Player Matchup

Cu Chulainn
Cu Chulainn
Doctor_Choke
Cu Chulainn
Level 123
God Stats
9W - 9L
1,528 SR
Queue Stats
332W - 346L
1,442 Elo+
Solo
Hades
Hades
Kriegthepsycho0
Hades
Level 107
God Stats
10W - 10L
1,672 SR
Queue Stats
201W - 196L
1,499 Elo+
Solo
Medusa
Medusa
Mediumjay
Medusa
Level 69
God Stats
27W - 35L
1,456 SR
Queue Stats
27W - 38L
1,466 Elo+
Solo
Anubis
Anubis
eyadsama449
Anubis
Level 69
God Stats
4W - 6L
1,484 SR
Queue Stats
127W - 193L
1,377 Elo+
Solo
Nox
Nox
redlinejo32
Nox
Level 65
God Stats
3W - 5L
1,812 SR
Queue Stats
201W - 282L
1,371 Elo+
Solo
Team Averages
Level 87
1,591 SR
1,431 Elo+

VS

Team Averages
Level 149
1,495 SR
1,603 Elo+
Sobek
Sobek
FRIDAY4life
Sobek
Level 158
God Stats
1W - 0L
1,586 SR
Queue Stats
33W - 20L
1,548 Elo+
Solo
Freya
Freya
MetaMaker
Freya
Level 198
God Stats
1W - 0L
1,475 SR
Queue Stats
53W - 23L
1,706 Elo+
Party 1
Apollo
Apollo
ScurriWind
Apollo
Level 39
God Stats
2W - 0L
1,700 SR
Queue Stats
43W - 12L
1,760 Elo+
Party 1
Yemoja
Yemoja
TickleMyWiggles
Yemoja
Level 145
God Stats
1W - 5L
1,313 SR
Queue Stats
97W - 131L
1,392 Elo+
Solo
Nemesis
Nemesis
bigsby17
Nemesis
Level 205
God Stats
3W - 2L
1,401 SR
Queue Stats
301W - 250L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Doctor_Choke
Cu Chulainn
14
2 / 4 / 1
8,268
752
5,821
9,808
7,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 0
8,229
748
2,171
6,020
4,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Mediumjay
Medusa
15
2 / 7 / 2
8,602
782
7,824
15,209
5,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
12
0 / 10 / 1
7,083
644
3,436
11,260
4,415
Magic Focus

Magic Focus

+20
Magical Power

14
0 / 6 / 3
7,928
721
4,268
10,108
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 9
8,420
765
4,043
10,416
8,842
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Freya
MetaMaker
Freya
16
12 / 1 / 10
10,209
928
16,478
9,843
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
ScurriWind
Apollo
17
6 / 1 / 5
9,962
906
11,494
9,603
4,247
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 0 / 13
8,768
797
1,543
4,759
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
bigsby17
Nemesis
16
9 / 4 / 11
9,892
899
15,389
11,197
6,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
77
6
Kills
29
29
Deaths
7
7
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Doctor_Choke
Cu Chulainn
2
4
1
0.63
W
1
1
9
5.5
L
2
2
0
1
L
Medusa
Mediumjay
Medusa
2
7
2
0.43
W
Freya
MetaMaker
Freya
12
1
10
17
W
Apollo
ScurriWind
Apollo
6
1
5
8.5
W
1
0
13
7.5
W
Nemesis
bigsby17
Nemesis
9
4
11
3.63
L
Anubis
0
10
1
0.05
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,520
Damage
48,947
52,405
Taken
45,818
25,992
Mitigated
27,934
2,819
Healing
11,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Doctor_Choke
Cu Chulainn
5,821
1,004
0
70
9,808
7,476
382
4,715
4,693
0
15,635
W
4,043
356
0
1,105
10,416
8,842
492
1,426
8,762
15,605
0
L
2,171
524
0
643
6,020
4,163
0
2,563
3,149
12,173
0
L
Medusa
Mediumjay
Medusa
7,824
2,718
150
1,430
15,209
5,701
200
5,243
9,696
0
26,368
W
Freya
MetaMaker
Freya
16,478
4,484
0
2,823
9,843
4,165
268
2,630
7,110
27,603
0
W
Apollo
ScurriWind
Apollo
11,494
6,936
0
2,870
9,603
4,247
469
2,429
7,029
0
43,765
W
1,543
243
1,896
316
4,759
4,676
609
614
4,145
12,577
0
W
Nemesis
bigsby17
Nemesis
15,389
8,163
0
2,488
11,197
6,004
0
2,470
8,639
0
33,743
L
Anubis
3,436
490
0
357
11,260
4,415
70
4,685
6,316
9,119
0
L
4,268
843
0
169
10,108
4,237
117
4,163
5,700
15,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,110
Gold Earned
47,251
133
Minions Killed
202
0
Camps Cleared
0
836,198
Distance Traveled
1,102,738
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,268
752
27
2
0
181,905
2
W
Sobek
8,420
765
20
2
0
225,350
0
L
Hades
8,229
748
20
2
0
136,283
0
L
Medusa
8,602
782
40
4
0
204,576
0
W
Freya
10,209
928
27
2
0
228,555
0
W
Apollo
9,962
906
83
8
0
240,928
0
W
Yemoja
8,768
797
30
3
0
174,357
0
W
Nemesis
9,892
899
42
4
0
233,548
0
L
Anubis
7,083
644
9
1
0
127,400
0
L
Nox
7,928
721
37
3
0
186,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role