Player Matchup

Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Deadmanx86
Maui
Level 56
God Stats
13W - 8L
1,617 SR
Queue Stats
180W - 216L
1,406 Elo+
Party 1
Scylla
Scylla
Tionicix
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,424 Elo+
Solo
Team Averages
Level 94
1,523 SR
1,466 Elo+

VS

Team Averages
Level 76
1,565 SR
1,393 Elo+
Chang'e
Chang'e
Cindy05033
Chang'e
Level 84
God Stats
66W - 60L
1,487 SR
Queue Stats
295W - 315L
1,368 Elo+
Solo
Ra
Ra
LaVergaDeDios
Ra
Level 67
God Stats
2W - 1L
1,784 SR
Queue Stats
147W - 82L
1,540 Elo+
Solo
Baron Samedi
Baron Samedi
ManshaK44
Baron Samedi
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,245 Elo+
Solo
Yemoja
Yemoja
SaintOKillers27
Yemoja
Level 69
God Stats
10W - 6L
1,567 SR
Queue Stats
177W - 172L
1,412 Elo+
Solo
Nu Wa
Nu Wa
Tickuls
Nu Wa
Level 107
God Stats
53W - 49L
1,487 SR
Queue Stats
171W - 181L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 2 / 1
6,709
1,118
6,014
6,223
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
 
Agni
11
0 / 4 / 1
6,533
1,089
5,106
9,264
3,267
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
 
Odin
10
0 / 0 / 0
5,834
972
0
267
104
12
1 / 3 / 0
6,766
1,128
2,828
8,940
8,020
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
Tionicix
Scylla
10
0 / 1 / 0
5,872
979
163
1,148
460
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

291

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cindy05033
Chang'e
12
4 / 0 / 4
7,592
1,265
4,332
4,905
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 0 / 4
8,430
1,405
6,245
3,736
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ManshaK44
Baron Samedi
12
1 / 1 / 6
6,661
1,110
3,030
4,588
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 8
7,319
1,220
1,123
2,357
1,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nu Wa
Tickuls
Nu Wa
12
1 / 0 / 8
7,212
1,202
8,584
1,677
670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
10
10
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
1
0.25
L
Agni
 
Agni
0
4
1
0.13
L
Odin
 
Odin
0
0
0
0
W
Chang'e
Cindy05033
Chang'e
4
0
4
6
L
1
3
0
0.33
W
4
0
4
6
W
Baron Samedi
ManshaK44
Baron Samedi
1
1
6
4
W
0
0
8
4
W
Nu Wa
Tickuls
Nu Wa
1
0
8
5
L
Scylla
Tionicix
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,111
Damage
23,314
25,842
Taken
17,263
14,210
Mitigated
8,419
0
Healing
7,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,014
350
0
0
6,223
2,359
0
5,448
611
28,597
0
L
Agni
 
Agni
5,106
170
0
0
9,264
3,267
0
7,763
1,253
18,770
0
L
Odin
 
Odin
0
0
0
0
267
104
0
247
0
0
0
W
Chang'e
Cindy05033
Chang'e
4,332
464
1,228
1,879
4,905
2,211
0
4,308
597
13,617
0
L
2,828
294
0
0
8,940
8,020
0
7,982
664
7,196
0
W
6,245
765
480
2,016
3,736
1,764
0
2,355
1,381
33,193
0
W
Baron Samedi
ManshaK44
Baron Samedi
3,030
95
118
199
4,588
2,430
0
4,175
413
4,901
0
W
1,123
172
699
642
2,357
1,344
0
1,942
415
5,911
0
W
Nu Wa
Tickuls
Nu Wa
8,584
2,083
0
219
1,677
670
0
1,331
346
17,874
0
L
Scylla
Tionicix
Scylla
163
0
0
0
1,148
460
0
1,095
0
184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,714
Gold Earned
37,214
99
Minions Killed
125
3
Camps Cleared
8
280,271
Distance Traveled
592,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,709
1,118
53
9
0
91,948
0
L
Agni
6,533
1,089
36
6
1
80,944
0
L
Odin
5,834
972
0
0
0
0
0
W
Chang'e
7,592
1,265
24
4
1
126,535
0
L
Maui
6,766
1,128
9
2
2
99,141
0
W
Ra
8,430
1,405
60
10
4
109,419
0
W
Baron Samedi
6,661
1,110
3
1
0
106,675
0
W
Yemoja
7,319
1,220
5
1
0
123,870
0
W
Nu Wa
7,212
1,202
33
6
3
125,655
0
L
Scylla
5,872
979
1
0
0
8,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role