Player Matchup

Maui
Maui
PaladinPlays
Maui
Level 45
God Stats
10W - 12L
1,265 SR
Queue Stats
40W - 40L
1,467 Elo+
Solo
Vulcan
Vulcan
TonyTouch26
Vulcan
Level 143
God Stats
78W - 57L
1,594 SR
Queue Stats
692W - 695L
1,534 Elo+
Solo
Tsukuyomi
Tsukuyomi
nastyboyeder
Tsukuyomi
Level 76
God Stats
4W - 10L
1,267 SR
Queue Stats
36W - 34L
1,454 Elo+
Solo
Bake Kujira
Bake Kujira
poundzy
Bake Kujira
Level 167
God Stats
29W - 23L
1,589 SR
Queue Stats
121W - 121L
1,501 Elo+
Solo
Izanami
Izanami
vocableryan
Izanami
Level 119
God Stats
6W - 2L
1,830 SR
Queue Stats
101W - 91L
1,615 Elo+
Solo
Team Averages
Level 110
1,509 SR
1,514 Elo+

VS

Team Averages
Level 101
1,635 SR
1,532 Elo+
Awilix
Awilix
DrFluffykinsPHD
Awilix
Level 159
God Stats
1W - 2L
1,532 SR
Queue Stats
390W - 396L
1,582 Elo+
Solo
Chaac
Chaac
MasterRoku
Chaac
Level 48
God Stats
1W - 1L
1,732 SR
Queue Stats
60W - 69L
1,490 Elo+
Solo
Ah Puch
Ah Puch
Tharrion
Ah Puch
Level 85
God Stats
6W - 4L
1,763 SR
Queue Stats
53W - 39L
1,617 Elo+
Solo
Baron Samedi
Baron Samedi
boonearoo
Baron Samedi
Level 43
God Stats
1W - 1L
1,509 SR
Queue Stats
16W - 16L
1,462 Elo+
Solo
Cernunnos
Cernunnos
phoenixninja13
Cernunnos
Level 171
God Stats
0W - 2L
1,639 SR
Queue Stats
17W - 19L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 14
10,976
1,098
3,653
8,885
9,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
16
2 / 0 / 10
10,824
1,082
13,103
4,831
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
nastyboyeder
Tsukuyomi
16
3 / 2 / 13
10,654
1,065
14,930
8,588
4,149
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bake Kujira
poundzy
Bake Kujira
16
6 / 1 / 10
11,291
1,129
15,994
18,497
24,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
vocableryan
Izanami
17
7 / 0 / 8
11,803
1,180
15,062
8,732
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

292

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,935
894
3,700
6,154
2,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
14
1 / 2 / 2
9,384
938
8,897
18,198
19,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Tharrion
Ah Puch
15
0 / 3 / 3
9,404
940
11,658
10,233
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
boonearoo
Baron Samedi
14
0 / 6 / 3
9,266
927
9,110
14,430
8,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
phoenixninja13
Cernunnos
15
1 / 5 / 2
9,471
947
11,196
15,871
6,952
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
13
19
Kills
3
3
Deaths
19
55
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Chaac
1
2
2
1
W
1
0
14
8
L
Ah Puch
Tharrion
Ah Puch
0
3
3
0.5
W
Vulcan
2
0
10
7
L
Baron Samedi
boonearoo
Baron Samedi
0
6
3
0.25
W
Tsukuyomi
nastyboyeder
Tsukuyomi
3
2
13
4.75
L
Cernunnos
phoenixninja13
Cernunnos
1
5
2
0.4
W
Bake Kujira
poundzy
Bake Kujira
6
1
10
11
W
Izanami
vocableryan
Izanami
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,742
Damage
44,561
49,533
Taken
64,886
45,299
Mitigated
42,017
4,307
Healing
9,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,700
1,365
0
589
6,154
2,273
0
3,052
3,074
0
8,683
L
Chaac
8,897
436
75
3,183
18,198
19,668
0
8,117
9,805
0
23,097
W
3,653
432
0
2,241
8,885
9,339
0
5,159
3,549
9,823
0
L
Ah Puch
Tharrion
Ah Puch
11,658
508
0
1,019
10,233
4,772
0
5,826
4,367
41,291
0
W
Vulcan
13,103
6,649
0
4
4,831
2,427
0
1,954
2,750
41,143
0
L
Baron Samedi
boonearoo
Baron Samedi
9,110
1,278
2,011
1,266
14,430
8,352
0
5,984
8,380
30,943
0
W
Tsukuyomi
nastyboyeder
Tsukuyomi
14,930
3,359
0
14
8,588
4,149
0
2,387
5,967
0
25,121
L
Cernunnos
phoenixninja13
Cernunnos
11,196
6,675
0
1,572
15,871
6,952
0
8,618
7,159
0
28,049
W
Bake Kujira
poundzy
Bake Kujira
15,994
8,444
0
414
18,497
24,991
0
7,461
10,772
26,778
649
W
Izanami
vocableryan
Izanami
15,062
10,230
0
1,634
8,732
4,393
0
3,807
4,877
0
43,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,548
Gold Earned
46,460
207
Minions Killed
193
13
Camps Cleared
5
1,023,717
Distance Traveled
815,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,935
894
11
1
1
93,804
0
L
Chaac
9,384
938
33
3
0
205,218
0
W
Maui
10,976
1,098
8
1
0
195,076
0
L
Ah Puch
9,404
940
72
7
4
182,226
0
W
Vulcan
10,824
1,082
78
8
1
210,583
0
L
Baron Samedi
9,266
927
55
6
0
162,187
0
W
Tsukuyomi
10,654
1,065
13
1
1
231,885
0
L
Cernunnos
9,471
947
22
2
0
172,116
0
W
Bake Kujira
11,291
1,129
33
3
1
203,591
0
W
Izanami
11,803
1,180
75
8
10
182,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role