Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Andyjar01
Maman Brigitte
Level 80
God Stats
2W - 2L
1,545 SR
Queue Stats
70W - 80L
1,424 Elo+
Solo
Bacchus
Bacchus
MolonLabe_FK
Bacchus
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ThumpingPumping
Jing Wei
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 49L
1,656 Elo+
Party 1
Team Averages
Level 99
1,509 SR
1,516 Elo+

VS

Team Averages
Level 52
1,547 SR
1,348 Elo+
Chaac
Chaac
Fox_ofthe_forge
Chaac
Level 25
God Stats
1W - 3L
1,389 SR
Queue Stats
12W - 35L
1,299 Elo+
Party 2
Pele
Pele
UmbralAshhh
Pele
Level 22
God Stats
1W - 1L
1,739 SR
Queue Stats
9W - 20L
1,365 Elo+
Party 2
Artemis
Artemis
YokaiNaga
Artemis
Level 128
God Stats
27W - 18L
1,615 SR
Queue Stats
536W - 533L
1,532 Elo+
Solo
Amaterasu
Amaterasu
poopooman5321
Amaterasu
Level 60
God Stats
0W - 2L
1,492 SR
Queue Stats
31W - 67L
1,313 Elo+
Party 2
Janus
Janus
walkerof8
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
2 / 1 / 0
6,525
653
6,294
5,728
4,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
 
Loki
10
9 / 2 / 0
6,364
636
9,719
7,326
2,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maman Brigitte
Andyjar01
Maman Brigitte
9
0 / 0 / 1
5,390
539
1,122
3,794
1,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
MolonLabe_FK
Bacchus
9
0 / 1 / 8
5,792
579
2,852
5,645
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
13
2 / 0 / 0
7,256
726
4,021
6,112
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,559
456
1,927
7,499
6,729
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 3 / 1
5,824
582
1,540
8,849
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
YokaiNaga
Artemis
8
1 / 6 / 1
5,296
530
5,060
8,714
2,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
poopooman5321
Amaterasu
5
0 / 2 / 2
4,649
465
1,259
7,419
3,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
walkerof8
Janus
9
0 / 2 / 0
4,861
486
1,593
4,876
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
13
Kills
4
4
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
1
0
2
W
Loki
 
Loki
9
2
0
4.5
W
Maman Brigitte
Andyjar01
Maman Brigitte
0
0
1
0.5
L
1
1
0
1
W
Bacchus
MolonLabe_FK
Bacchus
0
1
8
4
W
Jing Wei
2
0
0
2
L
2
3
1
0.83
L
Artemis
YokaiNaga
Artemis
1
6
1
0.25
L
Amaterasu
poopooman5321
Amaterasu
0
2
2
0.5
L
Janus
walkerof8
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,008
Damage
11,379
28,605
Taken
37,357
14,459
Mitigated
16,643
12,888
Healing
5,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
6,294
2,299
0
2,141
5,728
4,401
60
0
5,453
44,688
2,610
W
Loki
 
Loki
9,719
3,755
0
1,856
7,326
2,809
0
0
7,326
0
39,779
W
Maman Brigitte
Andyjar01
Maman Brigitte
1,122
36
0
2,621
3,794
1,210
0
99
3,655
33,961
344
L
1,927
200
0
1,310
7,499
6,729
0
4,675
2,824
0
15,681
W
Bacchus
MolonLabe_FK
Bacchus
2,852
499
0
2,270
5,645
3,733
0
0
5,645
15,940
0
W
Jing Wei
4,021
3,706
0
4,000
6,112
2,306
0
1,280
4,658
0
70,894
L
1,540
278
0
1,615
8,849
2,918
0
2,333
6,401
0
36,427
L
Artemis
YokaiNaga
Artemis
5,060
2,414
0
1,428
8,714
2,445
0
1,359
7,099
0
32,667
L
Amaterasu
poopooman5321
Amaterasu
1,259
613
0
957
7,419
3,224
0
977
6,218
0
11,108
L
Janus
walkerof8
Janus
1,593
98
0
250
4,876
1,327
0
0
4,876
26,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,327
Gold Earned
25,189
338
Minions Killed
199
0
Camps Cleared
0
991,922
Distance Traveled
956,989
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,525
653
77
8
0
163,415
0
W
Loki
6,364
636
51
5
0
225,093
2
W
Maman Brigitte
5,390
539
59
6
0
199,072
0
L
Chaac
4,559
456
23
2
0
190,794
0
W
Bacchus
5,792
579
21
2
0
197,373
2
W
Jing Wei
7,256
726
130
13
0
206,969
0
L
Pele
5,824
582
59
6
0
228,890
0
L
Artemis
5,296
530
50
5
0
168,533
1
L
Amaterasu
4,649
465
18
2
0
174,476
1
L
Janus
4,861
486
49
5
0
194,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role