Player Matchup

Ne Zha
Ne Zha
Azuromus
Ne Zha
Level 166
God Stats
11W - 10L
1,614 SR
Queue Stats
324W - 283L
1,539 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Da_FIREMAN23
Ah Muzen Cab
Level 156
God Stats
1W - 1L
1,294 SR
Queue Stats
31W - 38L
1,438 Elo+
Party 1
The Morrigan
The Morrigan
Devilkaper
The Morrigan
Level 109
God Stats
2W - 5L
1,354 SR
Queue Stats
171W - 167L
1,507 Elo+
Solo
Janus
Janus
SirGurthyPickIe
Janus
Level 159
God Stats
1W - 0L
1,608 SR
Queue Stats
5W - 5L
1,393 Elo+
Party 1
Sun Wukong
Sun Wukong
aleramirez
Sun Wukong
Level 114
God Stats
1W - 0L
1,526 SR
Queue Stats
12W - 6L
1,633 Elo+
Solo
Team Averages
Level 141
1,479 SR
1,502 Elo+

VS

Team Averages
Level 135
1,604 SR
1,577 Elo+
Arachne
Arachne
 
Arachne
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Elestrial
Thoth
Level 89
God Stats
1W - 1L
1,727 SR
Queue Stats
2W - 1L
1,820 Elo+
Party 3
Ix Chel
Ix Chel
FengBich
Ix Chel
Level 159
God Stats
0W - 2L
1,666 SR
Queue Stats
220W - 139L
1,641 Elo+
Party 3
Yu Huang
Yu Huang
SiixLegasi
Yu Huang
Level 149
God Stats
33W - 41L
1,458 SR
Queue Stats
604W - 641L
1,467 Elo+
Party 2
Surtr
Surtr
shockwavebihh
Surtr
Level 123
God Stats
29W - 22L
1,672 SR
Queue Stats
249W - 271L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Azuromus
Ne Zha
11
1 / 0 / 2
6,185
1,237
4,010
5,444
1,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
Da_FIREMAN23
Ah Muzen Cab
11
1 / 0 / 2
6,210
1,242
3,042
4,065
1,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
Devilkaper
The Morrigan
12
0 / 4 / 4
6,106
1,221
5,004
5,386
2,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 0 / 0
6,766
1,353
4,096
2,568
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
aleramirez
Sun Wukong
11
1 / 0 / 2
6,308
1,262
4,868
6,579
5,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

379

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 0 / 0
5,196
1,039
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
Elestrial
Thoth
10
0 / 0 / 2
5,968
1,194
5,456
3,520
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
FengBich
Ix Chel
11
1 / 2 / 3
6,346
1,269
8,105
6,173
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
SiixLegasi
Yu Huang
11
3 / 2 / 1
6,748
1,350
4,507
5,621
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 1
5,703
1,141
3,667
8,687
6,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
5
Kills
4
4
Deaths
5
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
0
0
W
Ne Zha
Azuromus
Ne Zha
1
0
2
2
W
Ah Muzen Cab
Da_FIREMAN23
Ah Muzen Cab
1
0
2
2
W
The Morrigan
Devilkaper
The Morrigan
0
4
4
0.5
L
Thoth
Elestrial
Thoth
0
0
2
1
L
Ix Chel
FengBich
Ix Chel
1
2
3
1.25
L
Yu Huang
SiixLegasi
Yu Huang
3
2
1
1.75
W
2
0
0
2
W
Sun Wukong
aleramirez
Sun Wukong
1
0
2
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,020
Damage
21,735
24,042
Taken
24,001
11,811
Mitigated
12,544
1,331
Healing
2,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
Azuromus
Ne Zha
4,010
521
0
702
5,444
1,977
0
3,695
1,569
0
13,417
W
Ah Muzen Cab
Da_FIREMAN23
Ah Muzen Cab
3,042
625
0
49
4,065
1,651
0
3,331
554
0
17,681
W
The Morrigan
Devilkaper
The Morrigan
5,004
484
4
35
5,386
2,003
0
4,465
665
5,930
0
L
Thoth
Elestrial
Thoth
5,456
96
0
0
3,520
1,129
0
1,457
1,995
13,654
0
L
Ix Chel
FengBich
Ix Chel
8,105
1,027
639
891
6,173
2,359
0
2,195
3,926
20,424
0
L
Yu Huang
SiixLegasi
Yu Huang
4,507
142
0
380
5,621
2,378
0
1,862
3,733
15,128
0
W
4,096
73
0
0
2,568
934
0
1,785
685
21,220
0
W
Sun Wukong
aleramirez
Sun Wukong
4,868
397
0
541
6,579
5,246
0
4,043
2,326
0
11,864
L
3,667
759
0
643
8,687
6,678
0
3,294
5,247
244
13,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,575
Gold Earned
29,961
126
Minions Killed
111
6
Camps Cleared
4
585,347
Distance Traveled
418,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,196
1,039
0
0
0
1,922
0
W
Ne Zha
6,185
1,237
23
5
0
137,002
0
W
Ah Muzen Cab
6,210
1,242
38
8
1
107,148
0
W
The Morrigan
6,106
1,221
4
1
3
109,171
0
L
Thoth
5,968
1,194
27
5
0
100,938
0
L
Ix Chel
6,346
1,269
27
5
1
109,423
0
L
Yu Huang
6,748
1,350
35
7
3
102,520
0
W
Janus
6,766
1,353
51
10
0
116,030
0
W
Sun Wukong
6,308
1,262
10
2
2
115,996
0
L
Surtr
5,703
1,141
22
4
0
103,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role