Player Matchup

He Bo
He Bo
Double_K-O
He Bo
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,843 Elo+
Party 1
Charon
Charon
LONESOME-III
Charon
Level 154
God Stats
8W - 5L
1,295 SR
Queue Stats
222W - 176L
1,578 Elo+
Party 1
Medusa
Medusa
Maddox-IX
Medusa
Level 29
God Stats
11W - 7L
1,777 SR
Queue Stats
15W - 11L
1,583 Elo+
Party 1
Maman Brigitte
Maman Brigitte
RangoDango98
Maman Brigitte
Level 59
God Stats
11W - 8L
1,577 SR
Queue Stats
64W - 45L
1,584 Elo+
Solo
Kali
Kali
Secondaryexe
Kali
Level 136
God Stats
864W - 681L
1,655 SR
Queue Stats
883W - 709L
1,615 Elo+
Solo
Team Averages
Level 94
1,561 SR
1,641 Elo+

VS

Team Averages
Level 136
1,488 SR
1,500 Elo+
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AmusingBump4156
Chronos
Level 159
God Stats
15W - 24L
1,461 SR
Queue Stats
653W - 694L
1,477 Elo+
Solo
Nike
Nike
Fewdz
Nike
Level 159
God Stats
3W - 3L
1,560 SR
Queue Stats
344W - 379L
1,518 Elo+
Solo
Jing Wei
Jing Wei
llN0BLEll
Jing Wei
Level 157
God Stats
0W - 2L
1,487 SR
Queue Stats
59W - 67L
1,507 Elo+
Solo
Zeus
Zeus
sperc99
Zeus
Level 46
God Stats
9W - 15L
1,430 SR
Queue Stats
73W - 68L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
11
1 / 1 / 5
5,969
1,194
4,769
2,730
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
11
0 / 0 / 5
6,496
1,299
4,510
4,667
3,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
Maddox-IX
Medusa
11
1 / 0 / 1
6,076
1,215
3,654
3,537
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maman Brigitte
RangoDango98
Maman Brigitte
12
6 / 1 / 2
7,139
1,428
6,944
3,814
1,517
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 5
6,114
1,223
7,421
6,844
3,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

379

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 0 / 2
6,302
1,260
3,552
8,580
6,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
0 / 5 / 2
5,755
1,151
2,777
7,994
2,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nike
Fewdz
Nike
11
2 / 2 / 2
6,299
1,260
7,549
7,479
4,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
llN0BLEll
Jing Wei
11
0 / 0 / 3
5,950
1,190
4,242
5,372
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Zeus
sperc99
Zeus
10
0 / 1 / 0
5,170
1,034
568
1,465
415
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
8
Kills
4
4
Deaths
8
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
0
2
3
L
0
5
2
0.2
W
He Bo
1
1
5
3.5
L
Nike
Fewdz
Nike
2
2
2
1.5
W
Charon
0
0
5
2.5
W
Medusa
Maddox-IX
Medusa
1
0
1
1.5
W
Maman Brigitte
RangoDango98
Maman Brigitte
6
1
2
7
W
0
2
5
1.25
L
Jing Wei
llN0BLEll
Jing Wei
0
0
3
1.5
L
Zeus
sperc99
Zeus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,298
Damage
18,688
21,592
Taken
30,890
11,855
Mitigated
16,837
1,989
Healing
3,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,552
885
0
1,635
8,580
6,398
0
4,274
4,095
0
4,579
L
2,777
931
0
403
7,994
2,921
0
3,835
3,959
16,770
0
W
He Bo
4,769
177
0
104
2,730
1,135
0
351
2,379
8,805
0
L
Nike
Fewdz
Nike
7,549
1,000
0
400
7,479
4,915
0
3,562
3,643
0
14,820
W
Charon
4,510
801
0
395
4,667
3,820
0
614
3,976
11,969
0
W
Medusa
Maddox-IX
Medusa
3,654
1,874
0
0
3,537
1,506
0
502
2,904
0
13,596
W
Maman Brigitte
RangoDango98
Maman Brigitte
6,944
365
0
0
3,814
1,517
0
762
2,928
21,518
0
W
7,421
2,552
0
1,490
6,844
3,877
0
1,116
5,561
0
13,725
L
Jing Wei
llN0BLEll
Jing Wei
4,242
3,356
0
1,081
5,372
2,188
0
3,882
1,490
0
14,722
L
Zeus
sperc99
Zeus
568
0
0
0
1,465
415
0
670
760
3,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,794
Gold Earned
29,476
93
Minions Killed
87
6
Camps Cleared
3
555,141
Distance Traveled
463,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,302
1,260
4
1
0
118,880
0
L
Chronos
5,755
1,151
29
6
1
93,895
0
W
He Bo
5,969
1,194
13
3
0
108,886
0
L
Nike
6,299
1,260
15
3
0
115,216
0
W
Charon
6,496
1,299
13
3
0
110,684
0
W
Medusa
6,076
1,215
31
6
2
98,266
0
W
Maman Brigitte
7,139
1,428
25
5
3
128,532
0
W
Kali
6,114
1,223
11
2
1
108,773
0
L
Jing Wei
5,950
1,190
32
6
1
102,855
0
L
Zeus
5,170
1,034
7
1
1
32,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role