Player Matchup

Bellona
Bellona
 
Bellona
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
MiliLux
Bake Kujira
Level 105
God Stats
1W - 3L
1,509 SR
Queue Stats
54W - 37L
1,621 Elo+
Solo
Arachne
Arachne
SamuLr
Arachne
Level 157
God Stats
13W - 9L
1,633 SR
Queue Stats
474W - 433L
1,565 Elo+
Solo
Sol
Sol
ZekeGod101
Sol
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 34L
1,553 Elo+
Solo
Team Averages
Level 139
1,528 SR
1,548 Elo+

VS

Team Averages
Level 124
1,602 SR
1,457 Elo+
Hun Batz
Hun Batz
HoozYoDad E
Hun Batz
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,190 Elo+
Solo
Nike
Nike
ScarredTaco
Nike
Level 109
God Stats
0W - 1L
1,545 SR
Queue Stats
200W - 177L
1,638 Elo+
Solo
Charon
Charon
ShockTrooper2121
Charon
Level 155
God Stats
7W - 5L
1,701 SR
Queue Stats
342W - 318L
1,502 Elo+
Party 1
Izanami
Izanami
Squirtleblade22
Izanami
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 90L
1,485 Elo+
Party 1
Scylla
Scylla
lRizeKamishirol
Scylla
Level 89
God Stats
1W - 3L
1,764 SR
Queue Stats
113W - 133L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 1 / 1
6,623
662
6,320
10,771
10,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
 
Hachiman
10
2 / 3 / 2
6,214
621
8,599
8,064
3,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bake Kujira
MiliLux
Bake Kujira
9
0 / 2 / 2
5,513
551
3,484
8,538
5,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Arachne
SamuLr
Arachne
12
7 / 0 / 1
7,072
707
6,271
8,502
3,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 2
6,559
656
2,611
4,507
1,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HoozYoDad E
Hun Batz
8
0 / 3 / 0
4,653
465
1,954
8,296
2,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 0
6,077
608
5,889
10,479
6,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

9
4 / 0 / 1
6,385
639
5,668
8,806
5,282
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 4 / 3
5,412
541
5,815
7,892
2,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,457
546
2,151
5,785
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
6
6
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
1
1.5
W
Hachiman
 
Hachiman
2
3
2
1
L
Hun Batz
HoozYoDad E
Hun Batz
0
3
0
0
W
Bake Kujira
MiliLux
Bake Kujira
0
2
2
0.5
W
Arachne
SamuLr
Arachne
7
0
1
7.5
L
1
1
0
1
L
4
0
1
4.5
L
1
4
3
0.63
W
0
0
2
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,285
Damage
21,477
40,382
Taken
41,258
24,496
Mitigated
19,414
16,362
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,320
2,410
0
5,016
10,771
10,385
0
0
10,771
0
46,500
W
Hachiman
 
Hachiman
8,599
4,555
0
3,260
8,064
3,429
420
3,237
4,827
0
45,060
L
Hun Batz
HoozYoDad E
Hun Batz
1,954
384
0
583
8,296
2,882
0
1,270
6,905
0
27,401
W
Bake Kujira
MiliLux
Bake Kujira
3,484
1,829
0
1,610
8,538
5,428
236
3,200
5,338
22,597
0
W
Arachne
SamuLr
Arachne
6,271
4,432
0
2,844
8,502
3,386
36
369
8,133
0
49,831
L
5,889
658
0
1,626
10,479
6,993
0
0
10,479
0
45,368
L
5,668
1,105
1,296
2,145
8,806
5,282
0
1,569
6,913
19,787
0
L
5,815
3,530
0
1,657
7,892
2,433
0
888
6,569
0
34,856
W
2,611
945
0
3,632
4,507
1,868
57
1,013
3,494
51,191
6,243
L
2,151
290
0
2,019
5,785
1,824
0
2,210
3,575
38,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,981
Gold Earned
27,984
362
Minions Killed
285
0
Camps Cleared
0
1,059,015
Distance Traveled
1,016,485
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,623
662
95
10
0
207,746
0
W
Hachiman
6,214
621
67
7
0
178,885
0
L
Hun Batz
4,653
465
45
5
0
222,429
2
W
Bake Kujira
5,513
551
32
3
0
190,414
0
W
Arachne
7,072
707
69
7
0
267,579
0
L
Nike
6,077
608
77
8
0
209,019
0
L
Charon
6,385
639
21
2
0
211,849
2
L
Izanami
5,412
541
69
7
0
173,587
1
W
Sol
6,559
656
99
10
0
214,391
2
L
Scylla
5,457
546
73
7
0
199,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role