Player Matchup

Maui
Maui
 
Maui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Jeromepoppa
Artemis
Level 126
God Stats
0W - 2L
1,481 SR
Queue Stats
86W - 103L
1,461 Elo+
Party 3
Achilles
Achilles
ThickGoon
Achilles
Level 62
God Stats
11W - 9L
1,543 SR
Queue Stats
90W - 107L
1,471 Elo+
Party 3
Nemesis
Nemesis
daddyoone
Nemesis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,465 Elo+
Party 3
Team Averages
Level 109
1,505 SR
1,480 Elo+

VS

Team Averages
Level 120
1,511 SR
1,570 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
JohnnyBoy31_
Charybdis
Level 85
God Stats
3W - 0L
1,479 SR
Queue Stats
6W - 1L
1,801 Elo+
Solo
Anubis
Anubis
Kiing0fHearts
Anubis
Level 18
God Stats
3W - 1L
1,552 SR
Queue Stats
23W - 20L
1,497 Elo+
Party 2
Mercury
Mercury
MasterUkap
Mercury
Level 108
God Stats
15W - 7L
1,502 SR
Queue Stats
75W - 55L
1,536 Elo+
Party 2
Bellona
Bellona
Monam
Bellona
Level 141
God Stats
18W - 16L
1,523 SR
Queue Stats
909W - 1,023L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
0 / 4 / 3
6,151
1,230
2,957
9,214
5,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
 
Anubis
3
0 / 0 / 0
5,020
1,004
0
0
0
Artemis
Jeromepoppa
Artemis
11
0 / 1 / 2
5,808
1,162
5,538
5,077
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
ThickGoon
Achilles
10
3 / 2 / 0
6,498
1,300
4,341
5,083
3,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
daddyoone
Nemesis
10
0 / 0 / 2
5,699
1,140
2,522
2,835
1,111
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Team 1 Tickets

351

VS

Team 2 Tickets

404

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 0 / 3
5,639
1,128
2,457
235
115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
JohnnyBoy31_
Charybdis
11
2 / 1 / 4
6,728
1,346
3,794
4,065
1,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 1 / 4
6,145
1,229
4,427
3,336
1,624
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
MasterUkap
Mercury
11
2 / 0 / 5
6,479
1,296
5,791
4,324
1,686
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Monam
Bellona
10
0 / 1 / 3
5,881
1,176
2,825
5,154
3,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
3
Kills
7
7
Deaths
3
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
4
3
0.38
L
Anubis
 
Anubis
0
0
0
0
W
Kukulkan
 
Kukulkan
1
0
3
2.5
L
Artemis
Jeromepoppa
Artemis
0
1
2
1
W
Charybdis
JohnnyBoy31_
Charybdis
2
1
4
4
W
2
1
4
4
W
Mercury
MasterUkap
Mercury
2
0
5
4.5
W
Bellona
Monam
Bellona
0
1
3
1.5
L
Achilles
ThickGoon
Achilles
3
2
0
1.5
L
Nemesis
daddyoone
Nemesis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,358
Damage
19,294
22,209
Taken
17,114
11,802
Mitigated
8,289
2,604
Healing
2,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,957
481
0
333
9,214
5,310
0
3,718
5,496
11,340
0
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
 
Kukulkan
2,457
290
0
38
235
115
0
0
235
10,574
0
L
Artemis
Jeromepoppa
Artemis
5,538
1,430
0
1,427
5,077
2,064
0
512
4,565
0
18,849
W
Charybdis
JohnnyBoy31_
Charybdis
3,794
2,011
0
447
4,065
1,450
0
895
3,048
0
19,453
W
4,427
398
0
602
3,336
1,624
0
600
2,654
12,971
0
W
Mercury
MasterUkap
Mercury
5,791
3,343
0
119
4,324
1,686
0
607
3,636
0
12,999
W
Bellona
Monam
Bellona
2,825
295
0
1,510
5,154
3,414
0
855
4,176
0
4,988
L
Achilles
ThickGoon
Achilles
4,341
716
0
449
5,083
3,317
0
1,848
3,235
0
7,502
L
Nemesis
daddyoone
Nemesis
2,522
752
0
395
2,835
1,111
0
806
2,029
0
9,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,176
Gold Earned
30,872
79
Minions Killed
106
4
Camps Cleared
5
404,120
Distance Traveled
459,461
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,151
1,230
21
4
2
100,074
2
L
Anubis
5,020
1,004
0
0
0
0
0
W
Kukulkan
5,639
1,128
23
5
0
57,000
0
L
Artemis
5,808
1,162
23
5
0
96,940
0
W
Charybdis
6,728
1,346
40
8
1
94,020
0
W
Anubis
6,145
1,229
24
5
2
84,188
0
W
Mercury
6,479
1,296
19
4
2
130,504
0
W
Bellona
5,881
1,176
0
0
0
93,749
0
L
Achilles
6,498
1,300
15
3
0
83,359
0
L
Nemesis
5,699
1,140
20
4
2
123,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role