Player Matchup

Neith
Neith
Ayan_419
Neith
Level 163
God Stats
13W - 12L
1,452 SR
Queue Stats
378W - 397L
1,432 Elo+
Solo
Artemis
Artemis
ExcT_LuCiFeR
Artemis
Level 93
God Stats
17W - 12L
1,500 SR
Queue Stats
466W - 481L
1,468 Elo+
Solo
Sol
Sol
Karma_Sways
Sol
Level 126
God Stats
2W - 2L
1,515 SR
Queue Stats
144W - 152L
1,482 Elo+
Solo
Xing Tian
Xing Tian
Redk91
Xing Tian
Level 117
God Stats
226W - 212L
1,492 SR
Queue Stats
371W - 357L
1,448 Elo+
Solo
Kali
Kali
XxStealth
Kali
Level 68
God Stats
9W - 2L
1,621 SR
Queue Stats
214W - 218L
1,467 Elo+
Solo
Team Averages
Level 113
1,516 SR
1,460 Elo+

VS

Team Averages
Level 87
1,531 SR
1,490 Elo+
Ymir
Ymir
HimmlersTopGuy
Ymir
Level 100
God Stats
2W - 4L
1,647 SR
Queue Stats
91W - 53L
1,604 Elo+
Party 1
Scylla
Scylla
mAd1s0n4er
Scylla
Level 108
God Stats
0W - 1L
1,371 SR
Queue Stats
95W - 94L
1,425 Elo+
Solo
Pele
Pele
namechanged8722
Pele
Level 62
God Stats
1W - 3L
1,491 SR
Queue Stats
133W - 93L
1,478 Elo+
Party 1
Nike
Nike
storymak3r
Nike
Level 83
God Stats
10W - 7L
1,646 SR
Queue Stats
148W - 139L
1,446 Elo+
Solo
Cernunnos
Cernunnos
Арий
Cernunnos
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ayan_419
Neith
11
0 / 0 / 1
6,768
423
4,315
7,948
2,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
ExcT_LuCiFeR
Artemis
16
7 / 0 / 1
9,536
596
11,596
8,616
4,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 1 / 3
8,492
531
7,420
8,310
2,823
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
Redk91
Xing Tian
11
0 / 1 / 4
7,184
449
4,942
13,204
12,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Kali
11
2 / 3 / 3
7,195
450
7,821
19,234
7,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
7,563
473
5,080
14,896
13,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Scylla
mAd1s0n4er
Scylla
12
0 / 2 / 2
7,198
450
5,655
8,777
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 4 / 0
7,648
478
5,856
14,312
5,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 0 / 0
9,292
581
11,099
11,395
9,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Арий
Cernunnos
11
0 / 4 / 0
6,898
431
4,202
10,518
2,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
10
Kills
5
5
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
Ayan_419
Neith
0
0
1
0.5
W
Artemis
ExcT_LuCiFeR
Artemis
7
0
1
7.5
L
0
1
3
1.5
W
1
1
3
2.5
W
Xing Tian
Redk91
Xing Tian
0
1
4
2
W
Kali
2
3
3
1.17
L
Scylla
mAd1s0n4er
Scylla
0
2
2
0.5
L
2
4
0
0.5
L
3
0
0
3
L
Cernunnos
Арий
Cernunnos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,094
Damage
31,892
57,312
Taken
59,898
30,063
Mitigated
34,148
19,249
Healing
10,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ayan_419
Neith
4,315
1,281
0
1,973
7,948
2,777
0
368
7,126
0
41,338
W
Artemis
ExcT_LuCiFeR
Artemis
11,596
6,156
0
4,302
8,616
4,144
336
2,002
6,614
0
87,926
L
5,080
779
0
2,631
14,896
13,579
135
3,165
11,731
25,563
0
W
7,420
2,336
0
5,348
8,310
2,823
1,234
2,444
5,817
76,770
2,261
W
Xing Tian
Redk91
Xing Tian
4,942
266
0
2,668
13,204
12,929
0
3,375
9,685
17,729
0
W
Kali
7,821
4,444
0
4,958
19,234
7,390
11
2,546
16,336
0
45,320
L
Scylla
mAd1s0n4er
Scylla
5,655
242
0
3,080
8,777
2,917
0
3,393
5,384
51,210
0
L
5,856
1,615
0
1,317
14,312
5,514
0
3,713
10,599
0
53,892
L
11,099
716
0
2,262
11,395
9,296
798
1,244
10,151
0
78,326
L
Cernunnos
Арий
Cernunnos
4,202
1,813
0
1,034
10,518
2,842
1,106
971
9,547
0
36,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,175
Gold Earned
38,599
408
Minions Killed
374
0
Camps Cleared
0
1,543,539
Distance Traveled
1,494,053
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,768
423
59
4
0
278,984
2
W
Artemis
9,536
596
134
8
0
298,613
0
L
Ymir
7,563
473
32
2
0
321,740
2
W
Sol
8,492
531
139
9
0
294,061
0
W
Xing Tian
7,184
449
17
1
0
336,759
7
W
Kali
7,195
450
59
4
0
335,122
0
L
Scylla
7,198
450
80
5
0
277,900
7
L
Pele
7,648
478
74
5
0
342,348
0
L
Nike
9,292
581
127
8
0
300,158
5
L
Cernunnos
6,898
431
61
4
0
251,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role