Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
DubsVision
Tyr
Level 142
God Stats
0W - 2L
1,538 SR
Queue Stats
140W - 130L
1,543 Elo+
Solo
Poseidon
Poseidon
Expired Yam
Poseidon
Level 81
God Stats
1W - 2L
1,675 SR
Queue Stats
203W - 191L
1,588 Elo+
Party 1
Agni
Agni
Isadandblitz
Agni
Level 124
God Stats
2W - 2L
1,597 SR
Queue Stats
96W - 90L
1,601 Elo+
Party 1
Xbalanque
Xbalanque
thattpoppy
Xbalanque
Level 147
God Stats
1W - 3L
1,490 SR
Queue Stats
202W - 201L
1,522 Elo+
Solo
Team Averages
Level 126
1,560 SR
1,551 Elo+

VS

Team Averages
Level 126
1,497 SR
1,523 Elo+
Cthulhu
Cthulhu
DarthAlpha1604
Cthulhu
Level 103
God Stats
2W - 0L
1,688 SR
Queue Stats
230W - 222L
1,464 Elo+
Solo
Osiris
Osiris
DocZhong
Osiris
Level 109
God Stats
2W - 3L
1,403 SR
Queue Stats
162W - 137L
1,585 Elo+
Party 2
Chaac
Chaac
MadamUmbreon
Chaac
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,526 Elo+
Party 2
Xbalanque
Xbalanque
Safiure
Xbalanque
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,505 Elo+
Party 2
Anubis
Anubis
turníp
Anubis
Level 147
God Stats
4W - 9L
1,391 SR
Queue Stats
665W - 628L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
0 / 5 / 5
7,552
629
9,261
10,339
6,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 4 / 1
7,762
647
6,043
12,775
10,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
Expired Yam
Poseidon
16
2 / 2 / 2
9,228
769
11,671
7,173
2,958
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 7 / 3
8,621
718
10,243
13,551
4,955
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
thattpoppy
Xbalanque
13
1 / 5 / 3
8,149
679
7,896
10,422
4,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 15
9,516
793
10,108
14,626
17,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
DocZhong
Osiris
17
9 / 2 / 12
9,994
833
11,431
15,459
22,438
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 13
9,141
762
11,132
12,492
15,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
Safiure
Xbalanque
16
3 / 0 / 14
9,244
770
6,672
7,473
4,574
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Anubis
turníp
Anubis
17
5 / 1 / 10
9,626
802
11,326
8,100
5,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
87
7
Kills
23
23
Deaths
7
14
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
5
5
0.5
W
2
3
15
3.17
W
Osiris
DocZhong
Osiris
9
2
12
7.5
L
1
4
1
0.38
L
Poseidon
Expired Yam
Poseidon
2
2
2
1.5
L
3
7
3
0.64
W
4
1
13
10.5
W
Xbalanque
Safiure
Xbalanque
3
0
14
10
L
Xbalanque
thattpoppy
Xbalanque
1
5
3
0.5
W
Anubis
turníp
Anubis
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,114
Damage
50,669
54,260
Taken
58,150
29,617
Mitigated
64,440
11,158
Healing
23,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
9,261
1,107
1,383
1,495
10,339
6,461
0
4,414
5,748
20
20,824
W
10,108
93
2,129
2,152
14,626
17,007
69
6,645
7,981
23,429
0
W
Osiris
DocZhong
Osiris
11,431
2,049
922
2,481
15,459
22,438
336
5,807
9,652
0
17,023
L
6,043
377
722
995
12,775
10,973
0
6,002
6,028
124
8,016
L
Poseidon
Expired Yam
Poseidon
11,671
1,520
692
1,689
7,173
2,958
0
2,750
4,191
31,229
0
L
10,243
259
472
2,617
13,551
4,955
0
4,602
8,301
23,835
0
W
11,132
685
1,967
5,017
12,492
15,201
357
4,082
8,410
994
16,997
W
Xbalanque
Safiure
Xbalanque
6,672
3,616
3,543
3,083
7,473
4,574
766
1,910
5,563
0
21,492
L
Xbalanque
thattpoppy
Xbalanque
7,896
1,228
619
474
10,422
4,270
0
4,298
5,848
51
15,992
W
Anubis
turníp
Anubis
11,326
521
0
2,402
8,100
5,220
745
3,665
4,435
30,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,312
Gold Earned
47,521
124
Minions Killed
149
0
Camps Cleared
0
1,056,544
Distance Traveled
1,204,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,552
629
20
2
0
214,024
0
W
Cthulhu
9,516
793
34
3
0
253,391
0
W
Osiris
9,994
833
15
1
0
244,149
0
L
Tyr
7,762
647
8
1
0
225,967
0
L
Poseidon
9,228
769
58
5
0
236,245
0
L
Agni
8,621
718
17
1
0
188,732
0
W
Chaac
9,141
762
19
2
0
254,894
0
W
Xbalanque
9,244
770
43
4
0
235,379
0
L
Xbalanque
8,149
679
21
2
0
191,576
0
W
Anubis
9,626
802
38
3
0
216,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role