Player Matchup

Ra
Ra
Glock_Dooki_Sh0T
Ra
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,939 Elo+
Party 1
Gilgamesh
Gilgamesh
ImMrOxyclean
Gilgamesh
Level 61
God Stats
8W - 10L
1,638 SR
Queue Stats
40W - 33L
1,542 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JulieBean627
Morgan Le Fay
Level 29
God Stats
6W - 3L
1,439 SR
Queue Stats
26W - 38L
1,204 Elo+
Party 1
Team Averages
Level 76
1,526 SR
1,561 Elo+

VS

Team Averages
Level 77
1,418 SR
1,407 Elo+
Jing Wei
Jing Wei
DanielWC
Jing Wei
Level 61
God Stats
0W - 2L
1,246 SR
Queue Stats
98W - 110L
1,368 Elo+
Party 2
Cthulhu
Cthulhu
Kelvinthesupport
Cthulhu
Level 107
God Stats
19W - 8L
1,708 SR
Queue Stats
102W - 103L
1,457 Elo+
Solo
Horus
Horus
L0rdJ3w
Horus
Level 63
God Stats
0W - 2L
1,300 SR
Queue Stats
90W - 100L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 8
14,070
879
24,720
16,446
7,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ImMrOxyclean
Gilgamesh
14
1 / 2 / 15
11,425
714
10,524
17,580
21,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Morgan Le Fay
JulieBean627
Morgan Le Fay
15
8 / 0 / 13
13,252
828
19,955
7,558
3,995
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DanielWC
Jing Wei
13
3 / 11 / 1
10,932
683
15,123
19,484
7,751
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 5 / 2
9,800
613
8,247
19,698
20,923
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
L0rdJ3w
Horus
12
0 / 5 / 4
9,891
618
3,484
24,847
24,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
21
Kills
4
4
Deaths
21
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DanielWC
Jing Wei
3
11
1
0.32
W
12
2
8
8
W
Gilgamesh
ImMrOxyclean
Gilgamesh
1
2
15
4.25
W
Morgan Le Fay
JulieBean627
Morgan Le Fay
8
0
13
14.5
L
1
5
2
0.4
L
Horus
L0rdJ3w
Horus
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,199
Damage
26,854
41,584
Taken
64,029
33,201
Mitigated
52,928
14,129
Healing
9,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DanielWC
Jing Wei
15,123
11,206
0
1,359
19,484
7,751
0
14,475
4,974
0
47,151
W
24,720
2,868
2,385
6,467
16,446
7,951
854
3,194
13,252
87,478
0
W
Gilgamesh
ImMrOxyclean
Gilgamesh
10,524
2,590
0
1,764
17,580
21,255
705
3,250
14,330
20
22,755
W
Morgan Le Fay
JulieBean627
Morgan Le Fay
19,955
3,186
310
3,203
7,558
3,995
1,134
2,121
5,437
63,878
0
L
8,247
524
485
700
19,698
20,923
0
11,557
7,410
23,523
123
L
Horus
L0rdJ3w
Horus
3,484
1,824
2,904
4,291
24,847
24,254
0
18,490
5,911
0
14,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,747
Gold Earned
30,623
192
Minions Killed
87
0
Camps Cleared
0
898,961
Distance Traveled
808,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,932
683
42
3
0
257,560
0
W
Ra
14,070
879
107
7
0
294,750
0
W
Gilgamesh
11,425
714
22
1
0
302,108
0
W
Morgan Le Fay
13,252
828
63
4
0
302,103
0
L
Cthulhu
9,800
613
34
2
0
263,439
0
L
Horus
9,891
618
11
1
0
287,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role