Player Matchup

Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
ArtAndHugs
Nike
Level 86
God Stats
11W - 7L
1,657 SR
Queue Stats
143W - 109L
1,630 Elo+
Solo
Ix Chel
Ix Chel
DrPigBenis
Ix Chel
Level 171
God Stats
3W - 5L
1,607 SR
Queue Stats
465W - 420L
1,518 Elo+
Party 2
Heimdallr
Heimdallr
EmiiKatz
Heimdallr
Level 102
God Stats
1W - 2L
1,481 SR
Queue Stats
39W - 41L
1,454 Elo+
Solo
Geb
Geb
HazardousMeat
Geb
Level 141
God Stats
3W - 3L
1,619 SR
Queue Stats
124W - 100L
1,592 Elo+
Party 2
Team Averages
Level 126
1,573 SR
1,539 Elo+

VS

Team Averages
Level 132
1,621 SR
1,526 Elo+
Vamana
Vamana
 
Vamana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Chancypc
King Arthur
Level 159
God Stats
32W - 30L
1,610 SR
Queue Stats
333W - 287L
1,602 Elo+
Solo
Bastet
Bastet
Quetzalumi
Bastet
Level 155
God Stats
7W - 2L
1,796 SR
Queue Stats
166W - 158L
1,503 Elo+
Solo
Neith
Neith
Suljo560
Neith
Level 129
God Stats
4W - 1L
1,574 SR
Queue Stats
58W - 71L
1,446 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Vonbaconhead1
Morgan Le Fay
Level 87
God Stats
19W - 11L
1,624 SR
Queue Stats
118W - 86L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 4 / 2
6,522
544
5,499
11,853
4,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 0
6,609
551
6,956
14,478
12,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
DrPigBenis
Ix Chel
13
2 / 1 / 1
7,633
636
8,459
5,604
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
EmiiKatz
Heimdallr
9
1 / 6 / 0
5,978
498
4,783
12,321
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 1 / 1
5,792
483
3,005
9,277
5,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
5 / 1 / 1
7,031
586
10,192
9,613
7,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Chancypc
King Arthur
13
2 / 0 / 1
7,469
622
10,149
12,191
11,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bastet
Quetzalumi
Bastet
11
2 / 1 / 1
6,285
524
5,040
8,173
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Suljo560
Neith
13
5 / 1 / 3
7,973
664
11,521
8,861
3,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Vonbaconhead1
Morgan Le Fay
14
0 / 3 / 0
7,227
602
1,662
8,031
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
14
14
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
4
2
0.75
W
Vamana
 
Vamana
5
1
1
5.5
L
0
2
0
0
W
King Arthur
Chancypc
King Arthur
2
0
1
2.5
L
Ix Chel
DrPigBenis
Ix Chel
2
1
1
2.5
L
Heimdallr
EmiiKatz
Heimdallr
1
6
0
0.17
L
0
1
1
0.5
W
Bastet
Quetzalumi
Bastet
2
1
1
2.5
W
Neith
Suljo560
Neith
5
1
3
6.5
W
Morgan Le Fay
Vonbaconhead1
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,702
Damage
38,564
53,533
Taken
46,869
28,683
Mitigated
28,438
13,499
Healing
15,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,499
1,605
0
4,291
11,853
4,509
0
806
10,968
0
45,100
W
Vamana
 
Vamana
10,192
4,163
0
2,168
9,613
7,767
0
3,779
5,834
0
42,158
L
6,956
609
0
3,716
14,478
12,075
0
0
14,478
0
53,878
W
King Arthur
Chancypc
King Arthur
10,149
859
0
2,792
12,191
11,057
0
271
10,991
0
65,754
L
Ix Chel
DrPigBenis
Ix Chel
8,459
916
302
1,551
5,604
2,246
0
430
4,972
73,080
0
L
Heimdallr
EmiiKatz
Heimdallr
4,783
2,261
0
1,532
12,321
4,340
0
0
12,090
0
29,380
L
3,005
128
0
2,107
9,277
5,513
0
380
8,509
16,794
0
W
Bastet
Quetzalumi
Bastet
5,040
1,375
0
4,989
8,173
2,984
0
1,731
6,400
0
41,661
W
Neith
Suljo560
Neith
11,521
6,852
0
4,023
8,861
3,498
250
603
8,258
0
59,300
W
Morgan Le Fay
Vonbaconhead1
Morgan Le Fay
1,662
135
0
1,072
8,031
3,132
0
5,080
2,951
64,887
662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,534
Gold Earned
35,985
360
Minions Killed
418
0
Camps Cleared
0
1,231,599
Distance Traveled
1,347,909
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,522
544
65
5
0
251,771
0
W
Vamana
7,031
586
64
5
0
291,907
0
L
Nike
6,609
551
94
8
0
232,961
0
W
King Arthur
7,469
622
91
8
0
240,186
0
L
Ix Chel
7,633
636
129
11
0
272,738
4
L
Heimdallr
5,978
498
51
4
0
204,429
0
L
Geb
5,792
483
21
2
0
269,700
0
W
Bastet
6,285
524
59
5
0
302,005
2
W
Neith
7,973
664
82
7
0
271,818
0
W
Morgan Le Fay
7,227
602
122
10
0
241,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role