Player Matchup

Scylla
Scylla
HeinekenHarry
Scylla
Level 72
God Stats
0W - 2L
1,334 SR
Queue Stats
10W - 16L
1,382 Elo+
Party 3
Hel
Hel
InushiaRen
Hel
Level 49
God Stats
0W - 2L
1,048 SR
Queue Stats
0W - 5L
1,104 Elo+
Party 3
Cliodhna
Cliodhna
KhalmiPnes
Cliodhna
Level 18
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 4L
1,131 Elo+
Party 3
Mercury
Mercury
NBAxLawrence
Mercury
Level 88
God Stats
1W - 2L
1,497 SR
Queue Stats
27W - 27L
1,443 Elo+
Party 3
Sol
Sol
Na2CO3
Sol
Level 84
God Stats
73W - 64L
1,486 SR
Queue Stats
240W - 225L
1,528 Elo+
Solo
Team Averages
Level 62
1,374 SR
1,318 Elo+

VS

Team Averages
Level 84
1,379 SR
1,434 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Baxx4
Thanatos
Level 40
God Stats
9W - 9L
1,508 SR
Queue Stats
20W - 19L
1,413 Elo+
Party 1
Surtr
Surtr
Burnt Torillass
Surtr
Level 128
God Stats
10W - 15L
1,428 SR
Queue Stats
95W - 139L
1,377 Elo+
Party 2
Nox
Nox
Fang_of_cerebus
Nox
Level 63
God Stats
1W - 1L
1,182 SR
Queue Stats
12W - 15L
1,370 Elo+
Solo
Cernunnos
Cernunnos
rhnyk
Cernunnos
Level 121
God Stats
1W - 0L
1,278 SR
Queue Stats
59W - 54L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,371
527
3,063
9,111
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 7 / 2
6,056
433
3,637
11,335
3,426
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
KhalmiPnes
Cliodhna
10
0 / 5 / 0
5,739
410
548
7,258
1,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
NBAxLawrence
Mercury
13
4 / 5 / 2
8,170
584
9,490
15,229
5,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
Na2CO3
Sol
10
1 / 5 / 1
6,711
479
4,924
7,698
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 2 / 2
8,041
574
3,391
5,774
2,368
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Baxx4
Thanatos
15
7 / 0 / 0
9,653
690
7,943
7,670
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
8 / 2 / 5
9,803
700
7,730
12,556
6,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 2 / 6
7,123
509
3,474
6,315
2,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
rhnyk
Cernunnos
14
8 / 1 / 5
9,008
643
12,331
11,435
4,425
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
7
Kills
27
27
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
2
2
1
W
Thanatos
Baxx4
Thanatos
7
0
0
7
W
8
2
5
5.25
W
3
2
6
3
L
2
5
1
0.5
L
0
7
2
0.14
L
Cliodhna
KhalmiPnes
Cliodhna
0
5
0
0
L
Mercury
NBAxLawrence
Mercury
4
5
2
1
L
Sol
Na2CO3
Sol
1
5
1
0.3
W
Cernunnos
rhnyk
Cernunnos
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,662
Damage
34,869
50,631
Taken
43,750
16,144
Mitigated
19,398
7,044
Healing
18,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,391
618
65
2,297
5,774
2,368
291
2,149
3,461
49,641
0
W
Thanatos
Baxx4
Thanatos
7,943
2,624
0
7,128
7,670
3,128
156
774
6,896
0
73,690
W
7,730
3,292
0
2,495
12,556
6,834
512
789
11,695
1,332
79,131
W
3,474
344
0
603
6,315
2,643
1,311
2,612
3,703
18,276
0
L
3,063
631
0
1,219
9,111
2,820
258
2,504
6,607
49,277
0
L
3,637
668
1,060
1,823
11,335
3,426
574
1,502
9,833
19,178
0
L
Cliodhna
KhalmiPnes
Cliodhna
548
136
0
800
7,258
1,539
0
0
7,258
0
13,839
L
Mercury
NBAxLawrence
Mercury
9,490
5,863
0
751
15,229
5,157
0
1,648
13,581
0
53,912
L
Sol
Na2CO3
Sol
4,924
2,499
0
1,391
7,698
3,202
223
1,718
5,980
34,200
8,993
W
Cernunnos
rhnyk
Cernunnos
12,331
7,172
0
5,592
11,435
4,425
2,060
4,722
6,713
0
68,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,047
Gold Earned
43,628
291
Minions Killed
446
0
Camps Cleared
0
1,325,052
Distance Traveled
1,494,162
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,041
574
99
7
0
289,436
3
W
Thanatos
9,653
690
114
8
0
327,006
0
W
Surtr
9,803
700
107
8
0
331,493
4
W
Nox
7,123
509
22
2
0
262,279
0
L
Scylla
7,371
527
77
6
0
258,568
0
L
Hel
6,056
433
30
2
0
282,693
0
L
Cliodhna
5,739
410
25
2
0
263,552
0
L
Mercury
8,170
584
87
6
0
333,825
0
L
Sol
6,711
479
72
5
0
186,414
3
W
Cernunnos
9,008
643
104
7
0
283,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role