Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MACTEPP
Ah Muzen Cab
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,441 Elo+
Solo
Mulan
Mulan
Sinjt
Mulan
Level 69
God Stats
29W - 8L
1,732 SR
Queue Stats
130W - 128L
1,483 Elo+
Solo
Sol
Sol
SzentMuccii
Sol
Level 86
God Stats
43W - 39L
1,494 SR
Queue Stats
316W - 300L
1,490 Elo+
Solo
Team Averages
Level 88
1,575 SR
1,472 Elo+

VS

Team Averages
Level 100
1,568 SR
1,454 Elo+
Thoth
Thoth
DiVoStY_Krnage
Thoth
Level 72
God Stats
25W - 22L
1,412 SR
Queue Stats
264W - 272L
1,373 Elo+
Solo
Fafnir
Fafnir
Natureknigt
Fafnir
Level 106
God Stats
17W - 7L
1,808 SR
Queue Stats
65W - 72L
1,425 Elo+
Party 1
Hachiman
Hachiman
mollyslave
Hachiman
Level 122
God Stats
4W - 6L
1,483 SR
Queue Stats
99W - 85L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MACTEPP
Ah Muzen Cab
14
4 / 3 / 5
10,857
835
12,911
9,770
3,603
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
Sinjt
Mulan
14
3 / 4 / 9
10,866
836
11,788
17,762
14,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 2 / 7
11,250
865
12,889
10,668
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 3
9,945
765
10,552
10,340
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fafnir
11
2 / 4 / 7
9,622
740
8,789
19,977
28,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
mollyslave
Hachiman
12
3 / 4 / 6
9,960
766
12,701
12,048
5,724
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
13
Kills
9
9
Deaths
13
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
Ah Muzen Cab
MACTEPP
Ah Muzen Cab
4
3
5
2.17
L
Fafnir
2
4
7
1.38
W
Mulan
Sinjt
Mulan
3
4
9
1.88
W
6
2
7
4.75
L
Hachiman
mollyslave
Hachiman
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,588
Damage
32,042
38,200
Taken
42,365
22,045
Mitigated
39,111
9,997
Healing
8,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,552
196
0
0
10,340
4,607
77
3,295
6,708
45,742
0
W
Ah Muzen Cab
MACTEPP
Ah Muzen Cab
12,911
3,872
59
255
9,770
3,603
1,180
3,962
5,197
0
55,722
L
Fafnir
8,789
1,382
182
5,907
19,977
28,780
0
6,382
13,200
14,043
1,316
W
Mulan
Sinjt
Mulan
11,788
750
415
5,629
17,762
14,862
376
7,036
9,756
0
33,260
W
12,889
3,641
0
3,639
10,668
3,580
1,384
5,346
4,867
42,957
841
L
Hachiman
mollyslave
Hachiman
12,701
8,620
0
2,040
12,048
5,724
28
3,539
8,261
0
36,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,973
Gold Earned
29,527
161
Minions Killed
137
0
Camps Cleared
0
741,785
Distance Traveled
636,533
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,945
765
73
6
0
203,864
3
W
Ah Muzen Cab
10,857
835
74
6
0
234,674
0
L
Fafnir
9,622
740
11
1
0
240,467
0
W
Mulan
10,866
836
38
3
0
266,032
0
W
Sol
11,250
865
49
4
0
241,079
0
L
Hachiman
9,960
766
53
4
0
192,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role