
18,153
Mitigated
13,799
3,072
Healing
5,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,527
1,426
0
307
13,111
4,234
0
6,703
6,408
0
19,884
L
3,125
925
0
240
9,210
2,781
0
5,164
4,046
0
20,975
W
Cupid
8,153
4,376
505
286
6,978
2,416
118
143
6,835
0
30,153
L
Gilgamesh
Stram1
Gilgamesh
7,565
1,803
0
2,525
13,683
11,138
0
5,953
7,730
0
25,021
W
Janus
loowees
Janus
17,681
1,212
0
1,490
6,681
2,672
364
0
6,681
60,434
0
W
Hercules
vilicarl
Hercules
3,869
1,775
0
3,356
11,583
8,711
675
224
11,359
0
11,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,686
Gold Earned
27,878
84
Minions Killed
136
0
Camps Cleared
0
584,861
Distance Traveled
635,971
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,185
653
21
2
0
166,713
0
L
Skadi
7,042
640
29
3
0
197,127
0
W
Cupid
8,632
785
41
4
0
196,672
2
L
Gilgamesh
7,459
678
34
3
0
221,021
0
W
Janus
10,335
940
85
8
0
210,602
0
W
Hercules
8,911
810
10
1
0
228,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role