Player Matchup

Tiamat
Tiamat
ChlefSIppye
Tiamat
Level 141
God Stats
1W - 1L
1,760 SR
Queue Stats
437W - 404L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
Demon74163
Sun Wukong
Level 154
God Stats
0W - 2L
1,268 SR
Queue Stats
109W - 117L
1,422 Elo+
Party 2
Neith
Neith
PoshGlint347
Neith
Level 142
God Stats
0W - 4L
1,178 SR
Queue Stats
131W - 137L
1,453 Elo+
Party 2
Fafnir
Fafnir
TSBlobFish
Fafnir
Level 35
God Stats
1W - 2L
1,288 SR
Queue Stats
12W - 20L
1,357 Elo+
Solo
Olorun
Olorun
kiidsage
Olorun
Level 105
God Stats
8W - 9L
1,552 SR
Queue Stats
604W - 602L
1,464 Elo+
Solo
Team Averages
Level 115
1,409 SR
1,439 Elo+

VS

Team Averages
Level 56
1,494 SR
1,470 Elo+
Nike
Nike
Taedro_
Nike
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
TrellIsGod
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
dismodesty
Lancelot
Level 84
God Stats
1W - 0L
1,458 SR
Queue Stats
19W - 16L
1,502 Elo+
Party 1
Xbalanque
Xbalanque
lordships-_-
Xbalanque
Level 124
God Stats
9W - 9L
1,544 SR
Queue Stats
427W - 426L
1,411 Elo+
Solo
Nu Wa
Nu Wa
manderss
Nu Wa
Level 52
God Stats
1W - 0L
1,468 SR
Queue Stats
4W - 4L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
0 / 1 / 0
4,264
609
1,549
3,053
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Demon74163
Sun Wukong
8
2 / 1 / 1
4,588
655
3,509
6,421
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 0
4,690
670
1,996
4,563
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fafnir
TSBlobFish
Fafnir
5
1 / 1 / 0
3,971
567
538
4,648
3,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
kiidsage
Olorun
1
0 / 0 / 0
2,986
427
0
209
66

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Taedro_
Nike
8
0 / 0 / 2
4,465
638
1,789
4,175
2,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
TrellIsGod
Bacchus
6
0 / 2 / 0
4,057
580
1,065
4,309
3,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
dismodesty
Lancelot
9
3 / 0 / 1
4,979
711
2,377
4,373
1,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
lordships-_-
Xbalanque
6
0 / 2 / 1
3,812
545
933
4,319
1,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
manderss
Nu Wa
6
1 / 0 / 1
4,051
579
2,523
2,658
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
4
4
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
1
0
0
L
Sun Wukong
Demon74163
Sun Wukong
2
1
1
2.5
L
0
1
0
0
L
Fafnir
TSBlobFish
Fafnir
1
1
0
1
W
Nike
Taedro_
Nike
0
0
2
1
W
Bacchus
TrellIsGod
Bacchus
0
2
0
0
W
Lancelot
dismodesty
Lancelot
3
0
1
3.5
L
Olorun
kiidsage
Olorun
0
0
0
0
W
Xbalanque
lordships-_-
Xbalanque
0
2
1
0.25
W
Nu Wa
manderss
Nu Wa
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,592
Damage
8,687
18,894
Taken
19,834
10,289
Mitigated
9,244
4,647
Healing
4,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
1,549
104
0
791
3,053
1,603
0
1,030
2,023
28,830
0
L
Sun Wukong
Demon74163
Sun Wukong
3,509
1,146
0
1,563
6,421
3,089
0
1,478
4,943
0
27,480
L
1,996
1,019
0
1,386
4,563
1,931
63
195
4,368
0
32,165
L
Fafnir
TSBlobFish
Fafnir
538
115
0
907
4,648
3,600
0
676
3,972
8,844
0
W
Nike
Taedro_
Nike
1,789
156
0
250
4,175
2,502
0
131
4,044
0
22,557
W
Bacchus
TrellIsGod
Bacchus
1,065
252
0
897
4,309
3,158
100
102
4,207
10,816
0
W
Lancelot
dismodesty
Lancelot
2,377
1,124
0
1,159
4,373
1,745
0
124
4,249
0
29,425
L
Olorun
kiidsage
Olorun
0
0
0
0
209
66
0
209
0
0
0
W
Xbalanque
lordships-_-
Xbalanque
933
223
190
1,441
4,319
1,058
603
292
4,027
0
23,160
W
Nu Wa
manderss
Nu Wa
2,523
475
0
706
2,658
781
0
1,438
1,220
18,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,499
Gold Earned
21,364
171
Minions Killed
176
0
Camps Cleared
0
539,348
Distance Traveled
712,295
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,264
609
56
8
0
127,715
0
L
Sun Wukong
4,588
655
40
6
0
157,965
0
L
Neith
4,690
670
61
9
0
114,809
0
L
Fafnir
3,971
567
14
2
0
126,160
0
W
Nike
4,465
638
40
6
0
144,311
0
W
Bacchus
4,057
580
10
1
0
136,909
1
W
Lancelot
4,979
711
60
9
0
171,211
0
L
Olorun
2,986
427
0
0
0
12,699
0
W
Xbalanque
3,812
545
36
5
0
117,788
0
W
Nu Wa
4,051
579
30
4
0
142,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role