Player Matchup

Yemoja
Yemoja
Distressed Dams
Yemoja
Level 157
God Stats
6W - 6L
1,509 SR
Queue Stats
35W - 30L
1,560 Elo+
Party 1
Ullr
Ullr
Fear Dyl
Ullr
Level 147
God Stats
4W - 6L
1,517 SR
Queue Stats
119W - 112L
1,555 Elo+
Solo
Janus
Janus
JAVYCRAZY
Janus
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 42L
1,549 Elo+
Solo
Medusa
Medusa
Jynxedyou2217
Medusa
Level 143
God Stats
3W - 0L
1,476 SR
Queue Stats
15W - 11L
1,534 Elo+
Party 1
Cu Chulainn
Cu Chulainn
腾蛇入白曦
Cu Chulainn
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,158 Elo+
Solo
Team Averages
Level 126
1,500 SR
1,471 Elo+

VS

Team Averages
Level 105
1,640 SR
1,508 Elo+
Cthulhu
Cthulhu
FrankieFlakes
Cthulhu
Level 105
God Stats
222W - 192L
1,564 SR
Queue Stats
432W - 401L
1,533 Elo+
Solo
Thanatos
Thanatos
GetVibeChecked
Thanatos
Level 122
God Stats
5W - 2L
1,745 SR
Queue Stats
28W - 29L
1,487 Elo+
Party 2
Neith
Neith
Lilstrudel
Neith
Level 54
God Stats
41W - 36L
1,540 SR
Queue Stats
127W - 122L
1,436 Elo+
Solo
Aphrodite
Aphrodite
NalathniDK
Aphrodite
Level 89
God Stats
6W - 7L
1,509 SR
Queue Stats
799W - 826L
1,577 Elo+
Solo
Mulan
Mulan
TaigaOneeSan
Mulan
Level 155
God Stats
7W - 5L
1,843 SR
Queue Stats
41W - 38L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 6
6,266
1,253
914
3,362
2,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ullr
11
2 / 1 / 4
6,063
1,213
3,274
4,803
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
JAVYCRAZY
Janus
11
3 / 0 / 6
6,616
1,323
7,668
3,598
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 6
6,165
1,233
7,421
3,155
1,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
腾蛇入白曦
Cu Chulainn
10
2 / 0 / 7
6,039
1,208
4,877
6,356
5,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

411

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 2 / 1
5,599
1,120
9,163
8,383
7,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
9
1 / 4 / 0
5,427
1,085
3,619
5,935
2,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
10
0 / 1 / 1
5,588
1,118
5,453
5,920
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
NalathniDK
Aphrodite
9
0 / 3 / 0
5,165
1,033
1,249
7,108
4,589
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 0 / 0
3,333
667
0
0
0

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
10
Kills
1
1
Deaths
10
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
Ullr
2
1
4
4
L
Cthulhu
0
2
1
0.25
L
Thanatos
1
4
0
0.25
W
Janus
JAVYCRAZY
Janus
3
0
6
6
W
2
0
6
5
L
Neith
0
1
1
0.5
L
Aphrodite
NalathniDK
Aphrodite
0
3
0
0
L
0
0
0
0
W
Cu Chulainn
腾蛇入白曦
Cu Chulainn
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,154
Damage
19,484
21,274
Taken
27,346
13,002
Mitigated
17,210
9,141
Healing
5,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
914
284
5,476
1,241
3,362
2,650
0
1,558
1,720
2,178
0
W
Ullr
3,274
1,118
0
658
4,803
1,792
0
2,357
2,206
0
10,577
L
Cthulhu
9,163
584
0
792
8,383
7,411
0
2,315
6,068
21,016
0
L
Thanatos
3,619
569
0
1,475
5,935
2,795
0
1,800
4,135
0
7,801
W
Janus
JAVYCRAZY
Janus
7,668
717
0
1,041
3,598
1,624
0
2,466
1,096
20,894
0
W
7,421
2,444
0
85
3,155
1,363
0
1,270
1,760
0
16,960
L
Neith
5,453
2,845
0
1,040
5,920
2,415
0
2,262
3,658
0
19,281
L
Aphrodite
NalathniDK
Aphrodite
1,249
126
1,215
1,186
7,108
4,589
0
2,205
4,903
4,492
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
腾蛇入白曦
Cu Chulainn
4,877
1,248
0
640
6,356
5,573
0
2,054
4,080
0
7,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,149
Gold Earned
25,112
84
Minions Killed
84
3
Camps Cleared
3
476,521
Distance Traveled
372,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,266
1,253
2
0
1
84,101
0
W
Ullr
6,063
1,213
10
2
1
101,619
0
L
Cthulhu
5,599
1,120
22
4
0
109,987
0
L
Thanatos
5,427
1,085
13
3
2
87,675
0
W
Janus
6,616
1,323
37
7
0
95,395
0
W
Medusa
6,165
1,233
24
5
0
95,223
0
L
Neith
5,588
1,118
30
6
0
91,168
0
L
Aphrodite
5,165
1,033
19
4
1
84,084
0
L
Mulan
3,333
667
0
0
0
0
0
W
Cu Chulainn
6,039
1,208
11
2
1
100,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role