Player Matchup

Yemoja
Yemoja
Papa__Viking
Yemoja
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,373 Elo+
Party 1
Hades
Hades
Seamus_Aimus
Hades
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,373 Elo+
Party 1
Kali
Kali
YOURDRUNKDADDY
Kali
Level 156
God Stats
1W - 0L
1,281 SR
Queue Stats
202W - 205L
1,429 Elo+
Solo
Da Ji
Da Ji
YonShokou
Da Ji
Level 23
God Stats
2W - 2L
1,259 SR
Queue Stats
6W - 7L
1,273 Elo+
Party 1
Martichoras
Martichoras
k-kekko-k89
Martichoras
Level 116
God Stats
34W - 33L
1,487 SR
Queue Stats
1,198W - 1,232L
1,400 Elo+
Solo
Team Averages
Level 83
1,405 SR
1,369 Elo+

VS

Team Averages
Level 102
1,576 SR
1,478 Elo+
Arachne
Arachne
 
Arachne
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
IroncladMantis
Atlas
Level 83
God Stats
312W - 264L
1,567 SR
Queue Stats
674W - 726L
1,471 Elo+
Solo
Shiva
Shiva
KharonteARG
Shiva
Level 115
God Stats
3W - 1L
1,890 SR
Queue Stats
86W - 91L
1,436 Elo+
Solo
Medusa
Medusa
bigladycroft
Medusa
Level 208
God Stats
98W - 74L
1,495 SR
Queue Stats
433W - 418L
1,565 Elo+
Solo
Discordia
Discordia
off___________f
Discordia
Level 42
God Stats
12W - 15L
1,427 SR
Queue Stats
119W - 140L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 1 / 4
7,774
972
2,796
7,429
6,069
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
3 / 3 / 3
8,606
1,076
10,094
8,896
3,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 0 / 4
8,992
1,124
4,400
5,679
2,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
YonShokou
Da Ji
13
0 / 3 / 2
7,454
932
6,355
8,168
4,462
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Martichoras
k-kekko-k89
Martichoras
14
1 / 0 / 2
8,306
1,038
9,510
4,655
1,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

307

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 3 / 2
8,702
1,088
10,804
14,754
9,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 0 / 6
8,404
1,051
7,238
5,633
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 4
7,622
953
5,012
8,619
8,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
12
1 / 1 / 1
7,492
937
2,115
3,001
990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
off___________f
Discordia
14
1 / 0 / 4
8,182
1,023
5,601
5,096
2,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
7
Kills
7
7
Deaths
7
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
3
2
1.67
L
1
0
6
4
L
0
3
4
0.67
W
Yemoja
0
1
4
2
W
3
3
3
1.5
W
3
0
4
5
W
Da Ji
YonShokou
Da Ji
0
3
2
0.33
L
Medusa
1
1
1
1.5
W
Martichoras
k-kekko-k89
Martichoras
1
0
2
2
L
Discordia
off___________f
Discordia
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,155
Damage
30,770
34,827
Taken
37,103
19,098
Mitigated
24,171
6,682
Healing
3,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,804
8,487
0
1,261
14,754
9,309
0
4,945
9,403
0
15,742
L
7,238
2,156
0
587
5,633
3,203
0
2,387
3,246
21,068
0
L
5,012
615
350
722
8,619
8,613
0
2,656
5,820
0
13,572
W
Yemoja
2,796
769
1,397
510
7,429
6,069
0
2,736
4,309
9,335
0
W
10,094
831
380
1,865
8,896
3,783
0
3,290
5,284
28,821
0
W
4,400
1,764
0
1,490
5,679
2,866
0
1,546
3,900
0
14,351
W
Da Ji
YonShokou
Da Ji
6,355
2,466
0
0
8,168
4,462
0
2,734
5,288
0
9,947
L
Medusa
2,115
593
0
270
3,001
990
0
986
1,936
0
9,433
W
Martichoras
k-kekko-k89
Martichoras
9,510
2,245
0
1,040
4,655
1,918
0
1,791
2,731
0
43,080
L
Discordia
off___________f
Discordia
5,601
81
0
0
5,096
2,056
0
1,916
3,139
22,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,132
Gold Earned
40,402
188
Minions Killed
143
6
Camps Cleared
4
732,879
Distance Traveled
657,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,702
1,088
15
2
0
179,760
0
L
Atlas
8,404
1,051
49
6
1
161,450
0
L
Shiva
7,622
953
25
3
0
94,067
0
W
Yemoja
7,774
972
26
3
1
135,753
0
W
Hades
8,606
1,076
49
6
2
155,886
0
W
Kali
8,992
1,124
32
4
2
161,905
0
W
Da Ji
7,454
932
10
1
1
150,848
0
L
Medusa
7,492
937
19
2
1
57,710
0
W
Martichoras
8,306
1,038
71
9
0
128,487
0
L
Discordia
8,182
1,023
35
4
2
164,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role