Player Matchup

Artemis
Artemis
CivilianBread
Artemis
Level 116
God Stats
19W - 13L
1,626 SR
Queue Stats
403W - 388L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
Jedi-TheDankTank
Kuzenbo
Level 225
God Stats
10W - 15L
1,518 SR
Queue Stats
1,007W - 953L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
Joosh96
Gilgamesh
Level 69
God Stats
6W - 7L
1,446 SR
Queue Stats
190W - 166L
1,448 Elo+
Solo
Thanatos
Thanatos
LordBenjamin
Thanatos
Level 118
God Stats
8W - 14L
1,410 SR
Queue Stats
83W - 70L
1,510 Elo+
Solo
Ix Chel
Ix Chel
Nitastrip
Ix Chel
Level 63
God Stats
0W - 1L
1,546 SR
Queue Stats
37W - 64L
1,408 Elo+
Solo
Team Averages
Level 118
1,509 SR
1,482 Elo+

VS

Team Averages
Level 112
1,452 SR
1,359 Elo+
Athena
Athena
SasulasLP
Athena
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,157 Elo+
Party 1
Sol
Sol
SryBinFett
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 81L
1,581 Elo+
Solo
Charon
Charon
VantaVentura
Charon
Level 120
God Stats
5W - 3L
1,529 SR
Queue Stats
124W - 146L
1,348 Elo+
Solo
Mercury
Mercury
White-Wolf-Hati
Mercury
Level 107
God Stats
1W - 1L
1,230 SR
Queue Stats
29W - 37L
1,332 Elo+
Solo
Danzaburou
Danzaburou
shadow200
Danzaburou
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
8
0 / 2 / 0
4,586
510
3,968
5,609
1,902
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 2
4,621
513
2,588
6,206
5,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Joosh96
Gilgamesh
10
0 / 0 / 1
5,218
580
2,424
9,630
6,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
LordBenjamin
Thanatos
8
2 / 0 / 1
4,816
535
2,807
5,281
2,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Nitastrip
Ix Chel
7
2 / 1 / 0
4,639
515
2,528
3,418
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
SasulasLP
Athena
7
0 / 1 / 3
4,600
511
2,976
4,719
2,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 0
6,034
670
2,957
4,482
1,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charon
9
0 / 1 / 0
5,411
601
4,702
4,977
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 2
4,890
543
704
5,758
1,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
shadow200
Danzaburou
9
4 / 1 / 0
5,280
587
5,258
4,934
1,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
4
Kills
5
5
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
2
0
0
L
0
2
2
0.5
L
Gilgamesh
Joosh96
Gilgamesh
0
0
1
0.5
L
Thanatos
LordBenjamin
Thanatos
2
0
1
2.5
L
Ix Chel
Nitastrip
Ix Chel
2
1
0
2
W
Athena
SasulasLP
Athena
0
1
3
1.5
W
1
1
0
1
W
Charon
0
1
0
0
W
0
1
2
1
W
Danzaburou
shadow200
Danzaburou
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,315
Damage
16,597
30,144
Taken
24,870
17,341
Mitigated
9,985
13,174
Healing
7,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
3,968
2,138
0
1,989
5,609
1,902
0
1,283
4,326
0
27,844
L
2,588
1,188
0
1,672
6,206
5,685
28
1,841
4,365
14,018
0
L
Gilgamesh
Joosh96
Gilgamesh
2,424
695
0
3,653
9,630
6,466
0
4,657
4,973
0
30,971
L
Thanatos
LordBenjamin
Thanatos
2,807
267
0
4,410
5,281
2,140
0
1,071
4,210
0
22,762
L
Ix Chel
Nitastrip
Ix Chel
2,528
517
150
1,300
3,418
1,148
0
1,470
1,948
17,909
0
W
Athena
SasulasLP
Athena
2,976
1,358
0
1,384
4,719
2,777
0
751
3,968
13,355
0
W
2,957
1,715
0
2,607
4,482
1,672
0
2,028
2,454
41,664
6,251
W
Charon
4,702
1,048
0
1,660
4,977
1,941
68
0
4,591
38,596
0
W
704
251
0
544
5,758
1,927
0
1,172
4,586
0
39,156
W
Danzaburou
shadow200
Danzaburou
5,258
2,644
0
1,648
4,934
1,668
0
1,165
3,769
0
27,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,880
Gold Earned
26,215
210
Minions Killed
286
0
Camps Cleared
0
769,549
Distance Traveled
919,585
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,586
510
57
6
0
164,124
0
L
Kuzenbo
4,621
513
14
2
0
164,845
0
L
Gilgamesh
5,218
580
64
7
0
151,667
2
L
Thanatos
4,816
535
38
4
0
197,656
0
L
Ix Chel
4,639
515
37
4
0
91,257
0
W
Athena
4,600
511
21
2
0
195,723
0
W
Sol
6,034
670
88
10
0
172,012
0
W
Charon
5,411
601
59
7
0
149,582
0
W
Mercury
4,890
543
66
7
0
214,406
1
W
Danzaburou
5,280
587
52
6
0
187,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role