Player Matchup

Achilles
Achilles
DracoMeteor996
Achilles
Level 145
God Stats
3W - 1L
1,497 SR
Queue Stats
31W - 21L
1,535 Elo+
Solo
Sobek
Sobek
Dragnathar
Sobek
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 33L
1,266 Elo+
Party 1
Tiamat
Tiamat
Haywyre58
Tiamat
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,401 Elo+
Solo
Freya
Freya
Phtxm
Freya
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
290W - 271L
1,461 Elo+
Solo
Martichoras
Martichoras
hizacked
Martichoras
Level 41
God Stats
0W - 2L
1,272 SR
Queue Stats
11W - 34L
1,230 Elo+
Party 1
Team Averages
Level 75
1,454 SR
1,379 Elo+

VS

Team Averages
Level 88
1,468 SR
1,381 Elo+
Martichoras
Martichoras
 
Martichoras
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Amoeduuu
Chaac
Level 49
God Stats
3W - 3L
1,507 SR
Queue Stats
11W - 22L
1,167 Elo+
Solo
Pele
Pele
CallMeJax121
Pele
Level 84
God Stats
1W - 3L
1,184 SR
Queue Stats
47W - 44L
1,396 Elo+
Solo
Anubis
Anubis
Mordecai-Reborn
Anubis
Level 124
God Stats
5W - 2L
1,699 SR
Queue Stats
80W - 91L
1,394 Elo+
Party 2
Nu Wa
Nu Wa
XoMiss_LustXo
Nu Wa
Level 26
God Stats
6W - 5L
1,451 SR
Queue Stats
65W - 58L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
5 / 2 / 0
6,993
466
7,877
14,167
13,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
8
0 / 7 / 3
6,244
416
3,797
16,698
14,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
Haywyre58
Tiamat
12
1 / 3 / 0
7,091
473
5,324
8,765
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Phtxm
Freya
13
1 / 6 / 5
7,745
516
8,118
15,765
5,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
hizacked
Martichoras
9
0 / 10 / 2
6,082
405
3,891
15,012
4,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
15
9 / 0 / 3
9,742
649
7,691
6,658
3,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
Amoeduuu
Chaac
13
5 / 2 / 6
8,064
538
10,560
12,030
10,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 0 / 7
9,541
636
12,454
15,781
6,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
7 / 4 / 7
8,567
571
13,354
9,816
6,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 1 / 7
8,707
580
5,594
6,070
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
7
Kills
28
28
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
9
0
3
10.5
W
Chaac
Amoeduuu
Chaac
5
2
6
4
W
7
0
7
10.5
L
Achilles
5
2
0
2.5
L
Sobek
0
7
3
0.21
L
Tiamat
Haywyre58
Tiamat
1
3
0
0.33
W
7
4
7
2.63
L
Freya
Phtxm
Freya
1
6
5
0.58
W
0
1
7
3.5
L
Martichoras
hizacked
Martichoras
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,007
Damage
49,653
70,407
Taken
50,355
42,141
Mitigated
28,614
13,179
Healing
16,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
7,691
2,623
0
1,720
6,658
3,112
2,290
4,025
2,633
0
67,270
W
Chaac
Amoeduuu
Chaac
10,560
1,169
79
2,242
12,030
10,173
0
3,105
8,285
0
41,215
W
12,454
4,013
0
6,319
15,781
6,621
0
3,495
12,203
0
93,820
L
Achilles
7,877
1,639
0
4,532
14,167
13,218
212
2,669
11,498
0
24,082
L
Sobek
3,797
776
0
2,432
16,698
14,823
180
3,956
12,742
15,804
0
L
Tiamat
Haywyre58
Tiamat
5,324
512
0
899
8,765
4,240
81
1,006
7,759
45,990
0
W
13,354
633
0
2,989
9,816
6,615
775
5,060
4,587
47,384
0
L
Freya
Phtxm
Freya
8,118
2,564
0
4,801
15,765
5,324
0
6,508
9,257
54,028
945
W
5,594
1,595
261
3,064
6,070
2,093
3,194
1,361
4,586
67,524
0
L
Martichoras
hizacked
Martichoras
3,891
1,191
0
515
15,012
4,536
147
4,809
10,203
0
41,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,155
Gold Earned
44,621
280
Minions Killed
459
0
Camps Cleared
0
1,244,264
Distance Traveled
1,371,439
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,742
649
104
7
0
273,530
0
W
Chaac
8,064
538
54
4
0
294,010
1
W
Pele
9,541
636
115
8
0
328,078
0
L
Achilles
6,993
466
28
2
0
247,229
0
L
Sobek
6,244
416
21
1
0
217,179
0
L
Tiamat
7,091
473
80
5
0
264,501
2
W
Anubis
8,567
571
56
4
0
247,509
2
L
Freya
7,745
516
89
6
0
256,402
0
W
Nu Wa
8,707
580
130
9
0
228,312
3
L
Martichoras
6,082
405
62
4
0
258,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role