Player Matchup

Ganesha
Ganesha
BIakeXiaoLong
Ganesha
Level 123
God Stats
4W - 2L
1,673 SR
Queue Stats
84W - 99L
1,418 Elo+
Solo
Mercury
Mercury
DamianWolfgray
Mercury
Level 57
God Stats
7W - 4L
1,557 SR
Queue Stats
292W - 298L
1,473 Elo+
Party 1
Raijin
Raijin
OmoAkuma
Raijin
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,638 Elo+
Solo
Charybdis
Charybdis
oNxyiiiaaa
Charybdis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,478 Elo+
Party 1
Xbalanque
Xbalanque
skrepa15
Xbalanque
Level 89
God Stats
4W - 1L
1,498 SR
Queue Stats
136W - 138L
1,471 Elo+
Party 1
Team Averages
Level 90
1,546 SR
1,496 Elo+

VS

Team Averages
Level 103
1,364 SR
1,431 Elo+
Tsukuyomi
Tsukuyomi
HudryHudry
Tsukuyomi
Level 38
God Stats
0W - 3L
1,574 SR
Queue Stats
25W - 39L
1,383 Elo+
Solo
Janus
Janus
Korsu
Janus
Level 123
God Stats
1W - 2L
1,318 SR
Queue Stats
22W - 34L
1,373 Elo+
Solo
Apollo
Apollo
LadyCr0W
Apollo
Level 107
God Stats
1W - 2L
1,248 SR
Queue Stats
76W - 77L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
Leon009
Sun Wukong
Level 125
God Stats
0W - 4L
1,179 SR
Queue Stats
431W - 434L
1,525 Elo+
Solo
Izanami
Izanami
Lexuristraz
Izanami
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 82L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
20
0 / 3 / 25
12,141
867
10,583
20,844
24,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
6 / 3 / 18
11,345
810
7,118
9,737
5,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
OmoAkuma
Raijin
20
14 / 5 / 8
13,331
952
23,392
18,585
10,074
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
oNxyiiiaaa
Charybdis
18
4 / 4 / 17
11,185
799
11,204
12,450
5,917
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
skrepa15
Xbalanque
18
4 / 3 / 14
11,277
806
11,314
13,341
6,898
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HudryHudry
Tsukuyomi
11
1 / 6 / 5
8,060
576
8,793
9,670
4,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Janus
Korsu
Janus
19
8 / 6 / 4
11,373
812
23,235
12,268
5,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
LadyCr0W
Apollo
19
5 / 6 / 5
10,552
754
8,318
14,209
7,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Leon009
Sun Wukong
16
0 / 4 / 13
10,274
734
10,555
19,293
26,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Lexuristraz
Izanami
18
4 / 6 / 7
10,269
734
9,682
14,873
7,351
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
52
28
Kills
18
18
Deaths
28
82
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
3
25
4.17
W
6
3
18
5
L
Tsukuyomi
HudryHudry
Tsukuyomi
1
6
5
0.58
L
Janus
Korsu
Janus
8
6
4
1.67
L
Apollo
LadyCr0W
Apollo
5
6
5
1.25
L
Sun Wukong
Leon009
Sun Wukong
0
4
13
1.63
L
Izanami
Lexuristraz
Izanami
4
6
7
1.25
W
Raijin
OmoAkuma
Raijin
14
5
8
3.6
W
Charybdis
oNxyiiiaaa
Charybdis
4
4
17
3.13
W
Xbalanque
skrepa15
Xbalanque
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,611
Damage
60,583
74,957
Taken
70,313
52,824
Mitigated
51,792
21,373
Healing
13,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
10,583
603
1,601
4,796
20,844
24,720
819
5,236
15,088
29,740
0
W
7,118
442
1,348
924
9,737
5,215
0
2,110
7,489
0
14,669
L
Tsukuyomi
HudryHudry
Tsukuyomi
8,793
1,831
0
663
9,670
4,661
0
2,153
7,517
388
12,355
L
Janus
Korsu
Janus
23,235
169
500
412
12,268
5,682
0
8,583
3,685
38,706
0
L
Apollo
LadyCr0W
Apollo
8,318
4,024
288
1,210
14,209
7,208
0
7,095
7,114
0
25,398
L
Sun Wukong
Leon009
Sun Wukong
10,555
923
838
4,723
19,293
26,890
0
8,053
11,240
0
18,269
L
Izanami
Lexuristraz
Izanami
9,682
5,132
1,985
2,846
14,873
7,351
0
8,091
6,782
0
24,780
W
Raijin
OmoAkuma
Raijin
23,392
1,894
2,729
3,809
18,585
10,074
1,641
6,563
11,696
46,022
0
W
Charybdis
oNxyiiiaaa
Charybdis
11,204
5,494
486
1,180
12,450
5,917
3,099
4,775
7,471
0
28,567
W
Xbalanque
skrepa15
Xbalanque
11,314
6,791
1,421
3,079
13,341
6,898
3,360
3,560
9,643
0
25,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,279
Gold Earned
50,528
161
Minions Killed
148
0
Camps Cleared
0
1,324,191
Distance Traveled
1,047,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,141
867
5
0
0
267,438
0
W
Mercury
11,345
810
17
1
0
315,826
0
L
Tsukuyomi
8,060
576
4
0
0
125,702
0
L
Janus
11,373
812
53
4
0
246,994
0
L
Apollo
10,552
754
45
3
0
219,373
0
L
Sun Wukong
10,274
734
11
1
0
231,864
0
L
Izanami
10,269
734
35
3
0
223,741
0
W
Raijin
13,331
952
59
4
0
250,817
0
W
Charybdis
11,185
799
40
3
0
228,301
0
W
Xbalanque
11,277
806
40
3
0
261,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role