Player Matchup
Team Averages
Gold III
Average Tier
Level 124
1,635 SR
1,630
MMR
VS
Team Averages
Silver II
Average Tier
Level 106
1,519 SR
1,276
MMR
Sol
Silver II
Level 106
God Stats
12W - 12L
1,519 SR
Queue Stats
152W - 385L
1,276
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
mr_Lipo
Ah Puch
14
2 / 1 / 0
8,669
963
9,384
8,614
4,600
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Spell Focus
+55
Magical Power
+5
Magical Penetration
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
killstrike2003
Sol
13
0 / 2 / 1
7,981
887
4,469
11,363
7,468
Y10 Bancroft's Talon
+80
Magical Power
+200
Mana
+10%
Magical Lifesteal
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.
Shogun's Kusari
+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed
AURA - Allied gods within 70 units have their Attack Speed increased by 30%.
Demonic Grip
+75
Magical Power
+30%
Attack Speed
PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
7,981
887
85
9
5
165,435
0
W
8,669
963
77
9
4
189,576
1