Player Matchup

Bacchus
Bacchus
Gold III
FizzyShadow
Bacchus
Gold III
Level 43
God Stats
13W - 1L
1,685 SR
Queue Stats
53W - 41L
1,304 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
REmoteyy
Baron Samedi
Gold V
Level 65
God Stats
0W - 3L
1,415 SR
Queue Stats
53W - 42L
1,270 MMR
Party 1
Loki
Loki
Gold III
SiMeX17
Loki
Gold III
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 41L
1,304 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 49
1,533 SR
1,292 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,545 SR
1,287 MMR
Anubis
Anubis
Gold V
ScreamZk
Anubis
Gold V
Level 107
God Stats
6W - 3L
1,630 SR
Queue Stats
21W - 29L
1,218 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver V
ecto_raffale
Ah Muzen Cab
Silver V
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,171 MMR
Solo
Achilles
Achilles
Gold V
henkveerboot
Achilles
Gold V
Level 115
God Stats
6W - 6L
1,504 SR
Queue Stats
34W - 39L
1,473 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FizzyShadow
Bacchus
11
3 / 7 / 4
9,933
764
7,918
19,519
21,379
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
REmoteyy
Baron Samedi
13
5 / 6 / 3
10,256
789
10,079
13,106
6,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
SiMeX17
Loki
13
1 / 6 / 5
10,078
775
8,236
13,053
4,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
KuzenboThothDiscordiaSobekHercules

VS

Bans
Hou YiXbalanquePersephoneAnhurScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ScreamZk
Anubis
15
8 / 5 / 9
11,746
904
16,944
10,657
4,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
ecto_raffale
Ah Muzen Cab
14
1 / 4 / 18
10,894
838
9,878
10,805
4,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
henkveerboot
Achilles
15
10 / 0 / 9
12,093
930
14,749
15,815
18,814
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
9
Kills
19
19
Deaths
9
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bacchus
FizzyShadow
Bacchus
3
7
4
0.71
L
Baron Samedi
REmoteyy
Baron Samedi
5
6
3
1.08
W
Anubis
ScreamZk
Anubis
8
5
9
2.5
L
Loki
SiMeX17
Loki
1
6
5
0.58
W
Ah Muzen Cab
ecto_raffale
Ah Muzen Cab
1
4
18
2.5
W
Achilles
henkveerboot
Achilles
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,233
Damage
41,571
45,678
Taken
37,277
32,231
Mitigated
27,697
6,754
Healing
9,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
FizzyShadow
Bacchus
7,918
684
0
1,948
19,519
21,379
0
7,396
11,406
18,162
702
L
Baron Samedi
REmoteyy
Baron Samedi
10,079
276
854
2,402
13,106
6,260
0
4,477
8,263
40,941
0
W
Anubis
ScreamZk
Anubis
16,944
546
0
3,293
10,657
4,770
406
5,568
4,765
50,029
0
L
Loki
SiMeX17
Loki
8,236
974
0
1,550
13,053
4,592
0
5,290
7,475
0
38,248
W
Ah Muzen Cab
ecto_raffale
Ah Muzen Cab
9,878
3,549
0
2,006
10,805
4,113
2,480
4,780
5,854
0
53,241
W
Achilles
henkveerboot
Achilles
14,749
2,117
0
4,444
15,815
18,814
63
6,282
9,126
118
28,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,267
Gold Earned
34,733
167
Minions Killed
159
0
Camps Cleared
0
677,387
Distance Traveled
717,987
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,933
764
20
2
0
216,346
0
L
Baron Samedi
10,256
789
85
7
0
221,559
0
W
Anubis
11,746
904
52
4
0
211,694
0
L
Loki
10,078
775
62
5
0
239,482
0
W
Ah Muzen Cab
10,894
838
77
6
0
231,358
0
W
Achilles
12,093
930
30
2
0
274,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role