Player Matchup

Anubis
Anubis
Arriguti
Anubis
Level 163
God Stats
23W - 29L
1,487 SR
Queue Stats
452W - 453L
1,434 Elo+
Party 1
Atlas
Atlas
Stalin01
Atlas
Level 32
God Stats
1W - 1L
1,759 SR
Queue Stats
2W - 4L
1,442 Elo+
Solo
Hun Batz
Hun Batz
XxmariocuadraoxX
Hun Batz
Level 144
God Stats
0W - 2L
1,498 SR
Queue Stats
205W - 189L
1,465 Elo+
Party 1
Medusa
Medusa
krrauller
Medusa
Level 146
God Stats
22W - 14L
1,569 SR
Queue Stats
412W - 423L
1,416 Elo+
Solo
Ne Zha
Ne Zha
superzeleph
Ne Zha
Level 129
God Stats
16W - 19L
1,492 SR
Queue Stats
369W - 375L
1,450 Elo+
Solo
Team Averages
Level 123
1,561 SR
1,441 Elo+

VS

Team Averages
Level 83
1,575 SR
1,518 Elo+
Janus
Janus
DeviantLakes
Janus
Level 108
God Stats
7W - 6L
1,556 SR
Queue Stats
87W - 78L
1,515 Elo+
Party 2
Rama
Rama
IChupYou
Rama
Level 68
God Stats
2W - 1L
1,661 SR
Queue Stats
27W - 19L
1,601 Elo+
Party 3
Cerberus
Cerberus
Jagijagiolaf
Cerberus
Level 60
God Stats
4W - 3L
1,500 SR
Queue Stats
79W - 74L
1,489 Elo+
Party 3
Nemesis
Nemesis
Soto__21
Nemesis
Level 120
God Stats
13W - 11L
1,576 SR
Queue Stats
261W - 253L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
xx_BigChung_xx
Sun Wukong
Level 60
God Stats
35W - 27L
1,583 SR
Queue Stats
78W - 71L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arriguti
Anubis
11
0 / 4 / 0
7,006
438
2,524
10,137
3,970
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Stalin01
Atlas
9
0 / 3 / 1
6,773
423
4,406
10,808
7,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 0
8,016
501
3,512
12,314
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
krrauller
Medusa
12
0 / 2 / 1
7,390
462
8,615
9,274
2,761
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
13
0 / 5 / 1
7,941
496
6,194
15,018
10,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 4
9,648
603
6,670
3,376
1,075
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
14
4 / 1 / 2
9,417
589
7,299
7,332
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Jagijagiolaf
Cerberus
12
1 / 0 / 9
8,599
537
7,314
10,267
8,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Soto__21
Nemesis
17
6 / 2 / 3
9,834
615
9,048
14,282
5,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
xx_BigChung_xx
Sun Wukong
14
3 / 1 / 2
8,998
562
8,881
10,842
9,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
16
16
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
Arriguti
Anubis
0
4
0
0
W
2
0
4
4
W
Rama
4
1
2
5
W
Cerberus
Jagijagiolaf
Cerberus
1
0
9
5.5
W
Nemesis
Soto__21
Nemesis
6
2
3
3.75
L
Atlas
Stalin01
Atlas
0
3
1
0.17
L
3
2
0
1.5
L
Medusa
krrauller
Medusa
0
2
1
0.25
L
Ne Zha
0
5
1
0.1
W
Sun Wukong
xx_BigChung_xx
Sun Wukong
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,251
Damage
39,212
57,551
Taken
46,099
28,737
Mitigated
27,629
12,605
Healing
12,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Arriguti
Anubis
2,524
242
0
2,451
10,137
3,970
0
4,251
5,608
44,382
0
W
6,670
231
0
500
3,376
1,075
891
916
2,460
81,871
0
W
Rama
7,299
6,112
0
3,864
7,332
2,901
1,343
1,415
5,917
0
71,827
W
Cerberus
Jagijagiolaf
Cerberus
7,314
329
0
3,047
10,267
8,020
233
3,690
6,577
20,469
0
W
Nemesis
Soto__21
Nemesis
9,048
3,722
0
3,071
14,282
5,964
0
1,269
13,013
0
102,088
L
Atlas
Stalin01
Atlas
4,406
1,702
187
2,768
10,808
7,275
0
1,833
8,975
18,469
0
L
3,512
788
0
1,055
12,314
4,043
0
4,073
8,105
0
66,444
L
Medusa
krrauller
Medusa
8,615
4,226
0
2,792
9,274
2,761
384
2,071
7,203
0
65,590
L
Ne Zha
6,194
2,559
0
3,352
15,018
10,688
72
1,525
13,493
0
60,923
W
Sun Wukong
xx_BigChung_xx
Sun Wukong
8,881
1,579
0
2,276
10,842
9,669
267
184
10,658
183
54,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,126
Gold Earned
46,496
430
Minions Killed
527
0
Camps Cleared
0
1,363,181
Distance Traveled
1,585,078
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,006
438
96
6
0
199,079
0
W
Janus
9,648
603
139
9
0
318,124
0
W
Rama
9,417
589
136
9
0
312,389
0
W
Cerberus
8,599
537
26
2
0
313,666
1
W
Nemesis
9,834
615
139
9
0
366,784
0
L
Atlas
6,773
423
22
1
0
267,056
2
L
Hun Batz
8,016
501
88
6
0
346,424
0
L
Medusa
7,390
462
109
7
0
306,226
3
L
Ne Zha
7,941
496
115
7
0
244,396
0
W
Sun Wukong
8,998
562
87
5
0
274,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role